Player Matchup

Ares
Ares
Bronze III
GenesisJanho
Ares
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,363 MMR
Solo
Izanami
Izanami
Gold IV
Satkar
Izanami
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Styxxian
Kuzenbo
Gold V
Level 68
God Stats
29W - 23L
1,381 SR
Queue Stats
155W - 160L
1,364 MMR
Solo
Bastet
Bastet
Silver II
Xabrin
Bastet
Silver II
Level 146
God Stats
4W - 8L
1,516 SR
Queue Stats
38W - 43L
1,378 MMR
Solo
Fenrir
Fenrir
Silver I
nenshik
Fenrir
Silver I
Level 145
God Stats
4W - 6L
1,530 SR
Queue Stats
103W - 121L
1,376 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,485 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,577 SR
1,364 MMR
Hun Batz
Hun Batz
Gold IV
Bundlebee
Hun Batz
Gold IV
Level 157
God Stats
12W - 11L
1,608 SR
Queue Stats
115W - 115L
1,391 MMR
Solo
Achilles
Achilles
Gold IV
InheritedToe561
Achilles
Gold IV
Level 145
God Stats
9W - 5L
1,728 SR
Queue Stats
211W - 215L
1,393 MMR
Solo
Cupid
Cupid
Gold V
KyawaiX
Cupid
Gold V
Level 136
God Stats
12W - 8L
1,534 SR
Queue Stats
82W - 85L
1,344 MMR
Solo
Athena
Athena
Silver II
Winghamboy42
Athena
Silver II
Level 147
God Stats
7W - 2L
1,836 SR
Queue Stats
177W - 174L
1,374 MMR
Solo
Discordia
Discordia
Silver IV
meppiekiller01
Discordia
Silver IV
Level 109
God Stats
1W - 1L
1,178 SR
Queue Stats
19W - 18L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,974
374
7,745
18,329
18,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Satkar
Izanami
20
3 / 6 / 4
12,710
530
19,462
19,866
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Styxxian
Kuzenbo
17
3 / 2 / 8
11,690
487
7,821
17,381
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Xabrin
Bastet
15
2 / 7 / 2
9,558
398
10,157
18,600
8,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
nenshik
Fenrir
19
6 / 4 / 0
11,899
496
10,169
19,495
8,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Nu WaAo KuangDanzaburouPersephoneSet

VS

Bans
ApolloJanusScyllaHou YiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bundlebee
Hun Batz
20
9 / 3 / 9
13,651
569
13,690
13,989
8,390
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
3 / 1 / 4
13,506
563
16,074
25,080
24,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cupid
KyawaiX
Cupid
20
4 / 2 / 7
13,448
560
13,999
18,402
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
17
3 / 5 / 11
11,973
499
9,126
18,918
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
meppiekiller01
Discordia
18
3 / 4 / 7
12,555
523
7,433
9,680
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
15
Kills
22
22
Deaths
15
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bundlebee
Hun Batz
9
3
9
4.5
L
1
3
1
0.5
W
Achilles
3
1
4
5
W
Cupid
KyawaiX
Cupid
4
2
7
3.75
L
Izanami
Satkar
Izanami
3
6
4
0.83
L
Kuzenbo
Styxxian
Kuzenbo
3
2
8
3.5
W
Athena
3
5
11
1.7
L
Bastet
Xabrin
Bastet
2
7
2
0.43
W
Discordia
meppiekiller01
Discordia
3
4
7
1.63
L
Fenrir
nenshik
Fenrir
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
60,322
93,671
Taken
86,069
65,325
Mitigated
58,863
27,095
Healing
30,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bundlebee
Hun Batz
13,690
4,440
0
5,481
13,989
8,390
0
1,913
12,076
0
107,295
L
7,745
436
0
4,764
18,329
18,085
288
2,797
15,437
35,148
0
W
Achilles
16,074
4,775
0
9,097
25,080
24,840
1,773
7,629
17,451
0
90,764
W
Cupid
KyawaiX
Cupid
13,999
8,657
664
11,559
18,402
6,413
4,380
2,191
16,211
0
104,935
L
Izanami
Satkar
Izanami
19,462
12,475
0
7,330
19,866
9,826
2,269
4,875
14,923
0
123,986
L
Kuzenbo
Styxxian
Kuzenbo
7,821
3,401
0
4,769
17,381
19,793
107
2,088
15,151
58,397
0
W
Athena
9,126
3,445
0
1,844
18,918
15,869
223
4,059
14,859
44,323
0
L
Bastet
Xabrin
Bastet
10,157
2,091
0
2,596
18,600
8,999
944
4,958
13,264
0
51,174
W
Discordia
meppiekiller01
Discordia
7,433
1,019
114
2,145
9,680
3,351
985
1,239
8,441
72,496
0
L
Fenrir
nenshik
Fenrir
10,169
2,116
0
7,636
19,495
8,622
68
1,585
17,904
0
96,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
65,133
589
Minions Killed
696
0
Camps Cleared
0
2,188,655
Distance Traveled
2,391,117
32
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,651
569
147
6
0
510,422
8
L
Ares
8,974
374
53
2
0
391,803
4
W
Achilles
13,506
563
183
8
0
439,536
10
W
Cupid
13,448
560
159
7
0
471,434
13
L
Izanami
12,710
530
229
10
0
367,433
7
L
Kuzenbo
11,690
487
72
3
0
501,040
5
W
Athena
11,973
499
59
2
0
523,964
9
L
Bastet
9,558
398
91
4
0
484,342
14
W
Discordia
12,555
523
148
6
0
445,761
7
L
Fenrir
11,899
496
144
6
0
444,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role