Player Matchup

Amaterasu
Amaterasu
ALIBABAYO
Amaterasu
Level 68
God Stats
4W - 1L
1,700 SR
Queue Stats
206W - 201L
1,557 Elo+
Party 3
Baron Samedi
Baron Samedi
Ducizz
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
E4rendur
Medusa
Level 128
God Stats
12W - 22L
1,419 SR
Queue Stats
324W - 329L
1,498 Elo+
Solo
Vulcan
Vulcan
maxtiago101
Vulcan
Level 67
God Stats
3W - 4L
1,338 SR
Queue Stats
96W - 90L
1,448 Elo+
Party 3
Hun Batz
Hun Batz
oOImOrTaLOo
Hun Batz
Level 112
God Stats
2W - 0L
1,718 SR
Queue Stats
81W - 61L
1,542 Elo+
Solo
Team Averages
Level 99
1,535 SR
1,509 Elo+

VS

Team Averages
Level 32
1,521 SR
1,455 Elo+
Anubis
Anubis
Excz
Anubis
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 10L
1,312 Elo+
Party 2
Bacchus
Bacchus
Lordraptorr
Bacchus
Level 38
God Stats
5W - 2L
1,788 SR
Queue Stats
26W - 19L
1,571 Elo+
Party 1
Scylla
Scylla
Mood1337
Scylla
Level 28
God Stats
0W - 3L
1,299 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 2
Discordia
Discordia
Nalysia
Discordia
Level 28
God Stats
24W - 21L
1,580 SR
Queue Stats
75W - 61L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
Ultiime
Danzaburou
Level 29
God Stats
12W - 13L
1,437 SR
Queue Stats
79W - 59L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALIBABAYO
Amaterasu
20
7 / 4 / 21
13,917
1,071
11,574
23,762
18,844
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Ducizz
Baron Samedi
20
5 / 5 / 17
13,191
1,015
17,589
15,617
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
E4rendur
Medusa
20
9 / 4 / 19
14,189
1,091
20,198
15,622
6,477
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
20
8 / 3 / 16
13,747
1,057
19,902
10,501
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
oOImOrTaLOo
Hun Batz
20
8 / 3 / 19
14,267
1,097
17,720
14,727
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Excz
Anubis
18
3 / 8 / 6
12,023
925
10,217
19,063
10,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Lordraptorr
Bacchus
19
3 / 4 / 12
13,658
1,051
8,836
19,160
27,054
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Mood1337
Scylla
18
0 / 8 / 9
11,315
870
7,324
15,349
5,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Nalysia
Discordia
20
6 / 9 / 11
13,920
1,071
26,341
21,023
9,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Ultiime
Danzaburou
20
7 / 8 / 10
14,807
1,139
22,209
18,986
9,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
67
37
Kills
19
19
Deaths
37
92
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ALIBABAYO
Amaterasu
7
4
21
4.38
W
Baron Samedi
Ducizz
Baron Samedi
5
5
17
2.7
W
Medusa
E4rendur
Medusa
9
4
19
4.63
L
Anubis
Excz
Anubis
3
8
6
0.75
L
Bacchus
Lordraptorr
Bacchus
3
4
12
2.25
L
Scylla
Mood1337
Scylla
0
8
9
0.56
L
Discordia
Nalysia
Discordia
6
9
11
1.28
L
Danzaburou
Ultiime
Danzaburou
7
8
10
1.5
W
Vulcan
8
3
16
5.33
W
Hun Batz
oOImOrTaLOo
Hun Batz
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,983
Damage
74,927
80,229
Taken
93,581
42,800
Mitigated
62,445
18,037
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ALIBABAYO
Amaterasu
11,574
5,202
0
6,682
23,762
18,844
0
15,824
7,504
3
18,970
W
Baron Samedi
Ducizz
Baron Samedi
17,589
265
2,320
3,547
15,617
6,378
0
10,945
4,291
45,468
0
W
Medusa
E4rendur
Medusa
20,198
12,166
0
4,103
15,622
6,477
0
8,653
6,640
0
44,947
L
Anubis
Excz
Anubis
10,217
462
0
3,613
19,063
10,607
0
7,095
11,968
42,024
0
L
Bacchus
Lordraptorr
Bacchus
8,836
1,143
0
1,217
19,160
27,054
0
7,773
11,387
15,032
0
L
Scylla
Mood1337
Scylla
7,324
765
0
355
15,349
5,798
0
5,203
10,146
29,330
0
L
Discordia
Nalysia
Discordia
26,341
3,587
1,120
3,521
21,023
9,570
0
11,520
9,503
45,753
0
L
Danzaburou
Ultiime
Danzaburou
22,209
13,366
0
1,698
18,986
9,416
0
5,900
13,086
0
50,743
W
Vulcan
19,902
5,420
0
0
10,501
4,398
0
7,170
3,071
50,326
0
W
Hun Batz
oOImOrTaLOo
Hun Batz
17,720
5,302
0
1,385
14,727
6,703
0
8,606
6,005
0
43,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,311
Gold Earned
65,723
272
Minions Killed
245
12
Camps Cleared
6
1,253,182
Distance Traveled
1,206,411
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,917
1,071
23
2
0
252,679
0
W
Baron Samedi
13,191
1,015
40
3
2
224,288
4
W
Medusa
14,189
1,091
66
5
3
235,330
1
L
Anubis
12,023
925
82
6
0
207,686
0
L
Bacchus
13,658
1,051
5
0
1
281,741
0
L
Scylla
11,315
870
40
3
0
241,811
1
L
Discordia
13,920
1,071
50
4
2
227,816
3
L
Danzaburou
14,807
1,139
68
5
3
247,357
0
W
Vulcan
13,747
1,057
95
7
1
258,029
0
W
Hun Batz
14,267
1,097
48
4
6
282,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role