Player Matchup

Hel
Hel
Prodenc-s
Hel
Level 5
God Stats
4W - 3L
1,251 SR
Queue Stats
4W - 5L
1,045 Elo+
Party 1
Zeus
Zeus
ProfessorWhimsy
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
dorcascavani
Hera
Level 21
God Stats
39W - 48L
1,479 SR
Queue Stats
43W - 58L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
gwencavani
Nu Wa
Level 66
God Stats
58W - 60L
1,405 SR
Queue Stats
219W - 272L
1,428 Elo+
Party 1
Nike
Nike
icecavani
Nike
Level 80
God Stats
8W - 8L
1,611 SR
Queue Stats
799W - 799L
1,523 Elo+
Party 1
Team Averages
Level 42
1,449 SR
1,379 Elo+

VS

Team Averages
Level 72
1,534 SR
1,430 Elo+
Izanami
Izanami
Bat9_Damir19090
Izanami
Level 39
God Stats
12W - 10L
1,629 SR
Queue Stats
580W - 577L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Choupo_Momoo
Baron Samedi
Level 107
God Stats
15W - 15L
1,552 SR
Queue Stats
162W - 160L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Fabian4619
Kukulkan
Level 66
God Stats
9W - 7L
1,541 SR
Queue Stats
91W - 98L
1,399 Elo+
Solo
Nemesis
Nemesis
jakadu
Nemesis
Level 102
God Stats
12W - 12L
1,403 SR
Queue Stats
122W - 137L
1,360 Elo+
Solo
Osiris
Osiris
sxmiiir
Osiris
Level 47
God Stats
5W - 5L
1,546 SR
Queue Stats
82W - 86L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
5,566
398
3,346
9,844
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 3 / 1
6,613
472
4,388
4,871
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 6 / 2
5,723
409
5,972
9,129
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
11
3 / 6 / 2
7,240
517
8,175
10,106
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
2 / 4 / 3
6,528
466
6,298
12,602
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
9,449
675
14,161
14,065
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Choupo_Momoo
Baron Samedi
12
4 / 3 / 8
8,300
593
8,544
11,435
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Fabian4619
Kukulkan
13
5 / 3 / 4
7,863
562
5,217
6,208
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
jakadu
Nemesis
13
4 / 0 / 4
7,939
567
3,799
6,669
2,395
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
sxmiiir
Osiris
15
4 / 0 / 2
8,745
625
4,758
10,609
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
27
27
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
Baron Samedi
Choupo_Momoo
Baron Samedi
4
3
8
2.67
W
Kukulkan
Fabian4619
Kukulkan
5
3
4
2.33
L
0
8
4
0.25
L
1
3
1
0.5
L
2
6
2
0.5
L
Nu Wa
3
6
2
0.67
L
Nike
2
4
3
0.88
W
Nemesis
jakadu
Nemesis
4
0
4
6
W
Osiris
sxmiiir
Osiris
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,179
Damage
36,479
46,552
Taken
48,986
13,218
Mitigated
20,259
9,617
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,161
9,106
0
6,412
14,065
4,691
4,054
7,686
5,684
0
67,107
W
Baron Samedi
Choupo_Momoo
Baron Samedi
8,544
826
1,493
5,323
11,435
5,589
923
4,844
6,052
30,668
0
W
Kukulkan
Fabian4619
Kukulkan
5,217
366
0
0
6,208
1,993
260
2,929
3,051
35,214
0
L
3,346
753
1,440
1,889
9,844
2,425
853
2,518
7,326
15,821
0
L
4,388
634
0
344
4,871
1,364
0
909
3,962
29,170
0
L
5,972
1,515
0
1,750
9,129
2,078
62
1,927
7,202
24,414
0
L
Nu Wa
8,175
1,409
195
1,706
10,106
3,241
989
5,598
4,508
35,510
0
L
Nike
6,298
1,162
0
2,293
12,602
4,110
0
2,809
9,793
0
36,794
W
Nemesis
jakadu
Nemesis
3,799
1,649
0
1,051
6,669
2,395
0
1,720
4,798
0
44,141
W
Osiris
sxmiiir
Osiris
4,758
1,881
0
7,626
10,609
5,591
1,881
3,003
7,520
0
46,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
42,296
271
Minions Killed
403
0
Camps Cleared
0
1,174,993
Distance Traveled
1,295,343
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,449
675
125
9
0
220,815
1
W
Baron Samedi
8,300
593
39
3
0
262,751
6
W
Kukulkan
7,863
562
65
5
0
268,500
1
L
Hel
5,566
398
26
2
0
211,438
1
L
Zeus
6,613
472
60
4
0
276,018
1
L
Hera
5,723
409
49
4
0
200,009
2
L
Nu Wa
7,240
517
67
5
0
238,030
1
L
Nike
6,528
466
69
5
0
249,498
3
W
Nemesis
7,939
567
83
6
0
319,774
2
W
Osiris
8,745
625
91
7
0
223,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role