Player Matchup

Fenrir
Fenrir
Azemoth
Fenrir
Level 134
God Stats
5W - 4L
1,308 SR
Queue Stats
191W - 184L
1,493 Elo+
Solo
Chang'e
Chang'e
LEGOIgrac
Chang'e
Level 93
God Stats
1W - 6L
1,287 SR
Queue Stats
291W - 312L
1,459 Elo+
Solo
Hou Yi
Hou Yi
Nooops
Hou Yi
Level 42
God Stats
5W - 5L
1,533 SR
Queue Stats
144W - 131L
1,519 Elo+
Solo
Nike
Nike
julio_martinez11
Nike
Level 103
God Stats
5W - 5L
1,441 SR
Queue Stats
56W - 71L
1,514 Elo+
Solo
Ymir
Ymir
mistomago
Ymir
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
206W - 233L
1,447 Elo+
Solo
Team Averages
Level 84
1,414 SR
1,487 Elo+

VS

Team Averages
Level 137
1,585 SR
1,521 Elo+
Anhur
Anhur
QGodOfDeathQ
Anhur
Level 129
God Stats
7W - 4L
1,822 SR
Queue Stats
415W - 384L
1,570 Elo+
Party 2
Anubis
Anubis
RxIxP
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
丶猫爪丶
Aphrodite
Level 148
God Stats
10W - 8L
1,543 SR
Queue Stats
16W - 13L
1,485 Elo+
Party 1
Sobek
Sobek
宇天926
Sobek
Level 124
God Stats
134W - 117L
1,562 SR
Queue Stats
597W - 562L
1,548 Elo+
Party 1
Thanatos
Thanatos
路小平 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azemoth
Fenrir
17
8 / 2 / 4
10,574
557
8,349
14,282
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
LEGOIgrac
Chang'e
15
6 / 7 / 5
9,799
516
11,625
16,332
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Nooops
Hou Yi
12
0 / 7 / 3
7,368
388
3,825
11,608
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 1
9,983
525
9,330
12,721
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
9
0 / 8 / 1
7,004
369
3,002
18,224
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 7
10,747
566
16,736
11,639
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
RxIxP
Anubis
17
7 / 4 / 5
10,881
573
14,578
11,968
5,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
丶猫爪丶
Aphrodite
14
0 / 3 / 5
8,882
467
4,168
8,994
6,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
宇天926
Sobek
12
1 / 2 / 14
8,655
456
7,391
14,509
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
路小平 
Thanatos
17
7 / 5 / 4
10,162
535
8,920
13,392
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
16
Kills
25
25
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Azemoth
Fenrir
8
2
4
5
L
Chang'e
LEGOIgrac
Chang'e
6
7
5
1.21
L
Hou Yi
Nooops
Hou Yi
0
7
3
0.21
W
10
2
7
6.75
W
Anubis
RxIxP
Anubis
7
4
5
2.38
L
2
1
1
2.5
L
Ymir
0
8
1
0.06
W
Aphrodite
丶猫爪丶
Aphrodite
0
3
5
0.83
W
Sobek
宇天926
Sobek
1
2
14
4
W
Thanatos
路小平 
Thanatos
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
51,793
73,167
Taken
60,502
32,594
Mitigated
38,950
16,610
Healing
35,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Azemoth
Fenrir
8,349
2,225
0
3,135
14,282
6,785
34
4,356
9,926
0
70,410
L
Chang'e
LEGOIgrac
Chang'e
11,625
1,375
933
4,204
16,332
3,948
293
7,647
8,685
54,662
0
L
Hou Yi
Nooops
Hou Yi
3,825
1,604
0
2,216
11,608
2,316
471
3,902
7,706
0
28,804
W
16,736
9,388
0
3,987
11,639
6,329
2,523
3,147
8,378
0
58,880
W
Anubis
RxIxP
Anubis
14,578
579
0
6,290
11,968
5,670
1,477
4,684
6,888
71,703
0
L
9,330
703
0
4,317
12,721
10,722
356
5,305
7,416
3,973
56,393
L
Ymir
3,002
583
0
1,805
18,224
8,823
0
4,927
13,297
17,462
0
W
Aphrodite
丶猫爪丶
Aphrodite
4,168
426
1,901
5,171
8,994
6,235
114
516
7,965
49,048
0
W
Sobek
宇天926
Sobek
7,391
649
568
6,273
14,509
12,803
0
3,802
10,406
21,483
0
W
Thanatos
路小平 
Thanatos
8,920
2,696
0
11,191
13,392
7,913
340
2,782
10,514
0
72,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
49,327
414
Minions Killed
454
0
Camps Cleared
0
1,705,234
Distance Traveled
1,711,793
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,574
557
95
5
0
343,735
2
L
Chang'e
9,799
516
103
5
0
345,904
6
L
Hou Yi
7,368
388
52
3
0
324,660
2
W
Anhur
10,747
566
98
5
0
332,719
1
W
Anubis
10,881
573
125
7
0
316,944
3
L
Nike
9,983
525
139
7
0
349,114
1
L
Ymir
7,004
369
25
1
0
341,821
5
W
Aphrodite
8,882
467
108
6
0
289,678
6
W
Sobek
8,655
456
13
1
0
388,589
5
W
Thanatos
10,162
535
110
6
0
383,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role