Player Matchup

Khepri
Khepri
Bigusphalus
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,503 Elo+
Party 2
Medusa
Medusa
Eroku
Medusa
Level 89
God Stats
2W - 1L
1,542 SR
Queue Stats
24W - 11L
1,593 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TropicaleZeehond
Cu Chulainn
Level 122
God Stats
7W - 1L
1,659 SR
Queue Stats
209W - 178L
1,558 Elo+
Party 1
Bastet
Bastet
ch33kb34t3r
Bastet
Level 101
God Stats
6W - 5L
1,527 SR
Queue Stats
305W - 291L
1,524 Elo+
Solo
Rama
Rama
noah043
Rama
Level 148
God Stats
4W - 4L
1,723 SR
Queue Stats
351W - 292L
1,553 Elo+
Party 1
Team Averages
Level 104
1,590 SR
1,546 Elo+

VS

Team Averages
Level 121
1,630 SR
1,501 Elo+
Hera
Hera
Bangarang Beast
Hera
Level 126
God Stats
1W - 1L
1,714 SR
Queue Stats
13W - 21L
1,436 Elo+
Solo
Rama
Rama
ChrisGR1FF1ND0R
Rama
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 260L
1,518 Elo+
Solo
Bacchus
Bacchus
HappySkillmore60
Bacchus
Level 118
God Stats
14W - 11L
1,551 SR
Queue Stats
579W - 589L
1,501 Elo+
Solo
Serqet
Serqet
JINGNAN
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
VeryAngryBeaver
Geb
Level 131
God Stats
2W - 2L
1,883 SR
Queue Stats
158W - 138L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 2 / 19
10,996
733
10,412
15,906
20,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Eroku
Medusa
20
10 / 2 / 6
12,401
827
24,863
14,603
8,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
TropicaleZeehond
Cu Chulainn
18
2 / 4 / 17
11,242
749
12,249
19,172
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
16
3 / 7 / 14
10,288
686
13,699
14,682
10,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
noah043
Rama
19
6 / 2 / 15
12,427
828
20,017
13,432
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 9
10,445
696
25,479
14,579
8,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 10
10,514
701
15,774
17,687
9,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 7
10,278
685
8,894
19,183
31,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
JINGNAN
Serqet
18
6 / 5 / 5
10,538
703
5,475
16,108
8,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
1 / 5 / 10
10,101
673
8,000
23,060
35,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
23
Kills
17
17
Deaths
23
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Khepri
2
2
19
5.75
L
3
5
10
1.6
W
Medusa
Eroku
Medusa
10
2
6
6.5
L
5
4
7
2.13
L
Serqet
JINGNAN
Serqet
6
5
5
1.7
W
Cu Chulainn
TropicaleZeehond
Cu Chulainn
2
4
17
2.63
L
1
5
10
1.2
W
Bastet
3
7
14
1.43
W
Rama
noah043
Rama
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,240
Damage
63,622
77,795
Taken
90,617
68,731
Mitigated
93,165
20,077
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,479
4,877
3,431
2,617
14,579
8,108
344
1,592
12,987
54,536
0
W
Khepri
10,412
313
3,059
2,139
15,906
20,961
390
10,014
5,610
22,540
0
L
15,774
13,115
2,007
5,114
17,687
9,475
1,022
1,337
16,350
0
32,346
W
Medusa
Eroku
Medusa
24,863
9,911
2,749
4,114
14,603
8,819
1,891
9,512
4,777
0
64,039
L
8,894
1,150
847
3,186
19,183
31,119
0
1,937
17,246
13,882
0
L
Serqet
JINGNAN
Serqet
5,475
1,482
1,749
1,284
16,108
8,494
267
1,984
14,124
0
8,646
W
Cu Chulainn
TropicaleZeehond
Cu Chulainn
12,249
1,597
251
2,325
19,172
19,785
861
9,571
9,601
0
31,382
L
8,000
874
2,613
3,263
23,060
35,969
60
3,562
19,498
11,614
0
W
Bastet
13,699
2,767
1,744
1,659
14,682
10,350
276
6,019
8,307
0
17,797
W
Rama
noah043
Rama
20,017
17,475
335
1,702
13,432
8,816
1,731
7,257
6,047
0
41,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,354
Gold Earned
51,876
162
Minions Killed
142
0
Camps Cleared
0
1,308,323
Distance Traveled
1,145,364
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,445
696
67
4
0
247,797
4
W
Khepri
10,996
733
22
1
0
291,282
0
L
Rama
10,514
701
42
3
0
196,739
1
W
Medusa
12,401
827
72
5
0
275,323
0
L
Bacchus
10,278
685
7
0
0
219,047
0
L
Serqet
10,538
703
15
1
0
243,061
2
W
Cu Chulainn
11,242
749
33
2
0
278,945
0
L
Geb
10,101
673
11
1
0
238,720
1
W
Bastet
10,288
686
11
1
0
238,956
0
W
Rama
12,427
828
24
2
0
223,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role