Player Matchup

Anhur
Anhur
KingPJE96
Anhur
Level 42
God Stats
2W - 6L
1,325 SR
Queue Stats
19W - 24L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
SSupremeQuality
Zhong Kui
Level 142
God Stats
2W - 0L
1,918 SR
Queue Stats
29W - 16L
1,882 Elo+
Party 1
Cupid
Cupid
TheSodaDrinker
Cupid
Level 7
God Stats
15W - 7L
1,796 SR
Queue Stats
28W - 22L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Varagarde
Cthulhu
Level 121
God Stats
2W - 3L
1,479 SR
Queue Stats
151W - 140L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
oCrissCross
Ah Puch
Level 158
God Stats
12W - 7L
1,490 SR
Queue Stats
759W - 598L
1,651 Elo+
Party 1
Team Averages
Level 94
1,602 SR
1,631 Elo+

VS

Team Averages
Level 42
1,472 SR
1,399 Elo+
Kukulkan
Kukulkan
ChiangHC
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Sylvanus
Sylvanus
DrowsyRaven96
Sylvanus
Level 46
God Stats
8W - 12L
1,356 SR
Queue Stats
182W - 215L
1,448 Elo+
Solo
Artemis
Artemis
HONDACRXVTECk24
Artemis
Level 43
God Stats
7W - 7L
1,504 SR
Queue Stats
220W - 249L
1,435 Elo+
Solo
Skadi
Skadi
KibaSaise
Skadi
Level 35
God Stats
4W - 10L
1,500 SR
Queue Stats
76W - 111L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
OutkastKam
Sun Wukong
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 127L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KingPJE96
Anhur
19
4 / 0 / 23
11,772
1,070
11,665
10,892
3,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
SSupremeQuality
Zhong Kui
18
8 / 4 / 19
11,022
1,002
27,508
18,125
12,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 2 / 11
11,586
1,053
13,693
9,817
3,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Varagarde
Cthulhu
18
9 / 2 / 19
13,227
1,202
19,099
10,981
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
oCrissCross
Ah Puch
20
14 / 2 / 12
14,562
1,324
43,847
9,017
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiangHC
Kukulkan
15
0 / 13 / 2
9,130
830
1,756
23,039
7,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DrowsyRaven96
Sylvanus
17
3 / 9 / 5
10,935
994
7,808
34,225
25,133
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 7 / 5
10,777
980
16,597
16,391
5,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
KibaSaise
Skadi
16
2 / 11 / 4
10,681
971
11,626
25,634
9,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
OutkastKam
Sun Wukong
17
2 / 4 / 8
11,439
1,040
14,496
25,833
25,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
43
Kills
10
10
Deaths
44
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChiangHC
Kukulkan
0
13
2
0.08
L
Sylvanus
DrowsyRaven96
Sylvanus
3
9
5
0.61
L
3
7
5
0.79
L
Skadi
KibaSaise
Skadi
2
11
4
0.36
W
Anhur
KingPJE96
Anhur
4
0
23
15.5
L
Sun Wukong
OutkastKam
Sun Wukong
2
4
8
1.5
W
Zhong Kui
SSupremeQuality
Zhong Kui
8
4
19
4.38
W
8
2
11
6.75
W
Cthulhu
Varagarde
Cthulhu
9
2
19
9.25
W
Ah Puch
oCrissCross
Ah Puch
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,812
Damage
52,283
58,832
Taken
125,122
35,266
Mitigated
72,829
17,836
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChiangHC
Kukulkan
1,756
1,294
0
84
23,039
7,626
0
16,359
6,680
7,778
0
L
Sylvanus
DrowsyRaven96
Sylvanus
7,808
2,533
5,638
5,050
34,225
25,133
0
24,985
9,240
23,369
0
L
16,597
7,676
0
636
16,391
5,601
0
12,968
3,423
0
22,609
L
Skadi
KibaSaise
Skadi
11,626
5,840
1,321
745
25,634
9,033
0
18,871
6,763
0
45,110
W
Anhur
KingPJE96
Anhur
11,665
9,132
730
3,811
10,892
3,983
0
2,733
8,034
0
26,719
L
Sun Wukong
OutkastKam
Sun Wukong
14,496
2,061
0
1,454
25,833
25,436
0
17,271
8,562
365
38,438
W
Zhong Kui
SSupremeQuality
Zhong Kui
27,508
9,161
0
8,420
18,125
12,155
0
3,925
14,050
38,849
0
W
13,693
6,397
178
2,755
9,817
3,913
0
1,508
8,134
0
33,721
W
Cthulhu
Varagarde
Cthulhu
19,099
1,192
68
781
10,981
11,469
0
998
9,783
29,029
0
W
Ah Puch
oCrissCross
Ah Puch
43,847
1,360
0
1,093
9,017
3,746
0
765
8,152
87,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,169
Gold Earned
52,962
235
Minions Killed
196
12
Camps Cleared
4
931,475
Distance Traveled
815,612
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,130
830
14
1
1
147,290
1
L
Sylvanus
10,935
994
40
4
1
167,103
0
L
Artemis
10,777
980
18
2
0
138,152
1
L
Skadi
10,681
971
67
6
2
154,040
0
W
Anhur
11,772
1,070
44
4
0
201,996
1
L
Sun Wukong
11,439
1,040
57
5
0
209,027
0
W
Zhong Kui
11,022
1,002
36
3
1
148,046
0
W
Cupid
11,586
1,053
42
4
3
173,398
0
W
Cthulhu
13,227
1,202
23
2
0
200,915
0
W
Ah Puch
14,562
1,324
90
8
8
207,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role