Player Matchup

Merlin
Merlin
Xx_Alex604196_xX
Merlin
Level 29
God Stats
6W - 12L
1,347 SR
Queue Stats
481W - 590L
1,346 Elo+
Solo
Tiamat
Tiamat
andrefvicente
Tiamat
Level 6
God Stats
1W - 5L
1,250 SR
Queue Stats
2W - 5L
1,683 Elo+
Solo
Hachiman
Hachiman
brederodes
Hachiman
Level 10
God Stats
5W - 11L
1,181 SR
Queue Stats
14W - 16L
1,392 Elo+
Solo
Mulan
Mulan
isaquecatgamer
Mulan
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
79W - 96L
1,561 Elo+
Solo
Set
Set
rD1no
Set
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,453 Elo+
Solo
Team Averages
Level 17
1,356 SR
1,487 Elo+

VS

Team Averages
Level 18
1,534 SR
1,410 Elo+
Cthulhu
Cthulhu
DarkZin1
Cthulhu
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Bellona
Bellona
LucasR13
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Solo
Scylla
Scylla
MateParaVos
Scylla
Level 40
God Stats
3W - 4L
1,744 SR
Queue Stats
111W - 139L
1,289 Elo+
Party 1
Xbalanque
Xbalanque
SrBonilha
Xbalanque
Level 8
God Stats
8W - 6L
1,356 SR
Queue Stats
55W - 50L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
VaiBrazili4m
Ao Kuang
Level 14
God Stats
6W - 5L
1,572 SR
Queue Stats
74W - 70L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,110
418
3,344
8,771
2,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 2
6,713
395
2,409
7,868
3,852
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
brederodes
Hachiman
13
3 / 7 / 1
8,425
496
7,810
13,359
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 0
8,750
515
10,169
13,187
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
rD1no
Set
13
1 / 7 / 1
7,893
464
4,925
14,325
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkZin1
Cthulhu
12
2 / 0 / 10
8,258
486
4,175
6,415
4,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
LucasR13
Bellona
13
1 / 3 / 3
8,053
474
5,638
11,923
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
1 / 4 / 6
7,517
442
4,169
8,535
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SrBonilha
Xbalanque
17
10 / 1 / 7
10,410
612
11,105
11,683
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
VaiBrazili4m
Ao Kuang
19
13 / 0 / 2
11,094
653
13,365
14,018
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
8
Kills
27
27
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkZin1
Cthulhu
2
0
10
7
W
Bellona
LucasR13
Bellona
1
3
3
0.83
W
Scylla
1
4
6
1
W
Xbalanque
SrBonilha
Xbalanque
10
1
7
13.5
W
Ao Kuang
VaiBrazili4m
Ao Kuang
13
0
2
14
L
0
4
0
0
L
0
6
2
0.17
L
Hachiman
brederodes
Hachiman
3
7
1
0.5
L
4
3
0
1.33
L
Set
rD1no
Set
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
38,452
57,510
Taken
52,574
26,137
Mitigated
25,819
14,674
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkZin1
Cthulhu
4,175
830
0
1,285
6,415
4,454
132
1,572
4,843
14,054
0
W
Bellona
LucasR13
Bellona
5,638
1,933
0
1,578
11,923
8,530
1,016
628
10,845
0
34,884
W
Scylla
4,169
345
0
2,164
8,535
2,621
294
2,432
6,078
36,179
0
W
Xbalanque
SrBonilha
Xbalanque
11,105
5,412
0
7,208
11,683
4,218
810
631
11,002
0
77,122
W
Ao Kuang
VaiBrazili4m
Ao Kuang
13,365
4,841
0
7,386
14,018
5,996
0
490
13,453
86,424
0
L
3,344
203
0
1,237
8,771
2,788
431
6,346
2,425
35,243
0
L
2,409
264
0
737
7,868
3,852
364
1,859
5,974
26,794
0
L
Hachiman
brederodes
Hachiman
7,810
5,723
0
2,503
13,359
3,949
0
3,744
9,615
0
51,700
L
10,169
1,376
0
6,278
13,187
10,203
0
3,861
8,976
0
49,760
L
Set
rD1no
Set
4,925
1,514
0
3,919
14,325
5,345
0
5,899
8,376
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
45,332
402
Minions Killed
429
0
Camps Cleared
0
1,382,919
Distance Traveled
1,508,819
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,258
486
21
1
0
325,058
1
W
Bellona
8,053
474
77
5
0
261,935
0
W
Scylla
7,517
442
66
4
0
251,129
1
W
Xbalanque
10,410
612
129
8
0
300,000
6
W
Ao Kuang
11,094
653
136
8
0
370,697
1
L
Merlin
7,110
418
67
4
0
240,357
4
L
Tiamat
6,713
395
36
2
0
248,480
0
L
Hachiman
8,425
496
100
6
0
280,879
0
L
Mulan
8,750
515
105
6
0
304,999
3
L
Set
7,893
464
94
6
0
308,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role