Player Matchup

Jormungandr
Jormungandr
DOOTY-BEMOLISHER
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,241 Elo+
Solo
Discordia
Discordia
DarkLordBubbles
Discordia
Level 125
God Stats
17W - 14L
1,564 SR
Queue Stats
153W - 215L
1,394 Elo+
Solo
Bellona
Bellona
FlyAquilaZ3r0
Bellona
Level 29
God Stats
1W - 1L
1,465 SR
Queue Stats
20W - 29L
1,406 Elo+
Solo
Team Averages
Level 56
1,510 SR
1,347 Elo+

VS

Team Averages
Level 45
1,514 SR
1,411 Elo+
Cthulhu
Cthulhu
Lucaslc22
Cthulhu
Level 51
God Stats
20W - 24L
1,468 SR
Queue Stats
69W - 103L
1,244 Elo+
Party 1
Janus
Janus
TTV-BRANDADON
Janus
Level 25
God Stats
12W - 7L
1,548 SR
Queue Stats
160W - 69L
1,675 Elo+
Solo
Neith
Neith
superbrolly666
Neith
Level 59
God Stats
24W - 24L
1,525 SR
Queue Stats
37W - 57L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DOOTY-BEMOLISHER
Jormungandr
11
0 / 5 / 0
7,267
559
4,735
12,924
9,167
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
DarkLordBubbles
Discordia
8
0 / 4 / 0
6,982
537
4,244
5,176
1,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
10
0 / 3 / 0
7,174
552
2,288
12,253
9,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lucaslc22
Cthulhu
12
3 / 1 / 8
8,875
683
5,868
9,552
5,932
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 0 / 8
9,315
717
10,798
2,971
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 5
9,413
724
7,634
6,972
2,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DOOTY-BEMOLISHER
Jormungandr
0
5
0
0
L
Discordia
DarkLordBubbles
Discordia
0
4
0
0
L
Bellona
0
3
0
0
W
Cthulhu
Lucaslc22
Cthulhu
3
1
8
7
W
4
0
8
8
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,267
Damage
24,300
30,353
Taken
19,495
19,877
Mitigated
9,577
2,023
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DOOTY-BEMOLISHER
Jormungandr
4,735
351
0
0
12,924
9,167
0
7,572
5,084
31,304
0
L
Discordia
DarkLordBubbles
Discordia
4,244
84
552
434
5,176
1,444
0
2,213
2,763
16,977
0
L
Bellona
2,288
0
0
1,037
12,253
9,266
0
6,091
5,816
0
14,177
W
Cthulhu
Lucaslc22
Cthulhu
5,868
510
1,204
4,474
9,552
5,932
121
4,294
5,258
15,006
0
W
10,798
421
0
250
2,971
947
1,531
1,526
1,445
52,325
0
W
7,634
2,584
612
2,062
6,972
2,698
766
3,223
3,749
0
44,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,423
Gold Earned
27,603
106
Minions Killed
165
0
Camps Cleared
0
547,494
Distance Traveled
669,914
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,267
559
41
3
0
180,981
0
L
Discordia
6,982
537
31
2
0
129,757
2
L
Bellona
7,174
552
34
3
0
236,756
0
W
Cthulhu
8,875
683
6
0
0
238,197
1
W
Janus
9,315
717
85
7
0
218,037
4
W
Neith
9,413
724
74
6
0
213,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role