Player Matchup

Artemis
Artemis
Athentos
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,605 Elo+
Party 2
Hercules
Hercules
NecasInTrouble
Hercules
Level 28
God Stats
1W - 1L
1,823 SR
Queue Stats
218W - 191L
1,695 Elo+
Solo
Geb
Geb
OnlineGemini
Geb
Level 39
God Stats
0W - 1L
1,728 SR
Queue Stats
18W - 18L
1,628 Elo+
Party 2
Set
Set
PresidentXi
Set
Level 26
God Stats
13W - 6L
1,792 SR
Queue Stats
109W - 80L
1,650 Elo+
Solo
Ra
Ra
Punishh
Ra
Level 25
God Stats
7W - 6L
1,853 SR
Queue Stats
217W - 173L
1,665 Elo+
Solo
Team Averages
Level 28
1,739 SR
1,649 Elo+

VS

Team Averages
Level 24
1,532 SR
1,623 Elo+
Poseidon
Poseidon
Arcos69
Poseidon
Level 29
God Stats
1W - 1L
1,501 SR
Queue Stats
24W - 47L
1,422 Elo+
Solo
Danzaburou
Danzaburou
PesosJR
Danzaburou
Level 29
God Stats
14W - 14L
1,661 SR
Queue Stats
91W - 72L
1,634 Elo+
Solo
Nemesis
Nemesis
TomatoGuy69
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,779 Elo+
Party 1
Heimdallr
Heimdallr
dababysMEAT
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,779 Elo+
Party 1
Cu Chulainn
Cu Chulainn
heysstepbro
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Athentos
Artemis
9
0 / 6 / 2
5,938
396
5,145
11,456
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
1 / 4 / 1
6,905
460
6,542
14,729
11,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
1 / 8 / 1
5,802
387
2,842
13,498
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 6 / 3
8,169
545
7,157
13,601
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 5 / 4
9,166
611
11,341
11,422
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arcos69
Poseidon
12
0 / 6 / 3
7,546
503
4,132
7,699
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PesosJR
Danzaburou
15
6 / 1 / 6
10,002
667
14,653
12,418
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
TomatoGuy69
Nemesis
16
13 / 3 / 5
10,677
712
16,673
14,518
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
dababysMEAT
Heimdallr
17
5 / 3 / 3
10,410
694
12,133
12,146
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
heysstepbro
Cu Chulainn
13
5 / 2 / 4
8,477
565
5,744
11,991
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
15
Kills
29
29
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Arcos69
Poseidon
0
6
3
0.25
L
Artemis
Athentos
Artemis
0
6
2
0.17
L
Hercules
1
4
1
0.38
L
1
8
1
0.19
W
Danzaburou
PesosJR
Danzaburou
6
1
6
9
L
5
6
3
1.08
L
8
5
4
2
W
Nemesis
TomatoGuy69
Nemesis
13
3
5
5.17
W
Heimdallr
dababysMEAT
Heimdallr
5
3
3
2.17
W
Cu Chulainn
heysstepbro
Cu Chulainn
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,027
Damage
53,335
64,706
Taken
58,772
31,055
Mitigated
28,827
18,610
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Arcos69
Poseidon
4,132
729
0
618
7,699
2,444
846
4,167
3,273
36,438
0
L
Artemis
Athentos
Artemis
5,145
2,163
0
3,154
11,456
2,710
0
644
10,812
0
21,670
L
Hercules
6,542
1,380
0
5,618
14,729
11,806
0
0
14,729
0
35,286
L
2,842
380
0
1,925
13,498
5,106
0
146
13,352
11,653
0
W
Danzaburou
PesosJR
Danzaburou
14,653
7,735
0
6,596
12,418
4,972
432
2,699
9,671
0
67,121
L
7,157
2,666
0
3,690
13,601
7,235
0
1,081
12,520
0
43,203
L
11,341
1,003
503
3,720
11,422
4,198
142
2,261
9,161
43,622
0
W
Nemesis
TomatoGuy69
Nemesis
16,673
9,896
0
6,684
14,518
7,485
38
3,171
11,155
0
59,554
W
Heimdallr
dababysMEAT
Heimdallr
12,133
7,027
0
5,321
12,146
7,129
2,417
1,322
10,682
0
69,156
W
Cu Chulainn
heysstepbro
Cu Chulainn
5,744
1,490
0
1,058
11,991
6,797
0
2,093
9,808
0
46,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
47,112
289
Minions Killed
441
0
Camps Cleared
0
1,455,416
Distance Traveled
1,422,870
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,546
503
55
4
0
285,089
0
L
Artemis
5,938
396
42
3
0
242,371
1
L
Hercules
6,905
460
69
5
0
362,241
3
L
Geb
5,802
387
16
1
0
232,844
0
W
Danzaburou
10,002
667
96
6
0
276,726
4
L
Set
8,169
545
78
5
0
287,495
3
L
Ra
9,166
611
84
6
0
330,465
0
W
Nemesis
10,677
712
104
7
0
307,182
3
W
Heimdallr
10,410
694
129
9
0
252,632
1
W
Cu Chulainn
8,477
565
57
4
0
301,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role