Player Matchup

Medusa
Medusa
Gold IV
CriticalHope
Medusa
Gold IV
Level 124
God Stats
0W - 3L
1,330 SR
Queue Stats
51W - 61L
1,587 MMR
Party 1
Xing Tian
Xing Tian
Gold III
GodsOfDarkness
Xing Tian
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold IV
REDm1try
Vamana
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,443 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,610 SR
1,531 MMR
Scylla
Scylla
Gold I
Fistyk
Scylla
Gold I
Level 148
God Stats
117W - 115L
1,455 SR
Queue Stats
1,070W - 1,183L
1,346 MMR
Solo
Fenrir
Fenrir
Gold IV
SmiteBestKiller
Fenrir
Gold IV
Level 47
God Stats
11W - 0L
1,874 SR
Queue Stats
17W - 3L
1,748 MMR
Party 2
Ganesha
Ganesha
Silver I
UrkeTheBeast
Ganesha
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 8 / 1
8,669
578
12,684
14,951
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Xing Tian
GodsOfDarkness
Xing Tian
11
2 / 5 / 2
9,496
633
12,829
17,036
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
REDm1try
Vamana
12
0 / 6 / 4
8,764
584
8,747
14,757
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuAphroditeSobekThothPersephone

VS

Bans
Ne ZhaDanzaburouNoxCupidRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fistyk
Scylla
15
11 / 0 / 6
11,600
773
16,487
9,117
4,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 1 / 11
11,800
787
11,944
15,840
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
UrkeTheBeast
Ganesha
13
0 / 3 / 18
10,637
709
11,492
19,934
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
19
19
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
1
0.31
W
Scylla
Fistyk
Scylla
11
0
6
14
L
Xing Tian
GodsOfDarkness
Xing Tian
2
5
2
0.6
L
Vamana
REDm1try
Vamana
0
6
4
0.33
W
8
1
11
13.5
W
Ganesha
UrkeTheBeast
Ganesha
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
39,923
46,744
Taken
44,891
24,577
Mitigated
42,843
6,347
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,684
5,215
0
2,525
14,951
5,311
189
7,605
7,346
0
43,829
W
Scylla
Fistyk
Scylla
16,487
2,522
0
5,877
9,117
4,019
1,752
2,135
6,832
58,318
0
L
Xing Tian
GodsOfDarkness
Xing Tian
12,829
529
0
966
17,036
9,529
0
10,770
6,062
26,168
0
L
Vamana
REDm1try
Vamana
8,747
4,400
0
2,856
14,757
9,737
81
9,925
4,832
0
35,252
W
11,944
3,477
0
5,813
15,840
17,609
368
5,665
9,929
183
33,998
W
Ganesha
UrkeTheBeast
Ganesha
11,492
1,000
0
3,560
19,934
21,215
0
6,055
13,654
35,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
34,037
146
Minions Killed
163
0
Camps Cleared
0
747,191
Distance Traveled
804,842
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,669
578
71
5
0
240,269
3
W
Scylla
11,600
773
94
6
0
278,653
6
L
Xing Tian
9,496
633
27
2
0
260,848
0
L
Vamana
8,764
584
48
3
0
246,074
2
W
Fenrir
11,800
787
59
4
0
282,590
0
W
Ganesha
10,637
709
10
1
0
243,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role