Player Matchup

Thoth
Thoth
Aapi1203
Thoth
Level 2
God Stats
3W - 6L
1,704 SR
Queue Stats
251W - 268L
1,639 Elo+
Party 1
Cernunnos
Cernunnos
Bugcatcher--Joey
Cernunnos
Level 17
God Stats
2W - 6L
1,206 SR
Queue Stats
477W - 468L
1,418 Elo+
Party 1
Ullr
Ullr
CringeCorpral
Ullr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,879 Elo+
Solo
Tiamat
Tiamat
blazin-high6109
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,483 Elo+
Solo
Nemesis
Nemesis
ñúýýšßūśůű
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,671 Elo+
Solo
Team Averages
Level 10
1,482 SR
1,618 Elo+

VS

Team Averages
Level 24
1,591 SR
1,592 Elo+
Osiris
Osiris
Jadex___Tron
Osiris
Level 23
God Stats
2W - 0L
1,736 SR
Queue Stats
80W - 91L
1,415 Elo+
Solo
Ra
Ra
Laghima AF
Ra
Level 28
God Stats
24W - 15L
1,639 SR
Queue Stats
155W - 127L
1,721 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeQuincy
Tsukuyomi
Level 28
God Stats
4W - 2L
1,448 SR
Queue Stats
104W - 118L
1,456 Elo+
Solo
Medusa
Medusa
Wasiljeff_2001
Medusa
Level 27
God Stats
25W - 18L
1,631 SR
Queue Stats
269W - 153L
1,743 Elo+
Solo
Ares
Ares
prooyouta
Ares
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aapi1203
Thoth
8
0 / 10 / 0
5,218
348
2,414
8,795
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
9
0 / 8 / 0
5,612
374
3,433
12,266
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
5,443
363
1,017
4,505
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 12 / 0
5,358
357
1,389
12,094
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 11 / 0
5,026
335
389
10,710
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
6 / 0 / 2
9,067
604
4,857
4,902
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
17 / 0 / 3
12,065
804
12,539
7,712
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
LeQuincy
Tsukuyomi
15
6 / 0 / 12
10,104
674
5,790
4,892
1,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
13 / 0 / 4
9,523
635
10,796
8,355
3,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
13
3 / 0 / 13
9,031
602
5,057
5,184
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
79
0
Kills
45
45
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aapi1203
Thoth
0
10
0
0
L
Cernunnos
0
8
0
0
L
0
4
0
0
W
Osiris
6
0
2
7
W
17
0
3
18.5
W
Tsukuyomi
LeQuincy
Tsukuyomi
6
0
12
12
W
13
0
4
15
L
0
12
0
0
W
Ares
3
0
13
9.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,642
Damage
39,039
48,370
Taken
31,045
14,201
Mitigated
16,400
3,635
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aapi1203
Thoth
2,414
880
0
0
8,795
2,022
0
2,673
6,098
12,123
0
L
Cernunnos
3,433
1,562
0
1,798
12,266
3,269
390
3,339
8,843
0
31,449
L
1,017
268
0
527
4,505
1,287
132
2,050
2,329
0
14,368
W
Osiris
4,857
1,746
0
195
4,902
3,416
2,462
89
4,813
0
42,599
W
12,539
1,119
380
4,747
7,712
3,549
3,381
910
6,802
97,481
0
W
Tsukuyomi
LeQuincy
Tsukuyomi
5,790
1,568
0
1,887
4,892
1,690
1,312
309
4,583
0
50,794
W
10,796
5,867
0
4,668
8,355
3,358
3,597
1,337
7,018
0
56,560
L
1,389
341
0
1,242
12,094
4,680
159
5,488
6,362
17,756
0
W
Ares
5,057
230
231
1,853
5,184
4,387
1,031
1,158
4,026
19,405
0
L
389
178
0
68
10,710
2,943
0
3,548
6,842
0
8,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
49,790
171
Minions Killed
484
0
Camps Cleared
0
1,227,354
Distance Traveled
1,511,703
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,218
348
24
2
0
236,699
0
L
Cernunnos
5,612
374
64
4
0
241,802
1
L
Ullr
5,443
363
31
2
0
237,091
0
W
Osiris
9,067
604
73
5
0
324,187
0
W
Ra
12,065
804
185
12
0
319,686
1
W
Tsukuyomi
10,104
674
102
7
0
313,708
0
W
Medusa
9,523
635
97
6
0
244,056
3
L
Tiamat
5,358
357
34
2
0
245,201
0
W
Ares
9,031
602
27
2
0
310,066
7
L
Nemesis
5,026
335
18
1
0
266,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role