Player Matchup

Nemesis
Nemesis
Herahan
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,389 Elo+
Solo
Tyr
Tyr
Klaus2001
Tyr
Level 24
God Stats
31W - 45L
1,606 SR
Queue Stats
353W - 348L
1,553 Elo+
Solo
Raijin
Raijin
WindedCoyote892
Raijin
Level 18
God Stats
0W - 2L
1,261 SR
Queue Stats
32W - 29L
1,456 Elo+
Solo
Olorun
Olorun
kelakaa
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 448L
1,526 Elo+
Solo
Cthulhu
Cthulhu
leomon0808
Cthulhu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,485 Elo+

VS

Team Averages
Level 20
1,594 SR
1,534 Elo+
Sol
Sol
GPRF21
Sol
Level 27
God Stats
8W - 4L
1,708 SR
Queue Stats
144W - 163L
1,472 Elo+
Party 1
Izanami
Izanami
JuanRegis_
Izanami
Level 16
God Stats
34W - 26L
1,624 SR
Queue Stats
183W - 217L
1,460 Elo+
Solo
Arachne
Arachne
ZeX-_Maxi
Arachne
Level 14
God Stats
10W - 3L
1,616 SR
Queue Stats
31W - 27L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
fniasiffhuas
Baron Samedi
Level 22
God Stats
4W - 2L
1,523 SR
Queue Stats
121W - 63L
1,636 Elo+
Party 2
Olorun
Olorun
jaFoiTncHoje
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 31L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Herahan
Nemesis
8
0 / 4 / 0
4,689
469
3,278
7,403
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,408
541
3,593
5,667
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 0
4,856
486
1,882
5,681
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
kelakaa
Olorun
7
1 / 4 / 0
4,491
449
1,261
7,983
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
leomon0808
Cthulhu
5
0 / 2 / 1
4,309
431
1,180
3,120
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GPRF21
Sol
11
1 / 0 / 4
6,547
655
3,890
4,488
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JuanRegis_
Izanami
11
3 / 0 / 3
6,433
643
2,407
2,404
683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ZeX-_Maxi
Arachne
10
3 / 0 / 0
5,958
596
1,877
5,972
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
fniasiffhuas
Baron Samedi
11
6 / 1 / 1
6,833
683
7,174
5,461
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
11
1 / 0 / 0
6,520
652
3,780
5,700
1,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
GPRF21
Sol
1
0
4
3
L
Nemesis
Herahan
Nemesis
0
4
0
0
W
Izanami
JuanRegis_
Izanami
3
0
3
4.5
L
0
0
0
0
L
0
4
0
0
W
Arachne
ZeX-_Maxi
Arachne
3
0
0
3
W
Baron Samedi
fniasiffhuas
Baron Samedi
6
1
1
6.5
W
Olorun
1
0
0
1
L
Olorun
kelakaa
Olorun
1
4
0
0.25
L
Cthulhu
leomon0808
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,194
Damage
19,128
29,854
Taken
24,025
10,112
Mitigated
8,006
8,531
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
GPRF21
Sol
3,890
654
159
2,527
4,488
1,240
2,041
1,085
3,403
31,370
0
L
Nemesis
Herahan
Nemesis
3,278
1,660
0
1,716
7,403
2,162
0
2,610
4,663
0
21,684
W
Izanami
JuanRegis_
Izanami
2,407
1,767
99
99
2,404
683
2,193
1,318
1,086
0
25,217
L
3,593
150
0
1,787
5,667
2,942
0
3,227
2,426
0
28,663
L
1,882
34
0
980
5,681
1,602
0
2,442
3,003
20,946
0
W
Arachne
ZeX-_Maxi
Arachne
1,877
1,225
192
2,733
5,972
1,875
396
401
5,546
0
23,738
W
Baron Samedi
fniasiffhuas
Baron Samedi
7,174
394
305
2,253
5,461
2,250
462
1,519
3,942
38,525
0
W
Olorun
3,780
1,647
0
4,449
5,700
1,958
568
0
5,475
33,312
0
L
Olorun
kelakaa
Olorun
1,261
214
330
3,186
7,983
2,466
0
5,187
2,756
18,670
0
L
Cthulhu
leomon0808
Cthulhu
1,180
128
0
532
3,120
940
0
958
2,162
6,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
32,291
199
Minions Killed
307
0
Camps Cleared
0
897,494
Distance Traveled
1,024,469
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,547
655
71
7
0
206,192
1
L
Nemesis
4,689
469
40
4
0
193,917
0
W
Izanami
6,433
643
55
6
0
198,605
0
L
Tyr
5,408
541
75
8
0
213,355
1
L
Raijin
4,856
486
45
5
0
166,580
4
W
Arachne
5,958
596
57
6
0
250,770
0
W
Baron Samedi
6,833
683
63
6
0
214,673
1
W
Olorun
6,520
652
61
6
0
154,229
0
L
Olorun
4,491
449
28
3
0
181,125
1
L
Cthulhu
4,309
431
11
1
0
142,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role