Player Matchup

Baron Samedi
Baron Samedi
HEAD__Sl-lOT
Baron Samedi
Level 18
God Stats
12W - 22L
1,233 SR
Queue Stats
101W - 135L
1,255 Elo+
Party 3
Vamana
Vamana
HPLM-
Vamana
Level 20
God Stats
37W - 39L
1,435 SR
Queue Stats
102W - 131L
1,336 Elo+
Party 3
Set
Set
Matheusdock1507
Set
Level 15
God Stats
3W - 12L
1,088 SR
Queue Stats
25W - 58L
1,150 Elo+
Solo
Chernobog
Chernobog
PedroFavaro1
Chernobog
Level 27
God Stats
2W - 4L
1,492 SR
Queue Stats
26W - 37L
1,196 Elo+
Party 2
Bellona
Bellona
rca_1981
Bellona
Level 5
God Stats
0W - 3L
1,106 SR
Queue Stats
6W - 12L
1,100 Elo+
Party 2
Team Averages
Level 17
1,271 SR
1,207 Elo+

VS

Team Averages
Level 14
1,447 SR
1,286 Elo+
Izanami
Izanami
Dolby-60hz
Izanami
Level 3
God Stats
3W - 1L
1,226 SR
Queue Stats
16W - 24L
1,134 Elo+
Party 1
Ra
Ra
PrimitiveKiller7
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
XQC_IS_MY_PAPI
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 143L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
rayquaza-_-SL
Sun Wukong
Level 27
God Stats
10W - 8L
1,313 SR
Queue Stats
122W - 131L
1,334 Elo+
Solo
Ymir
Ymir
riquii_Maravilla
Ymir
Level 7
God Stats
2W - 1L
1,694 SR
Queue Stats
49W - 56L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HEAD__Sl-lOT
Baron Samedi
18
3 / 5 / 3
10,943
438
11,355
14,111
7,294
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
HPLM-
Vamana
19
3 / 2 / 4
11,426
457
8,756
21,452
13,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 1
10,747
430
5,598
13,549
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
PedroFavaro1
Chernobog
15
4 / 10 / 4
10,441
418
7,664
19,398
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
rca_1981
Bellona
14
5 / 11 / 3
9,968
399
14,405
24,280
23,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dolby-60hz
Izanami
15
1 / 5 / 11
10,226
409
5,218
12,329
4,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 5 / 9
11,202
448
11,580
8,040
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 10
15,021
601
23,850
22,056
10,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
rayquaza-_-SL
Sun Wukong
20
11 / 6 / 6
13,658
546
26,982
23,978
17,765
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 2 / 8
12,051
482
7,107
13,309
18,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
16
Kills
33
33
Deaths
20
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dolby-60hz
Izanami
1
5
11
1.3
L
Baron Samedi
HEAD__Sl-lOT
Baron Samedi
3
5
3
0.9
L
Vamana
HPLM-
Vamana
3
2
4
2.5
L
1
5
1
0.3
L
Chernobog
PedroFavaro1
Chernobog
4
10
4
0.6
W
5
5
9
1.9
W
11
2
10
8
W
Sun Wukong
rayquaza-_-SL
Sun Wukong
11
6
6
2.33
L
Bellona
rca_1981
Bellona
5
11
3
0.59
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,778
Damage
74,737
92,790
Taken
79,712
59,360
Mitigated
53,773
15,200
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dolby-60hz
Izanami
5,218
3,363
0
707
12,329
4,626
2,304
2,852
9,406
0
37,367
L
Baron Samedi
HEAD__Sl-lOT
Baron Samedi
11,355
1,073
891
2,750
14,111
7,294
33
3,611
10,500
68,612
0
L
Vamana
HPLM-
Vamana
8,756
3,490
0
6,989
21,452
13,857
169
3,910
17,542
0
73,357
L
5,598
2,652
0
1,662
13,549
7,046
2,709
1,590
11,959
0
55,368
L
Chernobog
PedroFavaro1
Chernobog
7,664
3,516
0
1,830
19,398
7,456
1,393
3,459
15,939
0
37,881
W
11,580
2,113
1,297
1,038
8,040
2,799
1,422
1,814
6,180
32,150
0
W
23,850
13,647
1,023
11,380
22,056
10,444
535
1,946
19,964
0
152,867
W
Sun Wukong
rayquaza-_-SL
Sun Wukong
26,982
7,352
0
2,376
23,978
17,765
2,287
3,922
19,681
0
94,100
L
Bellona
rca_1981
Bellona
14,405
3,296
0
1,078
24,280
23,707
642
6,117
18,163
6,666
24,879
W
7,107
860
0
0
13,309
18,139
1,000
3,510
9,728
57,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
62,158
433
Minions Killed
500
0
Camps Cleared
0
2,240,095
Distance Traveled
2,257,576
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,226
409
54
2
0
368,877
0
L
Baron Samedi
10,943
438
105
4
0
398,314
0
L
Vamana
11,426
457
122
5
0
571,762
2
L
Set
10,747
430
92
4
0
384,418
0
L
Chernobog
10,441
418
72
3
0
445,941
1
W
Ra
11,202
448
50
2
0
411,206
1
W
Mercury
15,021
601
177
7
0
554,249
4
W
Sun Wukong
13,658
546
135
5
0
452,920
0
L
Bellona
9,968
399
42
2
0
439,660
0
W
Ymir
12,051
482
84
3
0
470,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role