Player Matchup

Tiamat
Tiamat
CrazyDiamond18
Tiamat
Level 27
God Stats
1W - 0L
1,627 SR
Queue Stats
9W - 2L
1,632 Elo+
Party 2
Tyr
Tyr
PhongZeus19
Tyr
Level 100
God Stats
1W - 0L
1,591 SR
Queue Stats
7W - 2L
1,364 Elo+
Party 2
Rama
Rama
RatteBlut560287
Rama
Level 128
God Stats
1W - 0L
1,293 SR
Queue Stats
10W - 3L
1,419 Elo+
Party 2
Team Averages
Level 85
1,504 SR
1,472 Elo+

VS

Team Averages
Level 24
1,336 SR
1,370 Elo+
Kumbhakarna
Kumbhakarna
Egazauras
Kumbhakarna
Level 25
God Stats
0W - 2L
1,008 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 1
Yemoja
Yemoja
Wand3reR
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,358 Elo+
Party 1
Merlin
Merlin
pang1a
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
9,502
679
5,177
7,046
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 10
9,688
692
8,012
9,399
6,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 5
10,858
776
12,657
11,246
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Egazauras
Kumbhakarna
11
0 / 6 / 1
7,672
548
3,140
13,192
8,211
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Wand3reR
Yemoja
10
0 / 3 / 1
7,594
542
4,979
12,510
5,334
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
pang1a
Merlin
12
1 / 4 / 0
8,443
603
7,692
6,949
2,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Kumbhakarna
Egazauras
Kumbhakarna
0
6
1
0.08
W
3
0
10
8
W
7
1
5
9.5
L
Yemoja
Wand3reR
Yemoja
0
3
1
0.17
L
Merlin
pang1a
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
15,811
27,691
Taken
32,651
14,353
Mitigated
15,808
16,629
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,177
744
0
3,504
7,046
3,665
617
4,480
2,566
30,504
0
L
Kumbhakarna
Egazauras
Kumbhakarna
3,140
174
886
1,081
13,192
8,211
0
1,657
11,535
14,172
0
W
8,012
859
0
5,260
9,399
6,792
778
4,729
4,670
0
33,939
W
12,657
9,964
0
7,865
11,246
3,896
1,933
7,037
4,209
0
82,395
L
Yemoja
Wand3reR
Yemoja
4,979
665
1,070
119
12,510
5,334
0
2,545
9,965
25,434
0
L
Merlin
pang1a
Merlin
7,692
731
0
1,244
6,949
2,263
0
1,046
5,903
37,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
23,709
214
Minions Killed
111
0
Camps Cleared
0
760,668
Distance Traveled
680,111
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,502
679
54
4
0
222,262
3
L
Kumbhakarna
7,672
548
28
2
0
235,287
0
W
Tyr
9,688
692
50
4
0
299,654
3
W
Rama
10,858
776
110
8
0
238,752
3
L
Yemoja
7,594
542
29
2
0
217,518
3
L
Merlin
8,443
603
54
4
0
227,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role