Player Matchup

Artemis
Artemis
CarlosJQ
Artemis
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 41L
1,509 Elo+
Solo
Tiamat
Tiamat
Caroor
Tiamat
Level 101
God Stats
3W - 1L
1,422 SR
Queue Stats
9W - 10L
1,488 Elo+
Solo
Fenrir
Fenrir
DoctorfacepalmPh
Fenrir
Level 126
God Stats
26W - 25L
1,524 SR
Queue Stats
215W - 241L
1,472 Elo+
Party 1
Sobek
Sobek
themick-88
Sobek
Level 127
God Stats
4W - 7L
1,289 SR
Queue Stats
275W - 306L
1,497 Elo+
Party 1
King Arthur
King Arthur
twalton75
King Arthur
Level 125
God Stats
6W - 11L
1,323 SR
Queue Stats
377W - 438L
1,479 Elo+
Solo
Team Averages
Level 117
1,412 SR
1,489 Elo+

VS

Team Averages
Level 127
1,580 SR
1,488 Elo+
King Arthur
King Arthur
DillyMaster9000
King Arthur
Level 90
God Stats
0W - 1L
1,596 SR
Queue Stats
9W - 13L
1,544 Elo+
Solo
He Bo
He Bo
JOSELITOnonSENSE
He Bo
Level 155
God Stats
4W - 1L
1,719 SR
Queue Stats
378W - 369L
1,544 Elo+
Solo
Cernunnos
Cernunnos
KSA xX CUTE Xx
Cernunnos
Level 149
God Stats
4W - 11L
1,500 SR
Queue Stats
289W - 313L
1,432 Elo+
Solo
Fenrir
Fenrir
n30f1t0
Fenrir
Level 109
God Stats
1W - 3L
1,706 SR
Queue Stats
11W - 17L
1,486 Elo+
Solo
Nu Wa
Nu Wa
x_Phantomn_x
Nu Wa
Level 133
God Stats
135W - 149L
1,380 SR
Queue Stats
263W - 337L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CarlosJQ
Artemis
18
8 / 2 / 7
11,400
877
12,605
8,822
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Caroor
Tiamat
18
1 / 0 / 16
10,275
790
7,844
5,503
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 0 / 6
11,401
877
6,473
6,789
3,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
16
3 / 1 / 16
10,067
774
5,553
8,071
8,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
twalton75
King Arthur
15
2 / 4 / 10
9,099
700
4,559
9,513
6,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DillyMaster9000
King Arthur
13
1 / 8 / 3
7,901
608
3,464
12,002
8,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 2 / 4
8,973
690
6,769
8,000
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KSA xX CUTE Xx
Cernunnos
14
1 / 2 / 1
7,980
614
4,760
6,698
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
n30f1t0
Fenrir
13
2 / 9 / 2
7,779
598
2,681
12,008
8,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 3 / 2
8,814
678
5,480
6,171
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
24
Kills
7
7
Deaths
24
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
CarlosJQ
Artemis
8
2
7
5.75
W
Tiamat
Caroor
Tiamat
1
0
16
9
L
King Arthur
DillyMaster9000
King Arthur
1
8
3
0.31
W
10
0
6
13
L
1
2
4
1.5
L
Cernunnos
KSA xX CUTE Xx
Cernunnos
1
2
1
0.75
L
Fenrir
n30f1t0
Fenrir
2
9
2
0.33
W
Sobek
3
1
16
11
W
King Arthur
twalton75
King Arthur
2
4
10
1.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
23,154
38,698
Taken
44,879
28,124
Mitigated
25,523
10,439
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CarlosJQ
Artemis
12,605
5,181
0
2,290
8,822
3,767
3,716
3,495
5,327
0
49,691
W
Tiamat
Caroor
Tiamat
7,844
685
1,467
3,156
5,503
6,340
1,484
2,403
3,100
51,764
0
L
King Arthur
DillyMaster9000
King Arthur
3,464
779
0
602
12,002
8,560
0
3,363
8,464
0
17,718
W
6,473
1,892
0
1,381
6,789
3,089
1,807
2,922
3,867
0
25,185
L
6,769
58
0
719
8,000
3,098
0
1,365
6,635
34,333
0
L
Cernunnos
KSA xX CUTE Xx
Cernunnos
4,760
1,464
0
19
6,698
2,743
0
3,654
2,910
0
30,260
L
Fenrir
n30f1t0
Fenrir
2,681
168
0
138
12,008
8,889
0
3,191
8,748
0
9,461
W
Sobek
5,553
307
0
1,877
8,071
8,677
270
1,798
6,273
19,155
0
W
King Arthur
twalton75
King Arthur
4,559
707
0
268
9,513
6,251
498
2,280
7,233
0
19,153
L
5,480
838
0
101
6,171
2,233
25
1,527
4,522
31,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,242
Gold Earned
41,447
349
Minions Killed
262
9
Camps Cleared
6
1,194,918
Distance Traveled
939,944
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,400
877
102
8
2
201,973
3
W
Tiamat
10,275
790
138
11
2
254,579
4
L
King Arthur
7,901
608
34
3
4
161,067
1
W
Fenrir
11,401
877
45
3
1
258,160
1
L
He Bo
8,973
690
69
5
0
189,654
2
L
Cernunnos
7,980
614
74
6
1
163,244
5
L
Fenrir
7,779
598
12
1
1
227,544
0
W
Sobek
10,067
774
33
3
1
261,241
3
W
King Arthur
9,099
700
31
2
3
218,965
0
L
Nu Wa
8,814
678
73
6
0
198,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role