Player Matchup

Nemesis
Nemesis
Alch3misT-Gr33n
Nemesis
Level 67
God Stats
10W - 7L
1,530 SR
Queue Stats
369W - 355L
1,443 Elo+
Party 2
Hades
Hades
ArchDragon-Bowie
Hades
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Crust_Phillips
Cthulhu
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 81L
1,257 Elo+
Party 2
Arachne
Arachne
Reaper6145
Arachne
Level 13
God Stats
4W - 12L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Chronos
Chronos
Revilo393
Chronos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 54
1,506 SR
1,440 Elo+

VS

Team Averages
Level 75
1,372 SR
1,384 Elo+
Raijin
Raijin
W-A-D-A-H-jor
Raijin
Level 159
God Stats
18W - 17L
1,583 SR
Queue Stats
886W - 879L
1,418 Elo+
Party 4
Chernobog
Chernobog
WoRe_GothGirl
Chernobog
Level 46
God Stats
9W - 7L
1,477 SR
Queue Stats
73W - 98L
1,250 Elo+
Party 3
Amaterasu
Amaterasu
WoRe_mars5426
Amaterasu
Level 28
God Stats
10W - 21L
1,370 SR
Queue Stats
85W - 110L
1,335 Elo+
Party 3
Bacchus
Bacchus
baderghanem86
Bacchus
Level 16
God Stats
37W - 19L
1,310 SR
Queue Stats
318W - 316L
1,524 Elo+
Party 4
Loki
Loki
zlOhneSinn
Loki
Level 125
God Stats
9W - 7L
1,120 SR
Queue Stats
408W - 400L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,790
526
2,231
7,694
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 1
5,207
473
3,030
7,130
3,029
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 1
5,491
499
3,557
5,736
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Reaper6145
Arachne
7
0 / 3 / 2
4,748
432
1,297
4,996
1,410
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Revilo393
Chronos
7
3 / 5 / 2
5,285
480
4,532
7,613
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,099
645
6,824
5,117
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
WoRe_GothGirl
Chernobog
9
4 / 0 / 4
5,880
535
3,964
3,264
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
WoRe_mars5426
Amaterasu
10
0 / 1 / 3
5,814
529
1,933
8,516
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
9
1 / 2 / 10
5,974
543
3,881
6,095
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
11 / 3 / 3
7,453
678
6,575
5,236
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
20
20
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
5
1
0.5
L
1
3
1
0.5
L
Arachne
Reaper6145
Arachne
0
3
2
0.33
L
Chronos
Revilo393
Chronos
3
5
2
0.8
W
4
1
7
7.5
W
Chernobog
WoRe_GothGirl
Chernobog
4
0
4
6
W
Amaterasu
WoRe_mars5426
Amaterasu
0
1
3
1.5
W
Bacchus
1
2
10
3
W
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
23,177
33,169
Taken
28,228
14,862
Mitigated
12,644
2,037
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,231
725
0
899
7,694
2,515
0
2,759
4,758
0
31,755
L
3,030
482
34
139
7,130
3,029
0
3,088
3,810
17,114
0
L
3,557
373
74
261
5,736
4,577
64
0
5,736
22,845
0
L
Arachne
Reaper6145
Arachne
1,297
887
0
216
4,996
1,410
0
1,204
3,728
0
15,207
L
Chronos
Revilo393
Chronos
4,532
1,276
0
414
7,613
3,331
0
3,088
4,432
15,818
1,143
W
6,824
960
0
1,595
5,117
1,544
548
1,129
3,988
37,059
0
W
Chernobog
WoRe_GothGirl
Chernobog
3,964
2,365
159
1,448
3,264
964
1,225
1,598
1,666
0
18,904
W
Amaterasu
WoRe_mars5426
Amaterasu
1,933
641
73
4,391
8,516
3,449
382
3,097
5,151
0
19,210
W
Bacchus
3,881
277
0
1,869
6,095
4,005
68
2,476
3,619
13,145
0
W
6,575
2,286
0
646
5,236
2,682
0
2,405
2,813
0
30,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
32,220
192
Minions Killed
236
0
Camps Cleared
0
1,022,793
Distance Traveled
1,110,633
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,790
526
71
6
0
227,550
0
L
Hades
5,207
473
25
2
0
181,680
1
L
Cthulhu
5,491
499
37
3
0
185,884
0
L
Arachne
4,748
432
37
3
0
226,557
0
L
Chronos
5,285
480
22
2
0
201,122
0
W
Raijin
7,099
645
81
7
0
209,406
1
W
Chernobog
5,880
535
44
4
0
217,138
2
W
Amaterasu
5,814
529
26
2
0
226,351
2
W
Bacchus
5,974
543
23
2
0
218,904
2
W
Loki
7,453
678
62
6
0
238,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role