Player Matchup

Xbalanque
Xbalanque
Silver I
KhepriçkLamar
Xbalanque
Silver I
Level 142
God Stats
1W - 2L
1,523 SR
Queue Stats
57W - 58L
1,448 MMR
Solo
Bellona
Bellona
Bronze III
RealGMC
Bellona
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
hemulihemmot
Xing Tian
Gold V
Level 70
God Stats
15W - 14L
1,637 SR
Queue Stats
235W - 230L
1,419 MMR
Solo
Vulcan
Vulcan
Silver I
一白衣一
Vulcan
Silver I
Level 97
God Stats
4W - 2L
1,254 SR
Queue Stats
73W - 66L
1,315 MMR
Party 1
Bakasura
Bakasura
Bronze III
克里斯蒂娜づAurora
Bakasura
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,483 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,479 SR
1,438 MMR
Kuzenbo
Kuzenbo
Gold V
forshow8
Kuzenbo
Gold V
Level 109
God Stats
3W - 2L
1,374 SR
Queue Stats
575W - 579L
1,426 MMR
Solo
Artemis
Artemis
Gold II
miccc23
Artemis
Gold II
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
427W - 439L
1,418 MMR
Solo
Guan Yu
Guan Yu
Gold III
rjuk
Guan Yu
Gold III
Level 157
God Stats
4W - 3L
1,335 SR
Queue Stats
295W - 275L
1,414 MMR
Solo
Aphrodite
Aphrodite
Gold V
文雎儿vickie
Aphrodite
Gold V
Level 149
God Stats
8W - 4L
1,684 SR
Queue Stats
23W - 24L
1,435 MMR
Party 2
Janus
Janus
Bronze III
狂热可乐
Janus
Bronze III
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 10L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KhepriçkLamar
Xbalanque
19
1 / 5 / 2
12,212
470
17,814
19,402
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
RealGMC
Bellona
18
1 / 7 / 1
11,635
448
9,854
24,931
16,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
hemulihemmot
Xing Tian
17
3 / 1 / 2
11,578
445
12,955
20,875
23,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
19
1 / 7 / 2
12,018
462
13,926
13,734
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 4 / 3
13,143
506
10,402
23,402
11,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
DanzaburouSetAh Muzen CabApolloPersephone

VS

Bans
The MorriganScyllaFenrirNu WaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
forshow8
Kuzenbo
18
0 / 1 / 14
12,236
471
7,735
26,037
35,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
miccc23
Artemis
20
6 / 4 / 2
14,976
576
17,631
19,470
8,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
rjuk
Guan Yu
20
5 / 1 / 6
14,536
559
20,340
27,624
45,097
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
文雎儿vickie
Aphrodite
20
6 / 0 / 7
13,532
520
12,004
19,892
10,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 1 / 6
15,509
597
19,196
15,133
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
24
24
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
KhepriçkLamar
Xbalanque
1
5
2
0.4
L
Bellona
RealGMC
Bellona
1
7
1
0.21
W
Kuzenbo
forshow8
Kuzenbo
0
1
14
7
L
Xing Tian
hemulihemmot
Xing Tian
3
1
2
4
W
Artemis
miccc23
Artemis
6
4
2
1.75
W
Guan Yu
rjuk
Guan Yu
5
1
6
8
L
Vulcan
1
7
2
0.29
L
1
4
3
0.63
W
Aphrodite
文雎儿vickie
Aphrodite
6
0
7
9.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,951
Damage
76,906
102,344
Taken
108,156
64,385
Mitigated
105,465
23,674
Healing
66,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
KhepriçkLamar
Xbalanque
17,814
10,659
0
6,098
19,402
8,157
2,099
4,367
14,930
0
112,825
L
Bellona
RealGMC
Bellona
9,854
4,372
0
8,052
24,931
16,008
0
9,150
14,426
0
66,987
W
Kuzenbo
forshow8
Kuzenbo
7,735
3,440
0
5,892
26,037
35,676
1,579
7,830
17,942
38,591
0
L
Xing Tian
hemulihemmot
Xing Tian
12,955
879
0
1,703
20,875
23,051
162
10,003
10,109
43,171
0
W
Artemis
miccc23
Artemis
17,631
8,067
0
7,205
19,470
8,124
1,802
4,679
14,434
1,736
117,757
W
Guan Yu
rjuk
Guan Yu
20,340
2,649
3,038
11,279
27,624
45,097
3,619
4,181
22,253
0
89,089
L
Vulcan
13,926
5,836
0
1,156
13,734
6,029
0
7,126
6,453
87,092
0
L
10,402
6,146
0
6,665
23,402
11,140
117
8,298
14,857
0
139,505
W
Aphrodite
文雎儿vickie
Aphrodite
12,004
436
16,521
15,776
19,892
10,440
3,652
5,617
13,778
97,311
0
W
19,196
879
0
6,962
15,133
6,128
2,686
4,574
10,139
158,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
70,789
774
Minions Killed
834
0
Camps Cleared
0
2,524,985
Distance Traveled
2,691,763
46
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,212
470
205
8
0
413,109
7
L
Bellona
11,635
448
148
6
0
467,975
7
W
Kuzenbo
12,236
471
41
2
0
538,543
2
L
Xing Tian
11,578
445
36
1
0
539,302
4
W
Artemis
14,976
576
191
7
0
413,824
11
W
Guan Yu
14,536
559
180
7
0
529,795
3
L
Vulcan
12,018
462
171
7
0
497,190
6
L
Bakasura
13,143
506
214
8
0
607,409
22
W
Aphrodite
13,532
520
170
7
0
526,684
11
W
Janus
15,509
597
252
10
0
682,917
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role