Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Ayamedono
Athena
Level 19
God Stats
76W - 82L
1,460 SR
Queue Stats
105W - 120L
1,409 Elo+
Party 2
Anubis
Anubis
IMiguel098765I
Anubis
Level 66
God Stats
114W - 64L
1,692 SR
Queue Stats
307W - 281L
1,554 Elo+
Party 3
Nemesis
Nemesis
Nodogodo
Nemesis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 276L
1,463 Elo+
Party 2
Serqet
Serqet
leandrocn18
Serqet
Level 12
God Stats
29W - 26L
1,636 SR
Queue Stats
81W - 71L
1,533 Elo+
Party 3
Team Averages
Level 50
1,558 SR
1,492 Elo+

VS

Team Averages
Level 35
1,388 SR
1,335 Elo+
Kukulkan
Kukulkan
Chompz1
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,327 Elo+
Party 1
Rama
Rama
FexMa
Rama
Level 28
God Stats
8W - 8L
1,422 SR
Queue Stats
58W - 70L
1,381 Elo+
Party 4
Anhur
Anhur
Jaxxxi
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,320 Elo+
Party 1
Loki
Loki
SpecificButthole
Loki
Level 48
God Stats
2W - 2L
1,242 SR
Queue Stats
24W - 41L
1,300 Elo+
Party 1
Kuzenbo
Kuzenbo
TheRandomBeing
Kuzenbo
Level 48
God Stats
2W - 3L
1,278 SR
Queue Stats
100W - 141L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
7 / 0 / 2
6,773
677
4,780
4,437
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Ayamedono
Athena
9
0 / 0 / 5
5,676
568
1,890
6,048
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 4
6,959
696
5,112
5,534
3,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Nodogodo
Nemesis
10
3 / 0 / 7
6,002
600
4,334
6,479
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
11
3 / 1 / 0
6,073
607
3,092
5,524
1,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chompz1
Kukulkan
8
0 / 5 / 1
4,790
479
3,828
5,715
1,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
FexMa
Rama
8
0 / 4 / 0
4,741
474
1,684
8,344
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Jaxxxi
Anhur
8
1 / 3 / 0
4,780
478
4,681
4,660
935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 1
5,102
510
3,974
5,161
1,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,526
453
2,776
5,470
3,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
2
8
W
Athena
Ayamedono
Athena
0
0
5
2.5
L
Kukulkan
Chompz1
Kukulkan
0
5
1
0.1
L
Rama
FexMa
Rama
0
4
0
0
W
4
1
4
6
L
Anhur
Jaxxxi
Anhur
1
3
0
0.33
W
Nemesis
Nodogodo
Nemesis
3
0
7
6.5
L
1
2
1
0.75
L
0
3
0
0
W
Serqet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
16,943
28,022
Taken
29,350
10,021
Mitigated
9,080
11,381
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,780
1,947
0
3,021
4,437
1,242
588
719
3,718
0
39,604
W
Athena
Ayamedono
Athena
1,890
506
0
1,793
6,048
2,266
214
1,841
4,207
11,067
0
L
Kukulkan
Chompz1
Kukulkan
3,828
569
0
500
5,715
1,309
0
2,944
2,771
22,779
0
L
Rama
FexMa
Rama
1,684
1,554
0
2,700
8,344
1,832
0
1,941
6,403
0
21,878
W
5,112
135
0
3,521
5,534
3,099
546
2,719
2,790
44,549
0
L
Anhur
Jaxxxi
Anhur
4,681
3,052
0
70
4,660
935
170
1,137
3,523
0
14,969
W
Nemesis
Nodogodo
Nemesis
4,334
1,427
0
1,138
6,479
1,653
0
1,085
5,369
0
28,688
L
3,974
1,505
0
1,068
5,161
1,956
0
139
4,573
0
19,111
L
2,776
1,176
0
780
5,470
3,048
0
841
4,629
13,098
0
W
Serqet
3,092
497
0
1,908
5,524
1,761
0
240
4,909
0
21,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
23,939
313
Minions Killed
179
0
Camps Cleared
0
920,952
Distance Traveled
917,885
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,773
677
86
9
0
167,912
1
W
Athena
5,676
568
24
2
0
182,382
0
L
Kukulkan
4,790
479
37
4
0
177,255
2
L
Rama
4,741
474
54
5
0
167,577
0
W
Anubis
6,959
696
96
10
0
190,344
4
L
Anhur
4,780
478
28
3
0
186,523
0
W
Nemesis
6,002
600
57
6
0
203,785
3
L
Loki
5,102
510
44
4
0
184,182
0
L
Kuzenbo
4,526
453
16
2
0
202,348
2
W
Serqet
6,073
607
50
5
0
176,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role