Player Matchup

Osiris
Osiris
DBune_17_
Osiris
Level 88
God Stats
2W - 6L
1,301 SR
Queue Stats
452W - 442L
1,581 Elo+
Solo
Anubis
Anubis
DeVaJuKul
Anubis
Level 59
God Stats
7W - 8L
1,260 SR
Queue Stats
556W - 500L
1,608 Elo+
Solo
Raijin
Raijin
GRLoRz
Raijin
Level 123
God Stats
0W - 3L
1,182 SR
Queue Stats
21W - 32L
1,456 Elo+
Solo
Bacchus
Bacchus
Mevolent19
Bacchus
Level 119
God Stats
5W - 5L
1,530 SR
Queue Stats
281W - 282L
1,526 Elo+
Solo
Merlin
Merlin
Oönõ
Merlin
Level 144
God Stats
0W - 5L
1,197 SR
Queue Stats
159W - 190L
1,498 Elo+
Solo
Team Averages
Level 107
1,294 SR
1,534 Elo+

VS

Team Averages
Level 133
1,576 SR
1,565 Elo+
Horus
Horus
Ablativa
Horus
Level 129
God Stats
2W - 1L
1,247 SR
Queue Stats
248W - 241L
1,537 Elo+
Solo
Janus
Janus
KakashiHatake9
Janus
Level 153
God Stats
3W - 0L
1,532 SR
Queue Stats
47W - 48L
1,596 Elo+
Solo
Khepri
Khepri
Nedalekii
Khepri
Level 141
God Stats
1W - 0L
1,593 SR
Queue Stats
137W - 124L
1,533 Elo+
Solo
Ah Puch
Ah Puch
Psychonaut25
Ah Puch
Level 128
God Stats
14W - 5L
1,651 SR
Queue Stats
403W - 378L
1,582 Elo+
Solo
Neith
Neith
Tigerltmk
Neith
Level 115
God Stats
12W - 3L
1,860 SR
Queue Stats
274W - 273L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DBune_17_
Osiris
14
1 / 7 / 6
8,402
560
13,010
19,604
11,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
DeVaJuKul
Anubis
19
6 / 6 / 6
10,793
720
19,674
18,853
11,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
GRLoRz
Raijin
17
2 / 4 / 6
9,927
662
15,671
10,913
4,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Mevolent19
Bacchus
15
1 / 6 / 10
8,967
598
9,062
18,504
22,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Oönõ
Merlin
15
3 / 6 / 6
9,227
615
21,786
13,508
5,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ablativa
Horus
18
9 / 1 / 15
11,387
759
8,037
23,281
27,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
5 / 3 / 17
12,167
811
20,048
11,989
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Nedalekii
Khepri
16
3 / 4 / 21
10,557
704
7,390
23,402
28,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Psychonaut25
Ah Puch
18
4 / 4 / 9
11,084
739
20,505
15,574
7,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Tigerltmk
Neith
19
8 / 1 / 18
11,714
781
16,096
22,029
14,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
13
Kills
29
29
Deaths
13
34
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Horus
Ablativa
Horus
9
1
15
16.5
L
Osiris
DBune_17_
Osiris
1
7
6
0.57
L
Anubis
DeVaJuKul
Anubis
6
6
6
1.5
L
Raijin
GRLoRz
Raijin
2
4
6
1.25
W
5
3
17
4.5
L
Bacchus
Mevolent19
Bacchus
1
6
10
1
W
Khepri
Nedalekii
Khepri
3
4
21
3.38
L
Merlin
Oönõ
Merlin
3
6
6
1
W
Ah Puch
Psychonaut25
Ah Puch
4
4
9
2.13
W
Neith
Tigerltmk
Neith
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,203
Damage
72,076
81,382
Taken
96,275
56,109
Mitigated
83,321
26,419
Healing
59,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ablativa
Horus
8,037
3,502
13,774
13,487
23,281
27,339
470
14,534
8,747
0
11,286
L
Osiris
DBune_17_
Osiris
13,010
4,752
2,842
3,725
19,604
11,139
0
10,299
9,110
0
18,565
L
Anubis
DeVaJuKul
Anubis
19,674
1,278
1,741
6,782
18,853
11,928
0
13,389
5,395
44,144
0
L
Raijin
GRLoRz
Raijin
15,671
1,329
1,864
1,230
10,913
4,817
0
7,348
3,515
31,163
0
W
20,048
316
3,772
3,504
11,989
5,551
1,499
8,566
3,423
41,720
0
L
Bacchus
Mevolent19
Bacchus
9,062
646
2,182
1,504
18,504
22,480
0
9,686
8,593
17,403
0
W
Khepri
Nedalekii
Khepri
7,390
848
3,413
4,656
23,402
28,748
236
13,697
9,705
12,355
0
L
Merlin
Oönõ
Merlin
21,786
427
2,435
2,114
13,508
5,745
0
7,221
6,218
35,210
0
W
Ah Puch
Psychonaut25
Ah Puch
20,505
689
2,477
3,905
15,574
7,518
730
11,383
4,191
43,955
0
W
Neith
Tigerltmk
Neith
16,096
6,832
1,921
8,275
22,029
14,165
2,883
18,013
4,016
0
31,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,316
Gold Earned
56,909
158
Minions Killed
151
0
Camps Cleared
0
1,204,227
Distance Traveled
1,478,286
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,387
759
10
1
0
311,486
4
L
Osiris
8,402
560
13
1
0
242,988
2
L
Anubis
10,793
720
60
4
0
230,780
2
L
Raijin
9,927
662
38
3
0
246,895
0
W
Janus
12,167
811
47
3
0
306,726
3
L
Bacchus
8,967
598
23
2
0
270,200
1
W
Khepri
10,557
704
9
1
0
267,853
2
L
Merlin
9,227
615
24
2
0
213,364
0
W
Ah Puch
11,084
739
55
4
0
268,888
0
W
Neith
11,714
781
30
2
0
323,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role