Player Matchup

Arachne
Arachne
KingOfTheNorth75
Arachne
Level 109
God Stats
7W - 11L
1,469 SR
Queue Stats
45W - 65L
1,397 Elo+
Party 1
Hou Yi
Hou Yi
NFA Samoan
Hou Yi
Level 106
God Stats
2W - 1L
1,701 SR
Queue Stats
51W - 56L
1,526 Elo+
Solo
Nu Wa
Nu Wa
katieanne1988
Nu Wa
Level 83
God Stats
4W - 1L
1,851 SR
Queue Stats
32W - 69L
1,066 Elo+
Solo
Sobek
Sobek
xwizzzzzzg
Sobek
Level 125
God Stats
2W - 1L
1,515 SR
Queue Stats
41W - 61L
1,387 Elo+
Party 1
Team Averages
Level 106
1,634 SR
1,344 Elo+

VS

Team Averages
Level 76
1,430 SR
1,389 Elo+
Ares
Ares
BLACK_JESUS21-_-
Ares
Level 17
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FIREWolfQueen15
Kukulkan
Level 27
God Stats
1W - 1L
1,445 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
SweetPxrcelain
Neith
Level 110
God Stats
1W - 6L
1,424 SR
Queue Stats
10W - 13L
1,357 Elo+
Solo
Cthulhu
Cthulhu
dotagps
Cthulhu
Level 149
God Stats
4W - 4L
1,518 SR
Queue Stats
48W - 71L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
9,322
932
7,285
9,113
3,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
NFA Samoan
Hou Yi
15
7 / 0 / 6
9,618
962
8,322
5,579
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 8
9,281
928
6,343
4,471
1,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
15
4 / 0 / 8
9,832
983
5,860
6,529
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,684
668
2,597
12,312
5,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
12
0 / 6 / 0
6,986
699
3,371
6,842
2,799
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,713
771
3,860
6,420
2,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
dotagps
Cthulhu
13
0 / 2 / 1
7,576
758
5,192
8,116
3,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
18
Kills
1
1
Deaths
18
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Kukulkan
0
6
0
0
W
6
1
1
6.5
W
Hou Yi
NFA Samoan
Hou Yi
7
0
6
10
L
1
3
0
0.33
L
Cthulhu
dotagps
Cthulhu
0
2
1
0.25
W
1
0
8
5
W
Sobek
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
15,020
25,692
Taken
33,690
14,519
Mitigated
13,777
9,271
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,597
478
0
1,426
12,312
5,387
112
4,481
7,831
12,332
0
L
Kukulkan
3,371
546
282
278
6,842
2,799
279
1,521
5,321
21,367
0
W
7,285
5,126
0
2,883
9,113
3,499
1,013
3,536
5,381
0
21,690
W
Hou Yi
NFA Samoan
Hou Yi
8,322
4,072
0
2,654
5,579
2,313
2,437
2,132
3,447
0
33,744
L
3,860
1,528
0
342
6,420
2,205
420
2,964
3,456
0
26,813
L
Cthulhu
dotagps
Cthulhu
5,192
577
349
1,872
8,116
3,386
165
3,805
4,311
29,414
0
W
6,343
1,737
0
652
4,471
1,518
1,741
2,442
1,857
40,981
0
W
Sobek
5,860
625
294
2,788
6,529
7,189
1,200
3,337
3,192
17,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,053
Gold Earned
28,959
196
Minions Killed
213
8
Camps Cleared
7
722,677
Distance Traveled
631,982
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,684
668
18
2
0
160,023
0
L
Kukulkan
6,986
699
54
5
0
134,831
0
W
Arachne
9,322
932
37
4
4
217,351
2
W
Hou Yi
9,618
962
59
6
1
138,964
1
L
Neith
7,713
771
75
8
2
164,488
4
L
Cthulhu
7,576
758
66
7
5
172,640
4
W
Nu Wa
9,281
928
74
7
3
179,128
0
W
Sobek
9,832
983
26
3
0
187,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role