Player Matchup

Ganesha
Ganesha
AngryDestroyer
Ganesha
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
398W - 378L
1,490 Elo+
Solo
Cthulhu
Cthulhu
ChaosAngelic
Cthulhu
Level 156
God Stats
54W - 19L
1,462 SR
Queue Stats
266W - 170L
1,628 Elo+
Party 1
Nemesis
Nemesis
Icaleas
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Waziox
Scylla
Level 123
God Stats
16W - 10L
1,500 SR
Queue Stats
244W - 185L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
patced16
Cernunnos
Level 31
God Stats
31W - 18L
1,613 SR
Queue Stats
573W - 423L
1,586 Elo+
Party 1
Team Averages
Level 120
1,515 SR
1,550 Elo+

VS

Team Averages
Level 83
1,581 SR
1,574 Elo+
Athena
Athena
CongenialKahuna
Athena
Level 110
God Stats
5W - 7L
1,508 SR
Queue Stats
756W - 684L
1,439 Elo+
Party 2
King Arthur
King Arthur
GrayHarp99
King Arthur
Level 95
God Stats
16W - 16L
1,538 SR
Queue Stats
752W - 589L
1,553 Elo+
Party 2
Awilix
Awilix
Nijuuhue
Awilix
Level 38
God Stats
17W - 13L
1,748 SR
Queue Stats
218W - 149L
1,629 Elo+
Party 3
Danzaburou
Danzaburou
OwenDobbins
Danzaburou
Level 14
God Stats
3W - 1L
1,609 SR
Queue Stats
5W - 3L
1,596 Elo+
Party 2
Ah Puch
Ah Puch
RaegoShah
Ah Puch
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 229L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
6,002
600
2,010
3,143
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
ChaosAngelic
Cthulhu
12
3 / 0 / 4
6,661
666
6,097
6,077
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Icaleas
Nemesis
11
5 / 0 / 3
6,422
642
5,000
5,831
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Waziox
Scylla
12
4 / 0 / 1
6,519
652
2,620
2,978
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
patced16
Cernunnos
11
6 / 0 / 0
6,829
683
6,963
4,870
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,453
445
1,998
6,617
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
GrayHarp99
King Arthur
8
0 / 3 / 0
4,567
457
1,785
7,077
3,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Nijuuhue
Awilix
7
0 / 7 / 0
4,567
457
2,424
8,226
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
OwenDobbins
Danzaburou
7
0 / 4 / 0
4,289
429
1,849
6,192
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
RaegoShah
Ah Puch
10
0 / 2 / 0
5,587
559
1,334
3,714
972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
19
Kills
0
0
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Cthulhu
ChaosAngelic
Cthulhu
3
0
4
5
L
0
3
0
0
L
King Arthur
GrayHarp99
King Arthur
0
3
0
0
W
Nemesis
Icaleas
Nemesis
5
0
3
6.5
L
Awilix
Nijuuhue
Awilix
0
7
0
0
L
Danzaburou
OwenDobbins
Danzaburou
0
4
0
0
L
Ah Puch
RaegoShah
Ah Puch
0
2
0
0
W
Scylla
Waziox
Scylla
4
0
1
4.5
W
Cernunnos
patced16
Cernunnos
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
9,390
22,899
Taken
31,826
9,696
Mitigated
10,241
12,354
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,010
398
0
1,463
3,143
1,361
0
312
2,831
13,182
0
W
Cthulhu
ChaosAngelic
Cthulhu
6,097
555
0
2,857
6,077
4,383
0
665
5,412
35,421
0
L
1,998
695
0
1,044
6,617
2,860
0
2,088
4,450
13,081
0
L
King Arthur
GrayHarp99
King Arthur
1,785
36
0
0
7,077
3,023
0
3,666
3,066
0
17,287
W
Nemesis
Icaleas
Nemesis
5,000
2,539
0
3,811
5,831
1,579
0
608
5,223
0
34,319
L
Awilix
Nijuuhue
Awilix
2,424
735
0
1,550
8,226
2,271
0
2,228
5,926
0
19,414
L
Danzaburou
OwenDobbins
Danzaburou
1,849
1,005
0
1,691
6,192
1,115
0
1,042
5,150
0
12,576
L
Ah Puch
RaegoShah
Ah Puch
1,334
47
0
358
3,714
972
0
1,135
2,507
36,204
0
W
Scylla
Waziox
Scylla
2,620
385
0
1,151
2,978
914
0
714
2,264
35,403
0
W
Cernunnos
patced16
Cernunnos
6,963
3,291
0
3,072
4,870
1,459
1,486
1,033
3,837
0
35,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
23,463
326
Minions Killed
198
0
Camps Cleared
0
1,008,248
Distance Traveled
986,168
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,002
600
2
0
0
198,716
2
W
Cthulhu
6,661
666
68
7
0
199,997
3
L
Athena
4,453
445
20
2
0
222,661
0
L
King Arthur
4,567
457
40
4
0
214,344
3
W
Nemesis
6,422
642
80
8
0
230,487
3
L
Awilix
4,567
457
41
4
0
203,292
1
L
Danzaburou
4,289
429
20
2
0
159,584
0
L
Ah Puch
5,587
559
77
8
0
186,287
3
W
Scylla
6,519
652
90
9
0
201,917
4
W
Cernunnos
6,829
683
86
9
0
177,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role