Player Matchup

Hercules
Hercules
Dirtygym
Hercules
Level 129
God Stats
4W - 3L
1,222 SR
Queue Stats
159W - 179L
1,599 Elo+
Party 2
Chiron
Chiron
GodsKiller69
Chiron
Level 147
God Stats
3W - 3L
1,315 SR
Queue Stats
147W - 151L
1,596 Elo+
Solo
Rama
Rama
MintHook
Rama
Level 127
God Stats
1W - 5L
1,219 SR
Queue Stats
225W - 214L
1,559 Elo+
Solo
Zeus
Zeus
babyshaker07
Zeus
Level 155
God Stats
4W - 4L
1,453 SR
Queue Stats
332W - 352L
1,559 Elo+
Party 2
Sol
Sol
nickhciu28
Sol
Level 127
God Stats
10W - 9L
1,403 SR
Queue Stats
404W - 421L
1,557 Elo+
Solo
Team Averages
Level 137
1,322 SR
1,574 Elo+

VS

Team Averages
Level 133
1,639 SR
1,548 Elo+
Kukulkan
Kukulkan
CabbageThiefUwU
Kukulkan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 187L
1,577 Elo+
Solo
Scylla
Scylla
GrinchGamingTV
Scylla
Level 160
God Stats
6W - 6L
1,621 SR
Queue Stats
378W - 379L
1,535 Elo+
Party 1
Khepri
Khepri
NiftyGoose
Khepri
Level 159
God Stats
4W - 1L
1,758 SR
Queue Stats
170W - 171L
1,549 Elo+
Solo
Ares
Ares
kafeicat
Ares
Level 65
God Stats
3W - 1L
1,633 SR
Queue Stats
113W - 100L
1,538 Elo+
Solo
Odin
Odin
xBlackLegacy
Odin
Level 159
God Stats
12W - 8L
1,680 SR
Queue Stats
1,047W - 1,048L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dirtygym
Hercules
17
3 / 7 / 1
10,945
644
9,833
32,107
24,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
16
0 / 5 / 4
10,172
598
14,715
17,083
7,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
20
5 / 4 / 4
12,052
709
10,599
13,794
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 6 / 6
11,080
652
24,104
13,191
4,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 4 / 6
12,503
735
17,249
15,907
6,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
2 / 2 / 17
12,207
718
24,389
12,280
8,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 2 / 9
14,224
837
28,187
15,464
9,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
NiftyGoose
Khepri
17
1 / 4 / 17
10,989
646
9,364
25,008
26,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
2 / 3 / 13
10,796
635
8,893
21,966
25,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 2 / 16
12,490
735
13,554
20,851
32,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
12
Kills
26
26
Deaths
13
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
17
5.25
L
Hercules
Dirtygym
Hercules
3
7
1
0.5
L
Chiron
0
5
4
0.4
W
14
2
9
9.25
L
Rama
5
4
4
1.75
W
Khepri
NiftyGoose
Khepri
1
4
17
2.38
L
2
6
6
0.83
W
Ares
2
3
13
2.83
L
2
4
6
1.25
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,500
Damage
84,387
92,082
Taken
95,569
47,531
Mitigated
102,370
40,295
Healing
32,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
24,389
1,669
3,155
1,363
12,280
8,307
2,312
4,432
7,848
68,800
0
L
Hercules
Dirtygym
Hercules
9,833
1,783
3,160
13,143
32,107
24,435
0
24,990
6,814
620
12,749
L
Chiron
14,715
4,246
5,001
6,754
17,083
7,015
858
12,577
4,352
0
28,613
W
28,187
1,444
7,317
4,862
15,464
9,594
919
6,156
9,308
55,168
0
L
Rama
10,599
7,608
2,950
1,982
13,794
5,042
1,285
10,759
2,960
0
30,396
W
Khepri
NiftyGoose
Khepri
9,364
0
2,354
2,136
25,008
26,209
732
15,093
9,915
20,671
0
L
24,104
1,263
195
302
13,191
4,909
84
10,798
2,320
42,535
0
W
Ares
8,893
0
1,446
1,258
21,966
25,878
989
7,992
13,974
11,298
0
L
17,249
1,058
255
6,553
15,907
6,130
1,591
12,071
3,711
43,901
0
W
13,554
1,668
5,281
3,137
20,851
32,382
1,236
8,188
12,663
366
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
60,706
189
Minions Killed
194
0
Camps Cleared
0
1,415,026
Distance Traveled
1,508,176
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,207
718
99
6
0
300,709
1
L
Hercules
10,945
644
5
0
0
232,518
0
L
Chiron
10,172
598
38
2
0
302,190
0
W
Scylla
14,224
837
61
4
0
305,406
0
L
Rama
12,052
709
40
2
0
264,369
6
W
Khepri
10,989
646
14
1
0
298,259
1
L
Zeus
11,080
652
39
2
0
301,846
3
W
Ares
10,796
635
4
0
0
266,756
2
L
Sol
12,503
735
67
4
0
314,103
1
W
Odin
12,490
735
16
1
0
337,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role