Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Amaym0nic
Kumbhakarna
Gold V
Level 49
God Stats
5W - 4L
1,479 SR
Queue Stats
5W - 5L
1,659 MMR
Solo
Cupid
Cupid
Gold II
Frodo-Teebeutlin
Cupid
Gold II
Level 108
God Stats
15W - 7L
1,877 SR
Queue Stats
551W - 538L
1,655 MMR
Solo
Vamana
Vamana
Gold II
PalmTopTiger2
Vamana
Gold II
Level 83
God Stats
0W - 3L
1,358 SR
Queue Stats
469W - 467L
1,645 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
Tsumikii Miniwa
Tsukuyomi
Gold I
Level 147
God Stats
145W - 114L
1,635 SR
Queue Stats
682W - 678L
1,655 MMR
Party 2
Vulcan
Vulcan
Gold I
saimonlebon_
Vulcan
Gold I
Level 147
God Stats
6W - 2L
1,775 SR
Queue Stats
774W - 759L
1,655 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,625 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,518 SR
1,661 MMR
Ao Kuang
Ao Kuang
Platinum IV
CalJones147
Ao Kuang
Platinum IV
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
376W - 375L
1,653 MMR
Solo
Khepri
Khepri
Gold I
FinalGofioman
Khepri
Gold I
Level 155
God Stats
9W - 6L
1,680 SR
Queue Stats
113W - 99L
1,770 MMR
Party 1
Poseidon
Poseidon
Gold II
Oliver9494
Poseidon
Gold II
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 148L
1,625 MMR
Party 1
Guan Yu
Guan Yu
Gold I
alex_kidd__9
Guan Yu
Gold I
Level 87
God Stats
42W - 40L
1,585 SR
Queue Stats
818W - 827L
1,627 MMR
Solo
Chiron
Chiron
Silver I
k3mgu
Chiron
Silver I
Level 147
God Stats
1W - 2L
1,326 SR
Queue Stats
70W - 62L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Amaym0nic
Kumbhakarna
12
0 / 6 / 0
8,117
406
2,174
15,944
10,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 0
8,326
416
6,792
17,535
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 0
8,507
425
8,320
16,621
13,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Tsumikii Miniwa
Tsukuyomi
15
0 / 7 / 3
9,086
454
10,371
13,407
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
15
3 / 5 / 0
9,184
459
13,311
10,362
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetDanzaburouScyllaNemesisJanus

VS

Bans
Nu WaDiscordiaKing ArthurPersephoneMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CalJones147
Ao Kuang
18
5 / 1 / 9
12,150
608
10,826
17,560
8,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 13
12,073
604
6,031
21,268
30,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Oliver9494
Poseidon
18
7 / 2 / 9
12,381
619
11,297
8,501
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
alex_kidd__9
Guan Yu
18
8 / 0 / 6
12,595
630
8,845
22,476
29,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
k3mgu
Chiron
19
2 / 0 / 7
12,803
640
18,881
13,448
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
3
Kills
25
25
Deaths
3
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Amaym0nic
Kumbhakarna
0
6
0
0
W
Ao Kuang
CalJones147
Ao Kuang
5
1
9
9.5
W
3
0
13
9.5
L
0
3
0
0
W
Poseidon
Oliver9494
Poseidon
7
2
9
5.75
L
0
4
0
0
L
Tsukuyomi
Tsumikii Miniwa
Tsukuyomi
0
7
3
0.21
W
Guan Yu
alex_kidd__9
Guan Yu
8
0
6
11
W
Chiron
k3mgu
Chiron
2
0
7
5.5
L
Vulcan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
55,880
73,869
Taken
83,253
39,257
Mitigated
79,910
17,282
Healing
44,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Amaym0nic
Kumbhakarna
2,174
118
0
1,696
15,944
10,489
0
5,077
10,755
33,654
0
W
Ao Kuang
CalJones147
Ao Kuang
10,826
1,825
0
7,003
17,560
8,400
285
3,138
14,232
85,000
0
W
6,031
592
0
7,595
21,268
30,620
865
5,666
15,151
39,525
0
L
6,792
2,496
826
7,569
17,535
6,016
0
4,225
13,156
0
61,907
W
Poseidon
Oliver9494
Poseidon
11,297
1,451
845
2,457
8,501
3,883
3,554
2,674
5,706
68,273
0
L
8,320
2,667
0
3,908
16,621
13,087
1,208
5,114
11,395
348
53,676
L
Tsukuyomi
Tsumikii Miniwa
Tsukuyomi
10,371
2,543
0
2,251
13,407
5,566
0
7,932
5,329
0
65,058
W
Guan Yu
alex_kidd__9
Guan Yu
8,845
1,334
3,758
10,474
22,476
29,958
3,661
3,377
17,909
0
69,746
W
Chiron
k3mgu
Chiron
18,881
8,952
2,036
10,225
13,448
7,049
8,914
2,358
11,052
0
123,115
L
Vulcan
13,311
2,859
0
1,032
10,362
4,099
0
5,367
4,795
63,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
62,002
531
Minions Killed
595
0
Camps Cleared
0
1,840,136
Distance Traveled
1,978,553
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,117
406
60
3
0
349,586
4
W
Ao Kuang
12,150
608
111
6
0
415,598
5
W
Khepri
12,073
604
53
3
0
411,566
7
L
Cupid
8,326
416
107
5
0
339,514
7
W
Poseidon
12,381
619
141
7
0
406,311
5
L
Vamana
8,507
425
118
6
0
356,077
0
L
Tsukuyomi
9,086
454
111
6
0
404,827
5
W
Guan Yu
12,595
630
116
6
0
394,668
4
W
Chiron
12,803
640
174
9
0
350,410
4
L
Vulcan
9,184
459
135
7
0
390,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role