Player Matchup

Bellona
Bellona
Bronze III
Euche
Bellona
Bronze III
Level 32
God Stats
1W - 4L
1,768 SR
Queue Stats
20W - 27L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
Josedow
Skadi
Bronze III
Level 42
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Merlin
Merlin
Silver V
Verminzxc
Merlin
Silver V
Level 37
God Stats
16W - 13L
1,528 SR
Queue Stats
292W - 306L
1,129 MMR
Solo
Ne Zha
Ne Zha
Bronze III
aKiio
Ne Zha
Bronze III
Level 123
God Stats
0W - 1L
1,843 SR
Queue Stats
8W - 10L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver II
agosac71
Cerberus
Silver II
Level 121
God Stats
2W - 2L
1,508 SR
Queue Stats
24W - 40L
1,213 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,575 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,550 SR
1,453 MMR
Anhur
Anhur
Gold III
Bacced
Anhur
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
BadBunnyBeibee
Fenrir
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Carloncho25
Agni
Gold III
Level 125
God Stats
4W - 1L
1,620 SR
Queue Stats
28W - 22L
1,468 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
alexgtr01
Kumbhakarna
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
conimimi
Hades
Gold V
Level 120
God Stats
20W - 19L
1,632 SR
Queue Stats
201W - 192L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Euche
Bellona
11
0 / 1 / 2
6,150
473
2,926
7,697
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Josedow
Skadi
11
3 / 6 / 0
6,761
520
4,635
9,037
1,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Verminzxc
Merlin
10
1 / 5 / 1
6,244
480
4,115
6,858
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
aKiio
Ne Zha
12
2 / 4 / 2
7,320
563
3,983
8,927
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
agosac71
Cerberus
8
0 / 5 / 2
5,154
396
2,059
10,943
3,267
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
DanzaburouApolloJanusSet

VS

Bans
Cu ChulainnTsukuyomiScyllaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bacced
Anhur
13
6 / 2 / 2
8,063
620
6,333
7,837
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
11 / 1 / 4
8,854
681
10,679
9,869
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 6
7,682
591
7,024
5,616
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
alexgtr01
Kumbhakarna
11
0 / 1 / 9
6,981
537
2,196
5,921
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
conimimi
Hades
11
1 / 1 / 3
6,672
513
4,114
5,315
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
21
21
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bacced
Anhur
6
2
2
3.5
W
11
1
4
13
W
3
1
6
6
L
Bellona
Euche
Bellona
0
1
2
1
L
Skadi
Josedow
Skadi
3
6
0
0.5
L
Merlin
Verminzxc
Merlin
1
5
1
0.3
L
Ne Zha
aKiio
Ne Zha
2
4
2
0.75
L
Cerberus
agosac71
Cerberus
0
5
2
0.2
W
Kumbhakarna
alexgtr01
Kumbhakarna
0
1
9
4.5
W
Hades
conimimi
Hades
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
30,346
43,462
Taken
34,558
14,272
Mitigated
13,465
9,253
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bacced
Anhur
6,333
2,121
0
3,149
7,837
2,091
418
889
6,946
0
43,949
W
10,679
2,421
0
4,088
9,869
4,159
0
2,043
7,738
0
56,122
W
7,024
699
0
1,571
5,616
1,661
538
1,576
3,836
49,251
0
L
Bellona
Euche
Bellona
2,926
552
0
2,461
7,697
4,536
0
3,851
3,758
0
30,538
L
Skadi
Josedow
Skadi
4,635
2,203
0
1,023
9,037
1,809
0
246
8,791
0
41,491
L
Merlin
Verminzxc
Merlin
4,115
432
0
1,142
6,858
1,699
0
1,675
5,075
35,093
0
L
Ne Zha
aKiio
Ne Zha
3,983
614
0
2,738
8,927
2,961
0
4,084
4,625
0
33,370
L
Cerberus
agosac71
Cerberus
2,059
135
240
1,649
10,943
3,267
0
2,974
7,879
10,197
0
W
Kumbhakarna
alexgtr01
Kumbhakarna
2,196
110
0
665
5,921
2,816
68
634
5,155
23,027
0
W
Hades
conimimi
Hades
4,114
620
132
2,934
5,315
2,738
268
606
4,709
31,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
38,252
304
Minions Killed
408
0
Camps Cleared
0
1,217,630
Distance Traveled
1,273,688
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,063
620
82
6
0
248,765
2
W
Fenrir
8,854
681
86
7
0
290,449
6
W
Agni
7,682
591
116
9
0
258,779
6
L
Bellona
6,150
473
64
5
0
244,939
3
L
Skadi
6,761
520
73
6
0
219,099
0
L
Merlin
6,244
480
78
6
0
224,899
3
L
Ne Zha
7,320
563
74
6
0
274,405
6
L
Cerberus
5,154
396
15
1
0
254,288
1
W
Kumbhakarna
6,981
537
41
3
0
290,371
2
W
Hades
6,672
513
83
6
0
185,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role