Player Matchup

Nu Wa
Nu Wa
Gorilanator
Nu Wa
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 60L
1,254 Elo+
Party 1
Neith
Neith
UrbanxJoker619
Neith
Level 28
God Stats
9W - 14L
1,461 SR
Queue Stats
42W - 64L
1,283 Elo+
Party 1
Cerberus
Cerberus
Xanderules
Cerberus
Level 20
God Stats
9W - 6L
1,118 SR
Queue Stats
264W - 350L
1,288 Elo+
Party 1
Bellona
Bellona
hawillimright
Bellona
Level 23
God Stats
1W - 1L
1,761 SR
Queue Stats
50W - 24L
1,753 Elo+
Solo
Bakasura
Bakasura
mischief-1-
Bakasura
Level 25
God Stats
21W - 21L
1,430 SR
Queue Stats
166W - 209L
1,312 Elo+
Party 1
Team Averages
Level 35
1,454 SR
1,378 Elo+

VS

Team Averages
Level 19
1,503 SR
1,529 Elo+
Agni
Agni
Cynicxl Mind
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,619 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lil_Garden68
Kumbhakarna
Level 18
God Stats
4W - 2L
1,577 SR
Queue Stats
39W - 38L
1,449 Elo+
Solo
Nemesis
Nemesis
TalenTn1x_
Nemesis
Level 26
God Stats
2W - 5L
1,130 SR
Queue Stats
143W - 149L
1,559 Elo+
Solo
Horus
Horus
VSuperBaiter
Horus
Level 17
God Stats
3W - 1L
1,571 SR
Queue Stats
122W - 111L
1,538 Elo+
Solo
Anhur
Anhur
sienio
Anhur
Level 10
God Stats
10W - 6L
1,738 SR
Queue Stats
51W - 50L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,580
558
4,453
4,218
834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,403
440
3,216
5,785
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Xanderules
Cerberus
6
0 / 4 / 0
4,182
418
2,483
6,646
2,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
8
0 / 1 / 0
4,944
494
2,453
5,672
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
mischief-1-
Bakasura
8
0 / 5 / 0
4,754
475
1,882
8,466
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,988
599
5,405
4,874
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
Lil_Garden68
Kumbhakarna
8
2 / 0 / 3
5,402
540
3,377
7,692
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TalenTn1x_
Nemesis
10
4 / 0 / 2
5,931
593
3,898
6,176
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 1
6,409
641
3,786
6,012
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
sienio
Anhur
10
4 / 0 / 3
5,765
577
5,875
6,570
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0
W
Kumbhakarna
Lil_Garden68
Kumbhakarna
2
0
3
3.5
W
Nemesis
TalenTn1x_
Nemesis
4
0
2
5
L
0
3
0
0
W
3
0
1
3.5
L
Cerberus
Xanderules
Cerberus
0
4
0
0
L
Bellona
0
1
0
0
L
Bakasura
mischief-1-
Bakasura
0
5
0
0
W
Anhur
sienio
Anhur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
22,341
30,787
Taken
31,324
9,506
Mitigated
11,931
8,796
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,405
567
0
1,985
4,874
1,253
1,216
197
4,539
33,896
0
L
4,453
940
68
1,067
4,218
834
281
0
4,218
29,478
0
W
Kumbhakarna
Lil_Garden68
Kumbhakarna
3,377
817
0
2,148
7,692
3,028
155
900
6,599
12,700
0
W
Nemesis
TalenTn1x_
Nemesis
3,898
1,210
0
726
6,176
1,692
0
679
5,292
0
36,301
L
3,216
1,129
99
2,439
5,785
1,252
0
2,165
3,620
0
17,622
W
3,786
1,568
0
2,666
6,012
4,258
172
2,945
2,789
0
27,924
L
Cerberus
Xanderules
Cerberus
2,483
336
0
988
6,646
2,580
0
541
6,105
8,454
0
L
Bellona
2,453
753
0
2,834
5,672
2,422
0
2,911
2,413
0
22,224
L
Bakasura
mischief-1-
Bakasura
1,882
1,479
0
1,301
8,466
2,418
0
2,697
5,649
0
17,017
W
Anhur
sienio
Anhur
5,875
3,240
0
2,479
6,570
1,700
300
1,576
4,841
0
31,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
29,495
213
Minions Killed
268
0
Camps Cleared
0
800,409
Distance Traveled
990,920
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,988
599
73
7
0
199,735
4
L
Nu Wa
5,580
558
68
7
0
167,716
2
W
Kumbhakarna
5,402
540
13
1
0
216,717
2
W
Nemesis
5,931
593
64
6
0
232,287
2
L
Neith
4,403
440
31
3
0
150,249
3
W
Horus
6,409
641
56
6
0
184,652
2
L
Cerberus
4,182
418
20
2
0
150,532
1
L
Bellona
4,944
494
50
5
0
156,030
0
L
Bakasura
4,754
475
44
4
0
175,882
1
W
Anhur
5,765
577
62
6
0
157,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role