Player Matchup

Tiamat
Tiamat
CyberCG
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
OdenDXebec
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,333 Elo+
Solo
Cthulhu
Cthulhu
PabloDiablovich
Cthulhu
Level 13
God Stats
21W - 18L
1,617 SR
Queue Stats
22W - 23L
1,513 Elo+
Solo
Merlin
Merlin
PeterJQull
Merlin
Level 23
God Stats
20W - 18L
1,690 SR
Queue Stats
31W - 37L
1,401 Elo+
Solo
Medusa
Medusa
Sakizukopie
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,430 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,430 Elo+

VS

Team Averages
Level 16
1,514 SR
1,443 Elo+
Neith
Neith
Ausilot
Neith
Level 27
God Stats
29W - 38L
1,577 SR
Queue Stats
394W - 392L
1,566 Elo+
Solo
Cerberus
Cerberus
Steady0715
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,637 Elo+
Solo
Athena
Athena
drrrrrrrrrrr
Athena
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 79L
1,297 Elo+
Solo
Ah Puch
Ah Puch
Назар2012
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,275 Elo+
Solo
Kukulkan
Kukulkan
菊花向阳开
Kukulkan
Level 8
God Stats
4W - 3L
1,493 SR
Queue Stats
24W - 27L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CyberCG
Tiamat
16
0 / 5 / 1
9,981
832
9,460
14,643
7,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
OdenDXebec
Baba Yaga
16
2 / 5 / 2
10,626
886
6,643
11,205
4,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 8 / 5
11,079
923
11,300
28,741
35,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
PeterJQull
Merlin
17
0 / 4 / 6
10,669
889
21,520
9,958
3,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
17
4 / 11 / 2
11,618
968
14,234
23,415
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

44

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ausilot
Neith
20
15 / 3 / 15
14,555
1,213
33,337
15,374
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Steady0715
Cerberus
19
3 / 1 / 20
13,295
1,108
16,626
20,697
21,188
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
19
2 / 1 / 19
12,264
1,022
6,422
22,108
23,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 7
10,255
855
3,008
6,071
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
20
12 / 0 / 10
13,707
1,142
22,065
7,083
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
6
Kills
32
33
Deaths
6
16
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
Ausilot
Neith
15
3
15
7.5
L
Tiamat
CyberCG
Tiamat
0
5
1
0.1
L
Baba Yaga
OdenDXebec
Baba Yaga
2
5
2
0.6
L
0
8
5
0.31
L
Merlin
PeterJQull
Merlin
0
4
6
0.75
L
Medusa
4
11
2
0.45
W
Cerberus
Steady0715
Cerberus
3
1
20
13
W
Athena
2
1
19
11.5
W
0
1
7
3.5
W
Kukulkan
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,157
Damage
81,458
87,962
Taken
71,333
59,404
Mitigated
56,529
6,531
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ausilot
Neith
33,337
18,215
0
6,110
15,374
6,223
0
9,271
6,028
0
63,049
L
Tiamat
CyberCG
Tiamat
9,460
566
0
1,407
14,643
7,541
0
9,101
5,542
18,773
0
L
Baba Yaga
OdenDXebec
Baba Yaga
6,643
1,255
118
1,246
11,205
4,966
0
7,831
3,374
14,728
0
L
11,300
771
502
576
28,741
35,392
0
11,185
17,556
56,066
0
L
Merlin
PeterJQull
Merlin
21,520
851
0
352
9,958
3,868
0
4,276
5,682
41,889
0
L
Medusa
14,234
6,885
0
2,330
23,415
7,637
0
15,728
7,687
0
26,728
W
Cerberus
Steady0715
Cerberus
16,626
769
0
4,393
20,697
21,188
0
14,016
6,456
44,111
0
W
Athena
6,422
2,427
0
4,190
22,108
23,870
0
14,709
7,074
18,898
0
W
3,008
0
0
724
6,071
2,352
0
4,851
1,045
14,560
0
W
Kukulkan
22,065
2,404
0
631
7,083
2,896
0
5,226
1,807
46,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,973
Gold Earned
64,076
227
Minions Killed
289
2
Camps Cleared
11
1,041,723
Distance Traveled
1,075,711
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,555
1,213
76
6
2
214,543
0
L
Tiamat
9,981
832
30
3
1
244,646
0
L
Baba Yaga
10,626
886
24
2
0
121,726
1
L
Cthulhu
11,079
923
85
7
0
241,722
2
L
Merlin
10,669
889
57
5
0
239,100
3
L
Medusa
11,618
968
31
3
1
194,529
0
W
Cerberus
13,295
1,108
96
8
2
240,461
0
W
Athena
12,264
1,022
22
2
2
242,401
0
W
Ah Puch
10,255
855
26
2
2
132,654
1
W
Kukulkan
13,707
1,142
69
6
3
245,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role