Player Matchup

Tiamat
Tiamat
Kurokumabox
Tiamat
Level 67
God Stats
8W - 11L
1,536 SR
Queue Stats
452W - 498L
1,455 Elo+
Solo
Apollo
Apollo
RaApTooR-
Apollo
Level 154
God Stats
5W - 3L
1,257 SR
Queue Stats
487W - 465L
1,493 Elo+
Solo
Ne Zha
Ne Zha
laurenceelliottt
Ne Zha
Level 66
God Stats
5W - 3L
1,538 SR
Queue Stats
857W - 843L
1,477 Elo+
Solo
Artio
Artio
nickick10
Artio
Level 105
God Stats
11W - 9L
1,543 SR
Queue Stats
359W - 388L
1,448 Elo+
Solo
Danzaburou
Danzaburou
shira1985
Danzaburou
Level 128
God Stats
6W - 2L
1,603 SR
Queue Stats
355W - 370L
1,452 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,465 Elo+

VS

Team Averages
Level 70
1,598 SR
1,464 Elo+
Ne Zha
Ne Zha
Ct_HeisenBerg_
Ne Zha
Level 66
God Stats
2W - 2L
1,664 SR
Queue Stats
13W - 15L
1,457 Elo+
Party 1
Medusa
Medusa
DerSuperUnicorn
Medusa
Level 62
God Stats
21W - 14L
1,618 SR
Queue Stats
200W - 206L
1,487 Elo+
Party 1
Tiamat
Tiamat
KU_RA___MA
Tiamat
Level 69
God Stats
37W - 37L
1,526 SR
Queue Stats
266W - 226L
1,468 Elo+
Solo
Achilles
Achilles
Katho1019
Achilles
Level 68
God Stats
7W - 10L
1,553 SR
Queue Stats
497W - 520L
1,458 Elo+
Party 1
Serqet
Serqet
TS200123
Serqet
Level 84
God Stats
21W - 18L
1,627 SR
Queue Stats
351W - 307L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 0 / 2
5,676
568
2,560
5,731
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
RaApTooR-
Apollo
10
3 / 1 / 4
5,893
589
5,059
5,880
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 0 / 1
5,708
571
2,393
3,931
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
nickick10
Artio
9
1 / 0 / 4
5,774
577
2,542
6,762
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
shira1985
Danzaburou
12
4 / 0 / 0
7,045
705
4,128
4,464
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,782
478
1,832
6,820
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,482
448
3,232
4,646
1,025
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
KU_RA___MA
Tiamat
8
0 / 3 / 0
4,642
464
4,209
4,493
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Katho1019
Achilles
8
1 / 2 / 0
4,767
477
3,125
5,363
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
TS200123
Serqet
9
0 / 2 / 0
4,650
465
1,605
5,137
1,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
1
0.25
L
Tiamat
KU_RA___MA
Tiamat
0
3
0
0
L
Achilles
Katho1019
Achilles
1
2
0
0.5
W
Tiamat
0
0
2
1
W
Apollo
RaApTooR-
Apollo
3
1
4
5
L
Serqet
TS200123
Serqet
0
2
0
0
W
3
0
1
3.5
W
Artio
nickick10
Artio
1
0
4
3
W
Danzaburou
shira1985
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,682
Damage
14,003
26,768
Taken
26,459
10,599
Mitigated
10,167
13,026
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,832
653
0
2,623
6,820
2,019
0
1,567
5,139
0
23,440
L
3,232
1,594
0
1,243
4,646
1,025
0
753
3,893
0
19,696
L
Tiamat
KU_RA___MA
Tiamat
4,209
863
0
845
4,493
3,171
0
1,195
3,152
19,647
0
L
Achilles
Katho1019
Achilles
3,125
1,368
0
646
5,363
2,244
0
1,327
4,036
0
11,132
W
Tiamat
2,560
476
0
3,066
5,731
2,968
732
3,235
2,127
27,784
0
W
Apollo
RaApTooR-
Apollo
5,059
3,694
0
2,996
5,880
1,624
0
0
5,880
0
32,509
L
Serqet
TS200123
Serqet
1,605
69
0
750
5,137
1,708
0
0
5,137
0
16,546
W
2,393
1,923
0
513
3,931
1,105
0
527
3,360
0
26,288
W
Artio
nickick10
Artio
2,542
425
120
3,685
6,762
3,548
0
0
6,762
16,389
0
W
Danzaburou
shira1985
Danzaburou
4,128
467
0
2,646
4,464
1,354
458
34
4,100
0
40,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
23,323
295
Minions Killed
199
0
Camps Cleared
0
910,793
Distance Traveled
897,286
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,782
478
54
5
0
199,205
0
L
Medusa
4,482
448
41
4
0
181,698
3
L
Tiamat
4,642
464
54
5
0
143,339
5
L
Achilles
4,767
477
13
1
0
195,173
0
W
Tiamat
5,676
568
65
7
0
180,922
1
W
Apollo
5,893
589
70
7
0
170,102
5
L
Serqet
4,650
465
37
4
0
177,871
0
W
Ne Zha
5,708
571
57
6
0
187,607
0
W
Artio
5,774
577
21
2
0
199,500
3
W
Danzaburou
7,045
705
82
8
0
172,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role