Player Matchup

Cthulhu
Cthulhu
IlhanXTR
Cthulhu
Level 28
God Stats
86W - 111L
1,480 SR
Queue Stats
88W - 121L
1,402 Elo+
Solo
Scylla
Scylla
bouli85
Scylla
Level 102
God Stats
11W - 4L
1,787 SR
Queue Stats
149W - 107L
1,687 Elo+
Party 1
Rama
Rama
missita62
Rama
Level 14
God Stats
17W - 7L
1,768 SR
Queue Stats
170W - 55L
1,739 Elo+
Party 1
Team Averages
Level 48
1,678 SR
1,610 Elo+

VS

Team Averages
Level 76
1,436 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FunKyZzData_
Nu Wa
Level 25
God Stats
2W - 6L
1,463 SR
Queue Stats
15W - 17L
1,431 Elo+
Solo
Chronos
Chronos
XxMouses
Chronos
Level 124
God Stats
160W - 213L
1,346 SR
Queue Stats
698W - 832L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlhanXTR
Cthulhu
12
0 / 1 / 6
9,193
613
3,639
13,769
9,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
bouli85
Scylla
13
5 / 3 / 3
10,159
677
12,334
9,250
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
8 / 3 / 4
11,550
770
16,950
17,115
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 4 / 3
9,301
620
5,773
14,354
14,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 5 / 4
9,533
636
11,162
10,925
3,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
XxMouses
Chronos
12
0 / 4 / 7
8,949
597
8,405
12,548
4,441
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
6
7
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
3
1.13
L
3
5
4
1
W
Cthulhu
IlhanXTR
Cthulhu
0
1
6
3
L
Chronos
XxMouses
Chronos
0
4
7
0.88
W
Scylla
bouli85
Scylla
5
3
3
2.17
W
Rama
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
25,340
40,134
Taken
37,827
18,781
Mitigated
22,921
15,243
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,773
33
357
441
14,354
14,915
0
5,535
8,819
18,573
0
L
11,162
3,755
990
3,409
10,925
3,565
0
4,818
6,107
39,248
0
W
Cthulhu
IlhanXTR
Cthulhu
3,639
47
0
1,660
13,769
9,546
0
8,158
5,611
15,534
0
L
Chronos
XxMouses
Chronos
8,405
2,319
0
3,454
12,548
4,441
0
5,696
6,852
37,800
0
W
Scylla
bouli85
Scylla
12,334
210
0
3,371
9,250
3,326
0
5,611
3,639
46,632
0
W
Rama
16,950
10,405
0
10,212
17,115
5,909
2,396
11,727
5,388
0
70,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
27,783
197
Minions Killed
140
0
Camps Cleared
0
771,842
Distance Traveled
810,999
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,301
620
23
2
0
280,371
0
L
Nu Wa
9,533
636
66
4
0
245,440
1
W
Cthulhu
9,193
613
36
2
0
305,385
0
L
Chronos
8,949
597
51
3
0
285,188
1
W
Scylla
10,159
677
57
4
0
235,024
1
W
Rama
11,550
770
104
7
0
231,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role