Player Matchup

Loki
Loki
GELOSSTARK
Loki
Level 22
God Stats
2W - 2L
1,684 SR
Queue Stats
12W - 10L
1,587 Elo+
Party 3
Bellona
Bellona
Klapik
Bellona
Level 100
God Stats
11W - 5L
1,677 SR
Queue Stats
277W - 265L
1,515 Elo+
Party 1
Hera
Hera
Maveerik
Hera
Level 98
God Stats
6W - 2L
1,698 SR
Queue Stats
266W - 261L
1,509 Elo+
Party 1
Hachiman
Hachiman
Serchee
Hachiman
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,605 Elo+
Party 3
Ne Zha
Ne Zha
ims2002
Ne Zha
Level 88
God Stats
1W - 0L
1,832 SR
Queue Stats
16W - 11L
1,633 Elo+
Party 3
Team Averages
Level 77
1,678 SR
1,570 Elo+

VS

Team Averages
Level 46
1,457 SR
1,500 Elo+
Cthulhu
Cthulhu
Grendal666
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
NewLondo
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Scweston
Heimdallr
Level 60
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SuckYaMum
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Zunamari
Bakasura
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,796
618
3,254
4,695
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Klapik
Bellona
12
4 / 1 / 1
7,303
664
4,730
6,923
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
14
5 / 1 / 0
8,081
735
3,732
4,385
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Serchee
Hachiman
10
6 / 1 / 5
6,484
589
6,936
7,343
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
ims2002
Ne Zha
11
4 / 1 / 8
7,369
670
4,973
6,726
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grendal666
Cthulhu
6
1 / 6 / 1
4,494
409
1,419
8,159
1,802
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
NewLondo
Discordia
10
1 / 4 / 0
5,548
504
1,802
4,479
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Scweston
Heimdallr
7
0 / 5 / 0
4,697
427
2,596
6,338
1,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
SuckYaMum
Hou Yi
9
2 / 5 / 1
5,405
491
5,318
7,788
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Zunamari
Bakasura
11
1 / 1 / 0
5,963
542
2,276
7,122
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
5
5
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Cthulhu
Grendal666
Cthulhu
1
6
1
0.25
W
Bellona
Klapik
Bellona
4
1
1
4.5
W
Hera
5
1
0
5
L
Discordia
NewLondo
Discordia
1
4
0
0.25
L
Heimdallr
Scweston
Heimdallr
0
5
0
0
W
Hachiman
Serchee
Hachiman
6
1
5
8.5
L
Hou Yi
SuckYaMum
Hou Yi
2
5
1
0.5
L
Bakasura
Zunamari
Bakasura
1
1
0
1
W
Ne Zha
ims2002
Ne Zha
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
13,411
30,072
Taken
33,886
12,087
Mitigated
9,145
14,106
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,254
995
0
2,384
4,695
1,349
460
190
4,495
0
35,100
L
Cthulhu
Grendal666
Cthulhu
1,419
138
180
348
8,159
1,802
0
0
8,159
4,945
0
W
Bellona
Klapik
Bellona
4,730
535
0
3,558
6,923
4,704
1,864
0
6,848
0
38,910
W
Hera
3,732
855
0
1,111
4,385
1,457
1,631
1,465
2,687
53,330
0
L
Discordia
NewLondo
Discordia
1,802
36
0
290
4,479
1,341
0
2,701
1,616
29,786
0
L
Heimdallr
Scweston
Heimdallr
2,596
1,082
0
340
6,338
1,959
0
0
6,338
0
17,267
W
Hachiman
Serchee
Hachiman
6,936
4,908
0
4,378
7,343
2,102
659
370
6,963
0
26,948
L
Hou Yi
SuckYaMum
Hou Yi
5,318
2,405
135
1,564
7,788
1,785
0
728
7,028
0
22,802
L
Bakasura
Zunamari
Bakasura
2,276
1,564
0
2,263
7,122
2,258
0
109
7,013
0
26,851
W
Ne Zha
ims2002
Ne Zha
4,973
935
497
2,178
6,726
2,475
158
953
5,773
0
24,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
26,107
343
Minions Killed
206
0
Camps Cleared
0
1,082,981
Distance Traveled
895,000
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,796
618
88
8
0
239,127
2
L
Cthulhu
4,494
409
7
1
0
147,187
0
W
Bellona
7,303
664
76
7
0
221,291
3
W
Hera
8,081
735
107
10
0
197,611
3
L
Discordia
5,548
504
55
5
0
213,122
2
L
Heimdallr
4,697
427
41
4
0
159,072
0
W
Hachiman
6,484
589
37
3
0
180,615
2
L
Hou Yi
5,405
491
39
4
0
177,114
2
L
Bakasura
5,963
542
64
6
0
198,505
0
W
Ne Zha
7,369
670
35
3
0
244,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role