Player Matchup

Heimdallr
Heimdallr
APCHHERIY
Heimdallr
Level 25
God Stats
7W - 16L
1,262 SR
Queue Stats
124W - 145L
1,599 Elo+
Solo
Agni
Agni
HerrGenzu
Agni
Level 68
God Stats
12W - 10L
1,706 SR
Queue Stats
781W - 436L
1,604 Elo+
Party 1
Cerberus
Cerberus
Yunoshino
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 47L
1,117 Elo+
Party 1
Nemesis
Nemesis
aid0z
Nemesis
Level 28
God Stats
33W - 23L
1,624 SR
Queue Stats
51W - 50L
1,504 Elo+
Party 1
Anubis
Anubis
elquinba
Anubis
Level 29
God Stats
9W - 6L
1,657 SR
Queue Stats
9W - 6L
1,557 Elo+
Solo
Team Averages
Level 31
1,550 SR
1,476 Elo+

VS

Team Averages
Level 17
1,509 SR
1,539 Elo+
Sun Wukong
Sun Wukong
GodJavier
Sun Wukong
Level 14
God Stats
2W - 3L
1,305 SR
Queue Stats
48W - 43L
1,484 Elo+
Solo
Neith
Neith
deadR0N1Ninside
Neith
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
37W - 45L
1,477 Elo+
Party 2
Raijin
Raijin
klauschwab
Raijin
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
124W - 102L
1,659 Elo+
Solo
Aphrodite
Aphrodite
shavuha1337
Aphrodite
Level 27
God Stats
11W - 8L
1,502 SR
Queue Stats
95W - 95L
1,536 Elo+
Party 2
Fenrir
Fenrir
stif1984
Fenrir
Level 22
God Stats
5W - 8L
1,500 SR
Queue Stats
228W - 250L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APCHHERIY
Heimdallr
20
2 / 7 / 10
16,287
494
13,735
25,727
11,483
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
20
23 / 1 / 8
22,141
671
40,294
25,772
15,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Yunoshino
Cerberus
20
0 / 6 / 2
14,406
437
550
22,629
26,007
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
aid0z
Nemesis
20
7 / 4 / 15
18,738
568
16,833
26,868
17,008
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
elquinba
Anubis
20
11 / 9 / 12
19,561
593
32,360
28,641
15,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodJavier
Sun Wukong
20
2 / 12 / 6
13,995
424
12,855
38,603
22,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 6 / 8
15,783
478
30,533
26,374
12,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
klauschwab
Raijin
20
6 / 11 / 7
17,975
545
19,742
24,299
9,491
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
shavuha1337
Aphrodite
20
1 / 4 / 16
14,455
438
6,271
14,528
16,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
stif1984
Fenrir
20
10 / 10 / 11
16,594
503
22,753
32,003
13,258
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
75
43
Kills
27
27
Deaths
43
47
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
APCHHERIY
Heimdallr
2
7
10
1
L
Sun Wukong
GodJavier
Sun Wukong
2
12
6
0.42
W
Agni
23
1
8
27
W
Cerberus
Yunoshino
Cerberus
0
6
2
0.17
W
Nemesis
aid0z
Nemesis
7
4
15
3.63
L
8
6
8
2
W
Anubis
elquinba
Anubis
11
9
12
1.89
L
Raijin
klauschwab
Raijin
6
11
7
0.86
L
Aphrodite
shavuha1337
Aphrodite
1
4
16
2.25
L
Fenrir
stif1984
Fenrir
10
10
11
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,772
Damage
92,154
129,637
Taken
135,807
85,539
Mitigated
74,657
55,131
Healing
35,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
APCHHERIY
Heimdallr
13,735
5,569
0
9,745
25,727
11,483
4,881
3,494
22,106
0
114,684
L
Sun Wukong
GodJavier
Sun Wukong
12,855
2,921
0
7,563
38,603
22,670
1,254
27,068
11,535
489
73,801
W
Agni
40,294
2,472
1,713
16,735
25,772
15,533
3,257
5,743
19,686
175,337
0
W
Cerberus
Yunoshino
Cerberus
550
92
0
3,939
22,629
26,007
71
6,360
16,083
28,425
0
W
Nemesis
aid0z
Nemesis
16,833
7,664
0
7,839
26,868
17,008
133
6,446
20,057
0
184,834
L
30,533
21,369
0
6,513
26,374
12,539
4,988
8,390
17,984
0
125,583
W
Anubis
elquinba
Anubis
32,360
1,913
0
15,160
28,641
15,508
1,437
5,414
22,755
168,703
0
L
Raijin
klauschwab
Raijin
19,742
1,706
0
450
24,299
9,491
0
14,685
9,614
132,437
0
L
Aphrodite
shavuha1337
Aphrodite
6,271
1,340
9,349
6,866
14,528
16,699
852
7,539
6,989
39,423
0
L
Fenrir
stif1984
Fenrir
22,753
4,588
342
4,825
32,003
13,258
1,434
15,522
16,481
0
106,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,133
Gold Earned
78,802
848
Minions Killed
718
0
Camps Cleared
0
2,777,343
Distance Traveled
3,005,383
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,287
494
155
5
0
574,124
6
L
Sun Wukong
13,995
424
141
4
0
538,297
3
W
Agni
22,141
671
243
7
0
599,140
4
W
Cerberus
14,406
437
54
2
0
422,822
0
W
Nemesis
18,738
568
181
5
0
670,449
0
L
Neith
15,783
478
166
5
0
632,465
5
W
Anubis
19,561
593
215
7
0
510,808
4
L
Raijin
17,975
545
221
7
0
574,382
4
L
Aphrodite
14,455
438
66
2
0
625,397
4
L
Fenrir
16,594
503
124
4
0
634,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role