Player Matchup

Janus
Janus
DavidLuiz30
Janus
Level 8
God Stats
2W - 4L
1,652 SR
Queue Stats
8W - 13L
1,436 Elo+
Solo
Pele
Pele
JeffreyBones
Pele
Level 16
God Stats
3W - 1L
1,728 SR
Queue Stats
130W - 117L
1,587 Elo+
Solo
Odin
Odin
SmileSir
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 253L
1,340 Elo+
Solo
Cthulhu
Cthulhu
thesoli2007
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Izanami
Izanami
贺桑吖吖
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Team Averages
Level 9
1,576 SR
1,378 Elo+

VS

Team Averages
Level 17
1,609 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
BezMozgOFF
Tsukuyomi
Level 28
God Stats
9W - 5L
1,609 SR
Queue Stats
25W - 15L
1,580 Elo+
Party 1
He Bo
He Bo
FZ01
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,247 Elo+
Solo
Sylvanus
Sylvanus
LysergineAbeme
Sylvanus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
iFlowers
Heimdallr
Level 17
God Stats
4W - 0L
1,866 SR
Queue Stats
30W - 19L
1,572 Elo+
Solo
Bellona
Bellona
yuri_aragao88
Bellona
Level 18
God Stats
19W - 12L
1,570 SR
Queue Stats
28W - 23L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,410
551
2,808
2,480
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

9
4 / 2 / 0
5,265
658
3,332
7,723
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
3
0 / 2 / 0
3,474
434
1,118
1,842
753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
thesoli2007
Cthulhu
3
0 / 4 / 1
3,574
447
294
3,321
1,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
贺桑吖吖
Izanami
7
0 / 4 / 0
4,301
538
1,170
6,085
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BezMozgOFF
Tsukuyomi
9
4 / 0 / 3
5,531
691
3,177
4,949
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
FZ01
He Bo
8
1 / 1 / 1
4,756
595
1,246
2,727
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
2 / 1 / 4
5,493
687
2,314
4,272
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
iFlowers
Heimdallr
9
4 / 1 / 2
5,565
696
2,425
5,393
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
8
2 / 1 / 2
5,032
629
868
4,960
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BezMozgOFF
Tsukuyomi
4
0
3
5.5
L
0
2
1
0.25
W
He Bo
FZ01
He Bo
1
1
1
1.5
L
4
2
0
2
W
Sylvanus
2
1
4
4
L
Odin
0
2
0
0
W
Heimdallr
iFlowers
Heimdallr
4
1
2
5
L
Cthulhu
thesoli2007
Cthulhu
0
4
1
0.13
W
Bellona
2
1
2
3
L
Izanami
贺桑吖吖
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,722
Damage
10,030
21,451
Taken
22,301
6,091
Mitigated
9,830
5,539
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BezMozgOFF
Tsukuyomi
3,177
656
0
1,740
4,949
1,980
513
239
4,638
0
14,970
L
2,808
73
0
500
2,480
623
0
677
1,803
14,219
0
W
He Bo
FZ01
He Bo
1,246
118
0
52
2,727
675
500
1,059
1,438
10,686
0
L
3,332
916
0
3,552
7,723
2,176
0
1,337
6,336
0
22,547
W
Sylvanus
2,314
1,238
1,301
1,807
4,272
3,024
1,233
786
3,350
17,645
0
L
Odin
1,118
257
0
125
1,842
753
0
534
1,308
8
3,828
W
Heimdallr
iFlowers
Heimdallr
2,425
774
0
2,010
5,393
1,785
0
565
4,770
0
22,670
L
Cthulhu
thesoli2007
Cthulhu
294
294
0
96
3,321
1,187
0
624
2,697
2,448
0
W
Bellona
868
470
0
2,171
4,960
2,366
899
65
4,845
0
18,863
L
Izanami
贺桑吖吖
Izanami
1,170
1,028
0
1,266
6,085
1,352
469
388
5,519
0
16,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,024
Gold Earned
26,377
117
Minions Killed
157
0
Camps Cleared
0
649,590
Distance Traveled
732,137
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,531
691
30
4
0
159,118
0
L
Janus
4,410
551
27
3
0
155,009
2
W
He Bo
4,756
595
18
2
0
145,587
3
L
Pele
5,265
658
48
6
0
187,566
0
W
Sylvanus
5,493
687
28
4
0
110,594
1
L
Odin
3,474
434
9
1
0
73,986
1
W
Heimdallr
5,565
696
43
5
0
144,701
0
L
Cthulhu
3,574
447
0
0
0
89,461
1
W
Bellona
5,032
629
38
5
0
172,137
0
L
Izanami
4,301
538
33
4
0
143,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role