Player Matchup

Jormungandr
Jormungandr
Anderson13cfc
Jormungandr
Level 4
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 4L
1,795 Elo+
Solo
Xbalanque
Xbalanque
Benty-Pingouin
Xbalanque
Level 18
God Stats
33W - 29L
1,435 SR
Queue Stats
83W - 88L
1,484 Elo+
Solo
Nemesis
Nemesis
Cyberhirado
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 21L
1,605 Elo+
Solo
Bellona
Bellona
saneksamara63
Bellona
Level 21
God Stats
29W - 31L
1,675 SR
Queue Stats
224W - 268L
1,412 Elo+
Solo
Ares
Ares
xXTakuKoliXx
Ares
Level 16
God Stats
3W - 3L
1,716 SR
Queue Stats
437W - 438L
1,324 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,524 Elo+

VS

Team Averages
Level 20
1,574 SR
1,474 Elo+
Skadi
Skadi
Bug23Boy
Skadi
Level 28
God Stats
7W - 5L
1,672 SR
Queue Stats
9W - 13L
1,477 Elo+
Solo
Scylla
Scylla
Excaliburne_52
Scylla
Level 14
God Stats
4W - 3L
1,432 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 1
Merlin
Merlin
Olicard
Merlin
Level 16
God Stats
5W - 4L
1,487 SR
Queue Stats
12W - 16L
1,351 Elo+
Party 1
Fafnir
Fafnir
Sparta37Ghost
Fafnir
Level 19
God Stats
2W - 0L
1,472 SR
Queue Stats
46W - 33L
1,490 Elo+
Solo
Sol
Sol
VersetFinal
Sol
Level 24
God Stats
10W - 3L
1,808 SR
Queue Stats
117W - 73L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anderson13cfc
Jormungandr
20
3 / 10 / 13
15,394
1,026
17,581
30,796
28,558
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Benty-Pingouin
Xbalanque
20
8 / 12 / 7
15,663
1,044
26,296
27,523
9,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Cyberhirado
Nemesis
20
14 / 9 / 11
17,706
1,180
35,586
33,056
13,692
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
17
1 / 2 / 4
12,139
809
2,577
8,552
4,064
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 12 / 9
13,453
897
6,147
27,580
11,917
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bug23Boy
Skadi
20
6 / 7 / 22
15,317
1,021
28,189
23,230
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 7 / 25
16,069
1,071
22,843
15,700
6,109
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Olicard
Merlin
20
16 / 8 / 18
17,470
1,165
31,249
22,364
9,682
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 1 / 2
11,107
740
476
1,754
1,141
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
18 / 5 / 21
19,113
1,274
36,505
28,090
24,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
133
28
Kills
45
45
Deaths
28
44
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Anderson13cfc
Jormungandr
3
10
13
0.95
L
Xbalanque
Benty-Pingouin
Xbalanque
8
12
7
0.96
W
Skadi
Bug23Boy
Skadi
6
7
22
2.43
L
Nemesis
Cyberhirado
Nemesis
14
9
11
2.17
W
5
7
25
2.5
W
Merlin
Olicard
Merlin
16
8
18
3.13
W
0
1
2
1
W
18
5
21
5.7
L
Bellona
1
2
4
1.5
L
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,187
Damage
119,262
127,507
Taken
91,138
67,713
Mitigated
50,840
11,093
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Anderson13cfc
Jormungandr
17,581
2,729
0
822
30,796
28,558
0
19,961
10,140
59,745
0
L
Xbalanque
Benty-Pingouin
Xbalanque
26,296
19,784
852
1,355
27,523
9,482
0
21,886
5,257
0
67,194
W
Skadi
Bug23Boy
Skadi
28,189
18,420
0
5,165
23,230
9,495
0
6,085
16,798
0
60,361
L
Nemesis
Cyberhirado
Nemesis
35,586
19,598
0
6,923
33,056
13,692
0
22,550
9,994
0
52,866
W
22,843
1,132
0
1,299
15,700
6,109
0
3,530
11,851
40,754
0
W
Merlin
Olicard
Merlin
31,249
2,793
0
2,568
22,364
9,682
0
7,850
14,189
48,947
0
W
476
275
0
104
1,754
1,141
0
293
1,436
1,342
0
W
36,505
3,736
0
9,333
28,090
24,413
0
4,704
23,136
67,571
0
L
Bellona
2,577
207
0
373
8,552
4,064
0
5,667
2,569
0
14,629
L
6,147
236
243
525
27,580
11,917
0
18,554
8,474
10,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,355
Gold Earned
79,076
252
Minions Killed
252
6
Camps Cleared
6
1,145,591
Distance Traveled
1,089,849
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,394
1,026
85
6
0
238,514
1
L
Xbalanque
15,663
1,044
92
6
2
237,654
3
W
Skadi
15,317
1,021
75
5
1
254,567
0
L
Nemesis
17,706
1,180
33
2
3
319,077
0
W
Scylla
16,069
1,071
49
3
0
250,651
0
W
Merlin
17,470
1,165
52
3
0
248,526
1
W
Fafnir
11,107
740
1
0
0
31,371
0
W
Sol
19,113
1,274
75
5
5
304,734
0
L
Bellona
12,139
809
28
2
1
139,594
0
L
Ares
13,453
897
14
1
0
210,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role