Player Matchup

Sun Wukong
Sun Wukong
Clutchyz
Sun Wukong
Level 6
God Stats
0W - 2L
1,485 SR
Queue Stats
2W - 4L
1,604 Elo+
Solo
Zeus
Zeus
Darkknech
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Jing Wei
Jing Wei
Pepilats
Jing Wei
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,509 Elo+
Solo
Fenrir
Fenrir
ciuciuwonsz
Fenrir
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo
Cthulhu
Cthulhu
winxclub
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,541 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,534 Elo+

VS

Team Averages
Level 51
1,526 SR
1,483 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DexterPT_0
Pele
Level 26
God Stats
2W - 0L
1,434 SR
Queue Stats
30W - 35L
1,414 Elo+
Party 1
Apollo
Apollo
SoloMadeMeHappy
Apollo
Level 26
God Stats
5W - 5L
1,532 SR
Queue Stats
62W - 36L
1,712 Elo+
Solo
Ganesha
Ganesha
T0P4S_THE_LEGEND
Ganesha
Level 25
God Stats
8W - 3L
1,414 SR
Queue Stats
28W - 31L
1,382 Elo+
Party 1
Medusa
Medusa
Ze_o_she1k
Medusa
Level 17
God Stats
3W - 3L
1,750 SR
Queue Stats
22W - 26L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clutchyz
Sun Wukong
5
0 / 0 / 0
3,511
502
1,262
3,137
1,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
3
0 / 4 / 0
3,276
468
310
2,186
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Pepilats
Jing Wei
7
1 / 5 / 0
4,363
623
1,564
5,693
1,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
5
0 / 3 / 0
3,564
509
997
5,384
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
winxclub
Cthulhu
5
0 / 3 / 0
3,679
526
1,737
6,601
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
8 / 0 / 0
6,020
860
5,921
2,272
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 0 / 0
4,339
620
958
3,378
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
5 / 1 / 0
5,318
760
5,084
5,090
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 4
4,284
612
1,494
2,838
1,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Ze_o_she1k
Medusa
6
0 / 0 / 2
3,769
538
2,560
3,022
731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
15
15
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
0
0
8
L
Sun Wukong
Clutchyz
Sun Wukong
0
0
0
0
L
Zeus
0
4
0
0
W
2
0
0
2
L
Jing Wei
Pepilats
Jing Wei
1
5
0
0.2
W
5
1
0
5
W
0
0
4
2
W
Medusa
Ze_o_she1k
Medusa
0
0
2
1
L
Fenrir
0
3
0
0
L
Cthulhu
winxclub
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,870
Damage
16,017
23,001
Taken
16,600
7,131
Mitigated
5,003
4,045
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,921
2,572
0
960
2,272
689
491
513
1,734
29,776
0
L
Sun Wukong
Clutchyz
Sun Wukong
1,262
118
0
831
3,137
1,147
0
1,438
1,699
0
10,810
L
Zeus
310
76
0
99
2,186
612
0
1,605
581
4,695
0
W
958
108
0
1,709
3,378
797
120
258
3,120
0
16,502
L
Jing Wei
Pepilats
Jing Wei
1,564
1,117
0
708
5,693
1,403
0
737
4,956
0
12,501
W
5,084
2,952
0
2,967
5,090
1,600
689
0
5,065
0
28,785
W
1,494
209
222
908
2,838
1,186
108
520
2,268
9,497
0
W
Medusa
Ze_o_she1k
Medusa
2,560
1,343
0
99
3,022
731
636
756
2,166
0
12,891
L
Fenrir
997
312
0
1,175
5,384
1,395
0
1,547
3,837
0
10,446
L
Cthulhu
winxclub
Cthulhu
1,737
57
0
1,232
6,601
2,574
0
2,088
4,513
9,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,393
Gold Earned
23,730
103
Minions Killed
179
0
Camps Cleared
0
631,950
Distance Traveled
738,637
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,020
860
62
9
0
136,375
1
L
Sun Wukong
3,511
502
24
3
0
156,638
0
L
Zeus
3,276
468
11
2
0
70,056
2
W
Pele
4,339
620
38
5
0
168,787
1
L
Jing Wei
4,363
623
25
4
0
154,421
0
W
Apollo
5,318
760
52
7
0
126,874
1
W
Ganesha
4,284
612
1
0
0
154,778
0
W
Medusa
3,769
538
26
4
0
151,823
0
L
Fenrir
3,564
509
27
4
0
139,387
2
L
Cthulhu
3,679
526
16
2
0
111,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role