Player Matchup

Yemoja
Yemoja
Bibleet
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 201L
1,502 Elo+
Party 2
Thanatos
Thanatos
BoliMnieGdySikam
Thanatos
Level 47
God Stats
3W - 2L
1,686 SR
Queue Stats
29W - 27L
1,604 Elo+
Solo
Hel
Hel
Kjeldoran
Hel
Level 52
God Stats
10W - 12L
1,121 SR
Queue Stats
224W - 207L
1,517 Elo+
Party 2
Vamana
Vamana
RushingWater213
Vamana
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Tourius
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Party 2
Team Averages
Level 53
1,461 SR
1,524 Elo+

VS

Team Averages
Level 64
1,362 SR
1,474 Elo+
Tiamat
Tiamat
ChaosFFS
Tiamat
Level 56
God Stats
1W - 5L
1,408 SR
Queue Stats
54W - 53L
1,509 Elo+
Party 1
Hercules
Hercules
GotBlackedOut
Hercules
Level 28
God Stats
2W - 0L
1,128 SR
Queue Stats
62W - 58L
1,528 Elo+
Party 1
Khepri
Khepri
ISupportI
Khepri
Level 48
God Stats
29W - 19L
1,357 SR
Queue Stats
122W - 139L
1,300 Elo+
Party 3
Skadi
Skadi
Leavael
Skadi
Level 34
God Stats
21W - 19L
1,390 SR
Queue Stats
100W - 125L
1,455 Elo+
Solo
Ra
Ra
ValikX3
Ra
Level 152
God Stats
15W - 7L
1,524 SR
Queue Stats
448W - 383L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bibleet
Yemoja
17
0 / 6 / 10
10,360
942
9,392
26,743
24,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
6 / 10 / 4
12,060
1,096
15,226
25,045
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 8 / 9
11,034
1,003
12,272
22,335
10,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 5
11,091
1,008
19,253
34,912
31,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Artemis
Tourius
Artemis
16
2 / 12 / 4
10,690
972
9,689
19,847
10,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChaosFFS
Tiamat
19
12 / 2 / 21
13,067
1,188
31,698
12,731
15,382
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
GotBlackedOut
Hercules
18
10 / 3 / 17
12,516
1,138
20,150
16,144
12,441
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
ISupportI
Khepri
19
0 / 3 / 28
12,213
1,110
8,784
14,522
17,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Leavael
Skadi
18
2 / 5 / 25
11,528
1,048
14,898
12,970
5,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
19 / 1 / 17
16,274
1,479
44,248
12,561
7,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
151
14
Kills
43
43
Deaths
14
32
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bibleet
Yemoja
0
6
10
0.83
L
6
10
4
0.8
W
Tiamat
ChaosFFS
Tiamat
12
2
21
11.25
W
Hercules
GotBlackedOut
Hercules
10
3
17
6.17
W
Khepri
ISupportI
Khepri
0
3
28
4.67
L
2
8
9
0.81
W
Skadi
Leavael
Skadi
2
5
25
2.9
L
4
7
5
0.93
L
Artemis
Tourius
Artemis
2
12
4
0.33
W
19
1
17
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,832
Damage
119,778
128,882
Taken
68,928
88,323
Mitigated
58,350
32,468
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bibleet
Yemoja
9,392
2,199
3,818
1,589
26,743
24,666
0
17,951
8,792
20,473
0
L
15,226
2,930
0
6,278
25,045
10,950
0
16,582
8,463
0
25,415
W
Tiamat
ChaosFFS
Tiamat
31,698
2,487
0
2,266
12,731
15,382
0
4,322
8,294
39,924
0
W
Hercules
GotBlackedOut
Hercules
20,150
7,954
0
1,991
16,144
12,441
0
4,815
11,179
0
29,897
W
Khepri
ISupportI
Khepri
8,784
634
0
636
14,522
17,300
0
5,208
9,239
19,540
0
L
12,272
944
9,110
7,446
22,335
10,758
0
15,363
6,972
36,116
0
W
Skadi
Leavael
Skadi
14,898
6,631
1,851
2,572
12,970
5,853
0
2,908
9,844
0
30,400
L
19,253
9,355
0
4,227
34,912
31,566
0
21,293
13,619
539
38,971
L
Artemis
Tourius
Artemis
9,689
5,406
0
0
19,847
10,383
0
13,541
6,306
0
21,904
W
44,248
1,437
6,186
4,231
12,561
7,374
0
4,944
7,492
83,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,235
Gold Earned
65,598
159
Minions Killed
198
3
Camps Cleared
8
1,040,165
Distance Traveled
1,094,091
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,360
942
18
2
2
195,882
0
L
Thanatos
12,060
1,096
22
2
0
229,462
0
W
Tiamat
13,067
1,188
15
1
2
237,690
1
W
Hercules
12,516
1,138
23
2
0
206,174
1
W
Khepri
12,213
1,110
30
3
0
220,324
0
L
Hel
11,034
1,003
63
6
0
232,257
1
W
Skadi
11,528
1,048
28
3
4
156,309
0
L
Vamana
11,091
1,008
39
4
1
223,844
0
L
Artemis
10,690
972
17
2
0
158,720
3
W
Ra
16,274
1,479
102
9
2
273,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role