Player Matchup

Bellona
Bellona
Gold I
AthenOD
Bellona
Gold I
Level 158
God Stats
5W - 8L
1,531 SR
Queue Stats
53W - 59L
1,519 MMR
Solo
Chang'e
Chang'e
Silver II
Big Dee Drunk
Chang'e
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,432 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Nd-Neodymiun
Tsukuyomi
Gold V
Level 120
God Stats
3W - 4L
1,417 SR
Queue Stats
99W - 101L
1,394 MMR
Party 1
Athena
Athena
Gold V
Orvngexjuice
Athena
Gold V
Level 118
God Stats
7W - 10L
1,450 SR
Queue Stats
176W - 170L
1,405 MMR
Party 1
Cupid
Cupid
Bronze III
SlND3R
Cupid
Bronze III
Level 40
God Stats
2W - 1L
1,644 SR
Queue Stats
30W - 43L
1,488 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,508 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,586 SR
1,448 MMR
Anubis
Anubis
Gold IV
EzXpGodly
Anubis
Gold IV
Level 108
God Stats
125W - 99L
1,659 SR
Queue Stats
600W - 601L
1,469 MMR
Solo
Nike
Nike
Silver II
Im_Famous_6
Nike
Silver II
Level 129
God Stats
8W - 10L
1,337 SR
Queue Stats
127W - 138L
1,392 MMR
Solo
Nemesis
Nemesis
Gold II
TheDustyKneecap
Nemesis
Gold II
Level 155
God Stats
4W - 2L
1,521 SR
Queue Stats
32W - 37L
1,484 MMR
Solo
Vulcan
Vulcan
Bronze III
TheGawddHimself
Vulcan
Bronze III
Level 149
God Stats
18W - 14L
1,793 SR
Queue Stats
466W - 464L
1,447 MMR
Solo
Guan Yu
Guan Yu
Gold II
iMDoctorJones
Guan Yu
Gold II
Level 158
God Stats
30W - 29L
1,620 SR
Queue Stats
522W - 507L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AthenOD
Bellona
17
4 / 3 / 2
10,551
528
14,249
15,099
14,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
15
1 / 5 / 0
8,956
448
4,726
12,446
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nd-Neodymiun
Tsukuyomi
18
5 / 4 / 4
10,877
544
10,337
14,630
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
13
2 / 2 / 3
8,663
433
3,519
15,000
12,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
SlND3R
Cupid
14
0 / 3 / 1
7,939
397
2,470
9,763
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Cu ChulainnSetDanzaburouJanus

VS

Bans
AphroditeCthulhuCerberusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EzXpGodly
Anubis
19
9 / 1 / 3
12,052
603
13,101
9,662
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 4 / 3
10,455
523
7,141
18,794
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 2 / 5
10,506
525
6,786
11,202
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 5
10,508
525
13,537
6,104
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
2 / 4 / 5
8,724
436
5,033
14,394
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
17
17
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
AthenOD
Bellona
4
3
2
1.67
L
Chang'e
1
5
0
0.2
W
Anubis
EzXpGodly
Anubis
9
1
3
10.5
W
1
4
3
0.63
L
Tsukuyomi
Nd-Neodymiun
Tsukuyomi
5
4
4
1.75
L
Athena
2
2
3
1.75
L
Cupid
SlND3R
Cupid
0
3
1
0.17
W
3
2
5
2.75
W
2
1
5
4.5
W
Guan Yu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
45,598
66,938
Taken
60,156
39,041
Mitigated
31,457
21,708
Healing
26,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AthenOD
Bellona
14,249
7,328
0
5,710
15,099
14,298
0
2,336
12,069
604
74,670
L
Chang'e
4,726
153
1,751
4,676
12,446
3,843
0
5,669
6,662
63,377
0
W
Anubis
EzXpGodly
Anubis
13,101
281
288
7,432
9,662
4,592
1,348
2,775
6,887
85,207
0
W
7,141
1,223
0
7,346
18,794
11,254
112
1,570
17,224
0
63,885
L
Tsukuyomi
Nd-Neodymiun
Tsukuyomi
10,337
1,637
0
4,822
14,630
5,558
0
3,205
11,141
0
89,852
L
Athena
3,519
1,118
0
1,644
15,000
12,637
0
8,699
5,831
28,047
0
L
Cupid
SlND3R
Cupid
2,470
869
195
2,910
9,763
2,705
440
5,958
3,558
0
45,683
W
6,786
2,352
0
5,778
11,202
3,998
0
1,688
9,514
0
77,437
W
13,537
6,527
0
177
6,104
2,433
240
1,408
4,696
74,699
0
W
Guan Yu
5,033
238
1,412
3,608
14,394
9,180
268
1,905
12,489
0
35,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
52,245
554
Minions Killed
594
0
Camps Cleared
0
1,907,350
Distance Traveled
1,939,778
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,551
528
155
8
0
359,914
1
L
Chang'e
8,956
448
118
6
0
367,819
6
W
Anubis
12,052
603
157
8
0
392,571
6
W
Nike
10,455
523
143
7
0
327,310
12
L
Tsukuyomi
10,877
544
141
7
0
427,385
4
L
Athena
8,663
433
48
2
0
403,141
5
L
Cupid
7,939
397
92
5
0
349,091
3
W
Nemesis
10,506
525
114
6
0
384,508
3
W
Vulcan
10,508
525
137
7
0
404,583
6
W
Guan Yu
8,724
436
43
2
0
430,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role