Player Matchup

Ymir
Ymir
Gallantmon91
Ymir
Level 18
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 5L
1,047 Elo+
Party 1
Heimdallr
Heimdallr
XenoDado
Heimdallr
Level 33
God Stats
31W - 26L
1,460 SR
Queue Stats
385W - 361L
1,326 Elo+
Party 1
Achilles
Achilles
ilmorto
Achilles
Level 103
God Stats
1W - 3L
1,423 SR
Queue Stats
16W - 17L
1,434 Elo+
Party 1
Apollo
Apollo
kimiiiii
Apollo
Level 48
God Stats
2W - 3L
1,536 SR
Queue Stats
256W - 247L
1,423 Elo+
Solo
Nu Wa
Nu Wa
zodiac9595
Nu Wa
Level 42
God Stats
5W - 4L
1,408 SR
Queue Stats
84W - 91L
1,435 Elo+
Solo
Team Averages
Level 49
1,427 SR
1,333 Elo+

VS

Team Averages
Level 65
1,631 SR
1,467 Elo+
Cthulhu
Cthulhu
Jbli2000
Cthulhu
Level 29
God Stats
3W - 1L
1,696 SR
Queue Stats
11W - 9L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
NTW1215
Guan Yu
Level 98
God Stats
3W - 0L
1,909 SR
Queue Stats
14W - 11L
1,446 Elo+
Party 2
Merlin
Merlin
RSAS
Merlin
Level 109
God Stats
15W - 6L
1,806 SR
Queue Stats
290W - 213L
1,568 Elo+
Party 3
Kali
Kali
XtiniCt
Kali
Level 48
God Stats
11W - 11L
1,317 SR
Queue Stats
203W - 155L
1,528 Elo+
Party 3
Neith
Neith
gravityprimus
Neith
Level 41
God Stats
3W - 3L
1,426 SR
Queue Stats
99W - 111L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
8,449
338
5,888
23,547
19,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
XenoDado
Heimdallr
14
1 / 14 / 1
9,851
394
14,062
27,762
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ilmorto
Achilles
18
6 / 6 / 2
12,478
499
20,063
25,969
27,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
kimiiiii
Apollo
16
4 / 5 / 1
10,822
433
7,940
16,658
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
15
0 / 10 / 4
9,704
388
16,413
16,770
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jbli2000
Cthulhu
17
3 / 4 / 21
12,394
496
15,962
23,013
26,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
NTW1215
Guan Yu
20
4 / 4 / 12
13,671
547
13,578
20,793
19,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
RSAS
Merlin
20
14 / 1 / 10
14,588
584
24,395
15,194
7,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
XtiniCt
Kali
20
13 / 1 / 11
14,168
567
17,480
23,036
12,757
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 2 / 12
12,260
490
16,040
16,696
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
11
Kills
44
44
Deaths
12
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Cthulhu
Jbli2000
Cthulhu
3
4
21
3.38
W
Guan Yu
NTW1215
Guan Yu
4
4
12
2.5
W
Merlin
RSAS
Merlin
14
1
10
19
L
Heimdallr
XenoDado
Heimdallr
1
14
1
0.11
W
Kali
XtiniCt
Kali
13
1
11
18.5
W
10
2
12
8
L
Achilles
ilmorto
Achilles
6
6
2
1.17
L
Apollo
kimiiiii
Apollo
4
5
1
0.9
L
Nu Wa
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,366
Damage
87,455
110,706
Taken
98,732
67,219
Mitigated
73,030
16,013
Healing
45,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,888
1,174
0
444
23,547
19,703
0
11,191
12,285
20,452
0
W
Cthulhu
Jbli2000
Cthulhu
15,962
946
359
7,392
23,013
26,581
784
4,786
17,779
44,858
0
W
Guan Yu
NTW1215
Guan Yu
13,578
1,311
3,928
10,277
20,793
19,390
3,455
4,578
15,511
5,051
85,622
W
Merlin
RSAS
Merlin
24,395
1,147
905
4,870
15,194
7,077
2,339
2,931
12,060
120,551
0
L
Heimdallr
XenoDado
Heimdallr
14,062
6,261
0
7,719
27,762
9,514
1,177
10,016
17,671
0
71,575
W
Kali
XtiniCt
Kali
17,480
13,247
0
10,103
23,036
12,757
1,076
6,636
15,971
0
105,977
W
16,040
6,816
0
7,598
16,696
7,225
1,695
3,849
12,553
0
56,888
L
Achilles
ilmorto
Achilles
20,063
8,301
0
2,677
25,969
27,088
324
9,376
16,118
0
70,102
L
Apollo
kimiiiii
Apollo
7,940
5,052
0
3,530
16,658
5,822
462
5,670
10,888
0
67,143
L
Nu Wa
16,413
3,520
0
1,643
16,770
5,092
7
4,937
11,733
57,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,304
Gold Earned
67,081
452
Minions Killed
590
0
Camps Cleared
0
1,965,147
Distance Traveled
2,371,483
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,449
338
26
1
0
376,763
1
W
Cthulhu
12,394
496
55
2
0
534,958
8
W
Guan Yu
13,671
547
165
7
0
461,920
7
W
Merlin
14,588
584
157
6
0
464,850
2
L
Heimdallr
9,851
394
111
4
0
339,284
0
W
Kali
14,168
567
121
5
0
510,083
4
W
Neith
12,260
490
92
4
0
399,672
4
L
Achilles
12,478
499
93
4
0
432,134
3
L
Apollo
10,822
433
116
5
0
452,216
4
L
Nu Wa
9,704
388
106
4
0
364,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role