Player Matchup

Discordia
Discordia
Chinor
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Djoolur
Arachne
Level 104
God Stats
3W - 1L
1,523 SR
Queue Stats
60W - 48L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Lemony0rangutan
Jormungandr
Level 126
God Stats
12W - 5L
1,638 SR
Queue Stats
339W - 323L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
MankeyCanSwandy
Kuzenbo
Level 128
God Stats
2W - 3L
1,670 SR
Queue Stats
153W - 131L
1,491 Elo+
Party 2
Scylla
Scylla
Peedropaablo
Scylla
Level 101
God Stats
2W - 3L
1,178 SR
Queue Stats
430W - 437L
1,500 Elo+
Solo
Team Averages
Level 123
1,502 SR
1,513 Elo+

VS

Team Averages
Level 95
1,506 SR
1,474 Elo+
Bellona
Bellona
Juicy Towelette
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wicked Uno
Cu Chulainn
Level 155
God Stats
0W - 1L
1,556 SR
Queue Stats
363W - 336L
1,548 Elo+
Solo
Rama
Rama
kiwea0129
Rama
Level 87
God Stats
2W - 3L
1,497 SR
Queue Stats
95W - 85L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
lGhostlyRiderl
Tsukuyomi
Level 61
God Stats
3W - 1L
1,692 SR
Queue Stats
10W - 11L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
亮亮和亮亮
Kukulkan
Level 85
God Stats
11W - 7L
1,286 SR
Queue Stats
785W - 802L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chinor
Discordia
17
3 / 4 / 9
9,959
711
18,584
9,827
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Djoolur
Arachne
17
6 / 3 / 7
10,862
776
9,839
14,155
6,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Lemony0rangutan
Jormungandr
17
6 / 5 / 7
10,558
754
12,126
16,999
19,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 10
11,128
795
10,037
24,516
23,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
3 / 3 / 9
10,748
768
10,683
9,091
3,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 9
9,882
706
8,900
15,847
13,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Wicked Uno
Cu Chulainn
18
5 / 4 / 7
10,700
764
12,648
23,714
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
14
1 / 3 / 4
9,172
655
5,565
9,228
3,463
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
lGhostlyRiderl
Tsukuyomi
18
6 / 6 / 6
11,109
794
13,539
13,278
5,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
17
3 / 3 / 8
10,594
757
15,153
9,972
4,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
21
Kills
16
16
Deaths
21
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chinor
Discordia
3
4
9
1.88
W
Arachne
Djoolur
Arachne
6
3
7
3.17
L
1
5
9
1.1
W
Jormungandr
Lemony0rangutan
Jormungandr
6
5
7
1.9
W
3
1
10
8
W
Scylla
3
3
9
2.5
L
Cu Chulainn
Wicked Uno
Cu Chulainn
5
4
7
2.13
L
Rama
1
3
4
1
L
Tsukuyomi
lGhostlyRiderl
Tsukuyomi
6
6
6
1.5
L
Kukulkan
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,269
Damage
55,805
74,588
Taken
72,039
56,886
Mitigated
44,261
26,395
Healing
27,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chinor
Discordia
18,584
774
0
0
9,827
3,909
842
2,657
7,045
31,353
0
W
Arachne
Djoolur
Arachne
9,839
7,509
3,817
6,566
14,155
6,250
856
1,968
12,112
0
21,611
L
8,900
1,300
1,491
2,769
15,847
13,190
590
12,911
2,936
0
18,581
W
Jormungandr
Lemony0rangutan
Jormungandr
12,126
1,382
1,139
1,034
16,999
19,486
681
4,653
12,246
27,788
0
W
10,037
3,562
1,091
8,514
24,516
23,473
509
4,395
19,886
20,409
0
W
Scylla
10,683
920
2,240
1,994
9,091
3,768
2,180
1,652
7,353
30,921
0
L
Cu Chulainn
Wicked Uno
Cu Chulainn
12,648
1,387
2,093
9,757
23,714
17,814
583
13,188
10,526
256
26,343
L
Rama
5,565
2,999
1,389
1,402
9,228
3,463
2,269
6,841
2,387
0
18,437
L
Tsukuyomi
lGhostlyRiderl
Tsukuyomi
13,539
2,699
2,543
1,072
13,278
5,422
249
9,841
3,437
0
26,118
L
Kukulkan
15,153
397
2,551
1,971
9,972
4,372
1,341
8,649
1,323
45,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
51,457
135
Minions Killed
191
0
Camps Cleared
0
1,276,076
Distance Traveled
1,195,601
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,959
711
36
3
0
247,538
0
W
Arachne
10,862
776
28
2
0
281,196
2
L
Bellona
9,882
706
24
2
0
247,588
0
W
Jormungandr
10,558
754
12
1
0
243,806
5
W
Kuzenbo
11,128
795
15
1
0
254,463
0
W
Scylla
10,748
768
44
3
0
249,073
2
L
Cu Chulainn
10,700
764
25
2
0
248,322
2
L
Rama
9,172
655
37
3
0
216,598
4
L
Tsukuyomi
11,109
794
19
1
0
258,460
1
L
Kukulkan
10,594
757
86
6
0
224,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role