Player Matchup

Rama
Rama
HFC290101
Rama
Level 113
God Stats
5W - 5L
1,779 SR
Queue Stats
173W - 230L
1,387 Elo+
Solo
Hades
Hades
elmaestrulis123
Hades
Level 6
God Stats
0W - 5L
1,141 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 2
Anubis
Anubis
tonguitaidk2
Anubis
Level 35
God Stats
3W - 2L
1,751 SR
Queue Stats
5W - 15L
1,295 Elo+
Party 2
Team Averages
Level 51
1,557 SR
1,332 Elo+

VS

Team Averages
Level 39
1,454 SR
1,430 Elo+
Merlin
Merlin
Marioud
Merlin
Level 17
God Stats
2W - 1L
1,293 SR
Queue Stats
25W - 42L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Nachor0
Cthulhu
Level 7
God Stats
7W - 8L
1,456 SR
Queue Stats
12W - 22L
1,313 Elo+
Party 1
Mercury
Mercury
zGuigos
Mercury
Level 93
God Stats
8W - 3L
1,613 SR
Queue Stats
108W - 61L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 4 / 2
7,367
670
6,151
10,352
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 2
6,561
596
258
8,225
2,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
2 / 6 / 1
7,387
672
5,371
8,806
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Marioud
Merlin
12
4 / 2 / 10
8,546
777
7,379
3,805
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Nachor0
Cthulhu
12
1 / 2 / 13
8,083
735
9,798
10,633
4,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
zGuigos
Mercury
13
9 / 0 / 5
9,506
864
7,659
5,399
2,040
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
14
14
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
2
4
2
0.75
W
Merlin
Marioud
Merlin
4
2
10
4.5
W
Cthulhu
Nachor0
Cthulhu
1
2
13
3.75
L
0
4
2
0.25
L
Anubis
2
6
1
0.42
W
Mercury
zGuigos
Mercury
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
24,836
27,383
Taken
19,837
8,912
Mitigated
7,687
3,360
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,151
4,314
0
1,489
10,352
3,153
719
5,221
4,913
0
23,894
W
Merlin
Marioud
Merlin
7,379
643
0
814
3,805
1,055
1,122
1,960
1,845
26,172
0
W
Cthulhu
Nachor0
Cthulhu
9,798
129
0
2,621
10,633
4,592
1,065
2,708
7,925
30,916
0
L
258
258
0
78
8,225
2,527
62
5,291
2,772
3,318
0
L
Anubis
5,371
260
0
1,793
8,806
3,232
216
5,961
2,485
27,094
0
W
Mercury
zGuigos
Mercury
7,659
2,411
0
1,102
5,399
2,040
0
1,025
4,374
0
49,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,315
Gold Earned
26,135
92
Minions Killed
162
0
Camps Cleared
0
569,766
Distance Traveled
652,148
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,367
670
53
5
0
190,566
1
W
Merlin
8,546
777
39
4
0
179,774
1
W
Cthulhu
8,083
735
51
5
0
220,672
0
L
Hades
6,561
596
10
1
0
185,776
0
L
Anubis
7,387
672
29
3
0
193,424
3
W
Mercury
9,506
864
72
7
0
251,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role