Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
PR Fearless
Thoth
Level 159
God Stats
17W - 9L
1,867 SR
Queue Stats
242W - 166L
1,737 Elo+
Party 2
Erlang Shen
Erlang Shen
xKoerperKlausx
Erlang Shen
Level 141
God Stats
3W - 2L
1,442 SR
Queue Stats
360W - 238L
1,702 Elo+
Party 2
Team Averages
Level 150
1,603 SR
1,646 Elo+

VS

Team Averages
Level 68
1,521 SR
1,404 Elo+
Nu Wa
Nu Wa
Cpt_Ningen
Nu Wa
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 199L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Maximus_12x
Cthulhu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,200 Elo+
Party 1
Fenrir
Fenrir
beefalo4
Fenrir
Level 45
God Stats
15W - 7L
1,562 SR
Queue Stats
201W - 226L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 5 / 6
9,081
757
5,654
9,511
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 3 / 3
9,738
812
12,456
7,164
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
xKoerperKlausx
Erlang Shen
12
3 / 4 / 9
8,723
727
10,855
12,272
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 5 / 4
7,423
619
4,764
8,920
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Maximus_12x
Cthulhu
11
4 / 3 / 7
9,179
765
8,965
12,447
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
beefalo4
Fenrir
11
8 / 6 / 2
9,807
817
10,650
13,248
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
12
12
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
5
6
1.4
L
Nu Wa
0
5
4
0.4
L
Cthulhu
Maximus_12x
Cthulhu
4
3
7
2.5
W
7
3
3
2.83
L
Fenrir
beefalo4
Fenrir
8
6
2
1.5
W
Erlang Shen
xKoerperKlausx
Erlang Shen
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
24,379
28,947
Taken
34,615
10,923
Mitigated
19,404
7,855
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,654
2,449
0
1,500
9,511
2,857
67
4,475
4,803
0
37,997
L
Nu Wa
4,764
1,020
0
1,757
8,920
2,443
0
3,614
5,098
27,597
0
L
Cthulhu
Maximus_12x
Cthulhu
8,965
760
162
1,209
12,447
9,701
0
4,107
8,124
20,177
0
W
12,456
684
0
1,295
7,164
2,162
478
3,107
3,853
51,487
0
L
Fenrir
beefalo4
Fenrir
10,650
1,486
0
989
13,248
7,260
22
4,029
8,909
0
17,469
W
Erlang Shen
xKoerperKlausx
Erlang Shen
10,855
5,933
0
5,060
12,272
5,904
0
5,716
6,093
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
26,409
168
Minions Killed
81
0
Camps Cleared
0
599,115
Distance Traveled
576,386
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,081
757
48
4
0
198,112
3
L
Nu Wa
7,423
619
52
4
0
193,042
3
L
Cthulhu
9,179
765
17
1
0
184,547
1
W
Thoth
9,738
812
92
8
0
190,558
4
L
Fenrir
9,807
817
12
1
0
198,797
1
W
Erlang Shen
8,723
727
28
2
0
210,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role