Player Matchup

Odin
Odin
Dylan06340
Odin
Level 14
God Stats
26W - 34L
1,125 SR
Queue Stats
132W - 266L
1,131 Elo+
Party 1
Chronos
Chronos
EnzoZoestar
Chronos
Level 18
God Stats
25W - 33L
1,283 SR
Queue Stats
137W - 257L
1,133 Elo+
Party 1
Apollo
Apollo
LoganZoestar
Apollo
Level 7
God Stats
2W - 8L
1,308 SR
Queue Stats
3W - 12L
1,255 Elo+
Party 1
Thor
Thor
Minuslll
Thor
Level 12
God Stats
4W - 2L
1,880 SR
Queue Stats
31W - 38L
1,279 Elo+
Solo
Cthulhu
Cthulhu
RolkLight
Cthulhu
Level 17
God Stats
86W - 97L
1,225 SR
Queue Stats
375W - 496L
1,104 Elo+
Party 1
Team Averages
Level 14
1,364 SR
1,180 Elo+

VS

Team Averages
Level 13
1,566 SR
1,339 Elo+
Anubis
Anubis
Byadri73
Anubis
Level 25
God Stats
18W - 14L
1,805 SR
Queue Stats
60W - 56L
1,328 Elo+
Solo
Arachne
Arachne
pikachy278
Arachne
Level 18
God Stats
3W - 3L
1,519 SR
Queue Stats
8W - 6L
1,373 Elo+
Solo
Chernobog
Chernobog
sashabarabeka
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
shepps12
Yemoja
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
92W - 107L
1,320 Elo+
Solo
Izanami
Izanami
tsirko
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
8,526
426
3,086
10,637
3,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos
EnzoZoestar
Chronos
10
1 / 9 / 2
6,992
350
6,386
10,947
2,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
11
1 / 3 / 0
7,356
368
5,125
9,430
4,130
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
1 / 2 / 3
8,901
445
4,727
13,512
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
RolkLight
Cthulhu
13
5 / 4 / 1
8,362
418
10,115
15,473
11,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Byadri73
Anubis
19
11 / 0 / 1
11,957
598
9,768
10,462
4,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
pikachy278
Arachne
13
1 / 3 / 6
9,035
452
3,506
15,207
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
sashabarabeka
Chernobog
16
2 / 2 / 5
10,256
513
11,673
13,100
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
shepps12
Yemoja
14
6 / 2 / 6
10,054
503
6,623
9,047
7,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
tsirko
Izanami
14
6 / 4 / 5
9,447
472
9,429
15,294
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
26
26
Deaths
11
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Byadri73
Anubis
11
0
1
11.5
L
2
8
0
0.25
L
Chronos
EnzoZoestar
Chronos
1
9
2
0.22
L
Apollo
1
3
0
0.33
L
Thor
1
2
3
1.25
L
Cthulhu
RolkLight
Cthulhu
5
4
1
1.38
W
Arachne
pikachy278
Arachne
1
3
6
1.33
W
Chernobog
sashabarabeka
Chernobog
2
2
5
2.25
W
Yemoja
shepps12
Yemoja
6
2
6
4.5
W
Izanami
tsirko
Izanami
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
40,999
59,999
Taken
63,110
26,780
Mitigated
28,045
9,988
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Byadri73
Anubis
9,768
732
0
6,464
10,462
4,836
1,640
1,601
8,836
75,485
0
L
3,086
1,386
0
0
10,637
3,509
848
4,665
5,972
0
33,045
L
Chronos
EnzoZoestar
Chronos
6,386
2,248
0
1,758
10,947
2,863
0
3,267
7,680
23,015
0
L
Apollo
5,125
3,344
0
0
9,430
4,130
0
573
8,857
0
23,381
L
Thor
4,727
843
0
5,471
13,512
5,004
0
1,774
11,738
0
57,527
L
Cthulhu
RolkLight
Cthulhu
10,115
1,237
65
2,694
15,473
11,274
428
6,112
9,361
38,706
0
W
Arachne
pikachy278
Arachne
3,506
2,564
0
4,458
15,207
4,915
39
1,308
13,849
0
54,709
W
Chernobog
sashabarabeka
Chernobog
11,673
7,952
0
6,809
13,100
5,383
1,453
1,222
11,828
0
57,763
W
Yemoja
shepps12
Yemoja
6,623
1,704
647
1,026
9,047
7,866
375
4,465
4,335
22,926
0
W
Izanami
tsirko
Izanami
9,429
7,176
0
4,753
15,294
5,045
781
7,258
7,761
0
39,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
50,749
287
Minions Killed
429
0
Camps Cleared
0
1,670,819
Distance Traveled
1,748,001
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,957
598
142
7
0
351,205
5
L
Odin
8,526
426
72
4
0
307,551
0
L
Chronos
6,992
350
45
2
0
271,902
0
L
Apollo
7,356
368
34
2
0
344,593
0
L
Thor
8,901
445
93
5
0
350,919
0
L
Cthulhu
8,362
418
43
2
0
395,854
4
W
Arachne
9,035
452
89
4
0
341,559
1
W
Chernobog
10,256
513
104
5
0
344,792
1
W
Yemoja
10,054
503
38
2
0
353,203
1
W
Izanami
9,447
472
56
3
0
357,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role