Player Matchup

Hercules
Hercules
BadToTheBone51
Hercules
Level 25
God Stats
7W - 4L
1,718 SR
Queue Stats
102W - 80L
1,382 Elo+
Party 2
Vulcan
Vulcan
ForcedNameSwap
Vulcan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Missmichmilka
Neith
Level 16
God Stats
20W - 17L
1,412 SR
Queue Stats
36W - 41L
1,345 Elo+
Solo
Team Averages
Level 42
1,543 SR
1,409 Elo+

VS

Team Averages
Level 27
1,319 SR
1,330 Elo+
Baron Samedi
Baron Samedi
OrpheusLP
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zazarcop
Ah Muzen Cab
Level 6
God Stats
2W - 7L
1,291 SR
Queue Stats
5W - 13L
1,367 Elo+
Solo
Guan Yu
Guan Yu
xDarkpride
Guan Yu
Level 8
God Stats
0W - 6L
1,167 SR
Queue Stats
39W - 79L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 2 / 10
9,385
670
4,427
15,600
12,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
12 / 3 / 3
11,028
788
18,789
10,972
4,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 7
9,430
674
8,438
7,898
2,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OrpheusLP
Baron Samedi
13
6 / 7 / 2
10,405
743
13,146
14,339
6,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Zazarcop
Ah Muzen Cab
11
1 / 4 / 5
8,741
624
8,150
11,101
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
xDarkpride
Guan Yu
11
1 / 6 / 2
8,392
599
2,571
10,094
7,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
8
8
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
2
10
3.5
W
12
3
3
4.5
W
3
3
7
2.17
L
Baron Samedi
OrpheusLP
Baron Samedi
6
7
2
1
L
Ah Muzen Cab
Zazarcop
Ah Muzen Cab
1
4
5
0.88
L
Guan Yu
xDarkpride
Guan Yu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
23,867
34,470
Taken
35,534
20,159
Mitigated
17,436
11,554
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,427
1,028
0
6,987
15,600
12,483
143
3,893
11,347
0
14,410
W
18,789
4,359
0
3,311
10,972
4,993
26
5,484
5,144
56,906
0
W
8,438
3,760
0
1,256
7,898
2,683
2,294
2,962
4,764
0
41,984
L
Baron Samedi
OrpheusLP
Baron Samedi
13,146
730
523
3,911
14,339
6,145
0
7,494
6,695
35,852
0
L
Ah Muzen Cab
Zazarcop
Ah Muzen Cab
8,150
4,598
0
1,873
11,101
3,723
38
5,930
5,096
0
28,685
L
Guan Yu
xDarkpride
Guan Yu
2,571
440
170
275
10,094
7,568
0
5,389
4,580
0
7,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
27,538
164
Minions Killed
118
0
Camps Cleared
0
701,124
Distance Traveled
684,296
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,385
670
19
1
0
248,593
0
W
Vulcan
11,028
788
82
6
0
243,910
0
W
Neith
9,430
674
63
5
0
208,621
1
L
Baron Samedi
10,405
743
55
4
0
237,036
0
L
Ah Muzen Cab
8,741
624
53
4
0
224,615
1
L
Guan Yu
8,392
599
10
1
0
222,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role