Player Matchup

Scylla
Scylla
Diamond III
BergerNumber1
Scylla
Diamond III
Level 160
God Stats
1W - 2L
1,394 SR
Queue Stats
169W - 156L
2,207 MMR
Solo
King Arthur
King Arthur
Platinum I
K1ngFlenderXD
King Arthur
Platinum I
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
185W - 173L
2,058 MMR
Party 1
Chernobog
Chernobog
Diamond IV
LotusOrden
Chernobog
Diamond IV
Level 160
God Stats
3W - 1L
1,868 SR
Queue Stats
283W - 265L
2,183 MMR
Party 1
Khepri
Khepri
Diamond IV
Qvary Basher
Khepri
Diamond IV
Level 156
God Stats
4W - 3L
1,878 SR
Queue Stats
92W - 91L
2,139 MMR
Solo
Loki
Loki
Platinum I
luiGiBeats
Loki
Platinum I
Level 128
God Stats
7W - 5L
1,816 SR
Queue Stats
191W - 185L
2,103 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,691 SR
2,138 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,619 SR
2,137 MMR
Hera
Hera
Diamond IV
FS Oatsie
Hera
Diamond IV
Level 159
God Stats
7W - 1L
1,600 SR
Queue Stats
147W - 127L
2,181 MMR
Party 2
Nemesis
Nemesis
Platinum III
Hekami
Nemesis
Platinum III
Level 65
God Stats
3W - 0L
1,773 SR
Queue Stats
32W - 10L
2,087 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Makusaiko
Erlang Shen
Diamond IV
Level 152
God Stats
2W - 4L
1,696 SR
Queue Stats
100W - 92L
2,140 MMR
Party 2
Geb
Geb
Diamond III
RedLuigi_
Geb
Diamond III
Level 155
God Stats
2W - 2L
1,833 SR
Queue Stats
135W - 118L
2,128 MMR
Solo
Anhur
Anhur
Diamond IV
SharpEyedSphinx
Anhur
Diamond IV
Level 128
God Stats
30W - 21L
1,193 SR
Queue Stats
172W - 160L
2,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,106
511
1,121
3,617
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
K1ngFlenderXD
King Arthur
10
0 / 2 / 0
5,351
535
3,848
8,748
3,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
LotusOrden
Chernobog
10
1 / 2 / 0
5,477
548
2,520
5,777
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
0 / 0 / 1
5,171
517
1,860
4,450
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 3 / 0
5,435
544
3,383
6,228
1,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetDanzaburouAo KuangJanusPersephone

VS

Bans
ApolloRavanaCu ChulainnThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 1 / 3
6,037
604
3,635
3,647
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Hekami
Nemesis
12
2 / 0 / 0
6,288
629
7,007
6,546
2,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Makusaiko
Erlang Shen
11
4 / 0 / 2
6,310
631
3,792
4,568
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 2
5,416
542
1,215
5,718
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 1
6,261
626
3,727
5,915
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hera
1
1
3
2.5
W
Nemesis
Hekami
Nemesis
2
0
0
2
L
King Arthur
K1ngFlenderXD
King Arthur
0
2
0
0
L
Chernobog
LotusOrden
Chernobog
1
2
0
0.5
W
Erlang Shen
Makusaiko
Erlang Shen
4
0
2
5
L
Khepri
0
0
1
0.5
W
0
0
2
1
W
1
2
1
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,732
Damage
19,376
28,820
Taken
26,394
9,456
Mitigated
8,778
7,650
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,121
432
0
1,030
3,617
1,103
0
1,696
1,815
32,516
0
W
Hera
3,635
635
0
1,238
3,647
1,070
0
861
2,710
42,747
0
W
Nemesis
Hekami
Nemesis
7,007
2,790
0
2,506
6,546
2,440
0
0
6,546
0
34,864
L
King Arthur
K1ngFlenderXD
King Arthur
3,848
530
0
2,440
8,748
3,470
0
0
8,748
0
25,869
L
Chernobog
LotusOrden
Chernobog
2,520
2,124
0
2,599
5,777
1,191
0
289
5,488
0
32,227
W
Erlang Shen
Makusaiko
Erlang Shen
3,792
1,625
0
2,528
4,568
1,694
0
60
4,508
0
28,250
L
Khepri
1,860
149
0
1,311
4,450
1,975
0
1,574
2,758
12,048
0
W
1,215
293
0
2,527
5,718
2,117
0
1,638
4,074
8,214
0
W
3,727
1,680
0
2,178
5,915
1,457
534
340
5,575
0
41,709
L
3,383
994
0
270
6,228
1,717
0
989
5,161
0
27,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
30,312
281
Minions Killed
344
0
Camps Cleared
0
991,779
Distance Traveled
1,065,124
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,106
511
80
8
0
204,313
3
W
Hera
6,037
604
108
11
0
207,295
6
W
Nemesis
6,288
629
70
7
0
230,341
4
L
King Arthur
5,351
535
66
7
0
204,296
0
L
Chernobog
5,477
548
57
6
0
181,535
3
W
Erlang Shen
6,310
631
74
7
0
224,926
5
L
Khepri
5,171
517
18
2
0
207,441
5
W
Geb
5,416
542
5
1
0
224,609
4
W
Anhur
6,261
626
87
9
0
177,953
4
L
Loki
5,435
544
60
6
0
194,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role