Player Matchup

Achilles
Achilles
missita62
Achilles
Level 14
God Stats
31W - 6L
1,582 SR
Queue Stats
170W - 55L
1,662 Elo+
Party 2
Guan Yu
Guan Yu
preference41
Guan Yu
Level 15
God Stats
4W - 0L
1,830 SR
Queue Stats
33W - 29L
1,446 Elo+
Party 2
Anubis
Anubis
tja-444
Anubis
Level 15
God Stats
22W - 25L
1,614 SR
Queue Stats
40W - 47L
1,436 Elo+
Party 2
Team Averages
Level 15
1,675 SR
1,515 Elo+

VS

Team Averages
Level 46
1,468 SR
1,457 Elo+
Danzaburou
Danzaburou
PaZe x Don
Danzaburou
Level 35
God Stats
12W - 12L
1,211 SR
Queue Stats
450W - 522L
1,435 Elo+
Party 1
Zeus
Zeus
Xx DarkNibi xx
Zeus
Level 82
God Stats
3W - 1L
1,692 SR
Queue Stats
135W - 146L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
daanieboy16
Kuzenbo
Level 20
God Stats
17W - 15L
1,500 SR
Queue Stats
220W - 257L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
missita62
Achilles
17
8 / 4 / 3
14,928
711
21,552
33,385
47,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
preference41
Guan Yu
17
2 / 4 / 9
13,374
637
10,273
23,175
20,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
tja-444
Anubis
18
2 / 1 / 9
13,300
633
10,855
16,712
8,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PaZe x Don
Danzaburou
17
5 / 5 / 3
14,013
667
21,623
17,281
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 5 / 2
12,374
589
20,778
14,285
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
daanieboy16
Kuzenbo
16
1 / 2 / 5
11,918
568
8,288
17,038
24,711
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
9
9
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
PaZe x Don
Danzaburou
5
5
3
1.3
L
3
5
2
0.8
L
Kuzenbo
daanieboy16
Kuzenbo
1
2
5
1.75
W
Achilles
missita62
Achilles
8
4
3
2.38
W
Guan Yu
preference41
Guan Yu
2
4
9
1.63
W
Anubis
tja-444
Anubis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,680
Damage
50,689
73,272
Taken
48,604
76,894
Mitigated
34,519
36,172
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
PaZe x Don
Danzaburou
21,623
8,064
792
5,764
17,281
5,749
694
5,080
12,201
0
99,304
L
20,778
476
110
2,071
14,285
4,059
0
832
13,453
65,306
0
L
Kuzenbo
daanieboy16
Kuzenbo
8,288
4,001
1,149
1,072
17,038
24,711
103
5,023
12,015
26,350
0
W
Achilles
missita62
Achilles
21,552
5,319
272
11,173
33,385
47,453
1,168
11,540
20,739
0
64,639
W
Guan Yu
preference41
Guan Yu
10,273
1,625
6,311
9,144
23,175
20,825
0
8,502
14,320
0
55,027
W
Anubis
tja-444
Anubis
10,855
756
0
9,272
16,712
8,616
991
7,918
8,482
80,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
38,305
239
Minions Killed
229
0
Camps Cleared
0
1,134,601
Distance Traveled
1,056,197
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,013
667
115
5
0
324,380
3
L
Zeus
12,374
589
88
4
0
359,412
4
L
Kuzenbo
11,918
568
26
1
0
372,405
4
W
Achilles
14,928
711
61
3
0
383,452
2
W
Guan Yu
13,374
637
72
3
0
389,217
1
W
Anubis
13,300
633
106
5
0
361,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role