Player Matchup

Medusa
Medusa
Angeluchi18
Medusa
Level 40
God Stats
5W - 5L
1,482 SR
Queue Stats
94W - 117L
1,429 Elo+
Solo
Serqet
Serqet
Ratilla08
Serqet
Level 33
God Stats
0W - 3L
1,286 SR
Queue Stats
334W - 401L
1,338 Elo+
Solo
Amaterasu
Amaterasu
Vindycator
Amaterasu
Level 33
God Stats
2W - 1L
1,664 SR
Queue Stats
12W - 7L
1,746 Elo+
Solo
Ymir
Ymir
floris360
Ymir
Level 108
God Stats
1W - 4L
1,725 SR
Queue Stats
190W - 159L
1,573 Elo+
Solo
Discordia
Discordia
Сиго
Discordia
Level 39
God Stats
3W - 3L
1,614 SR
Queue Stats
12W - 23L
1,387 Elo+
Solo
Team Averages
Level 51
1,554 SR
1,495 Elo+

VS

Team Averages
Level 80
1,600 SR
1,484 Elo+
Janus
Janus
Blodydirts
Janus
Level 45
God Stats
10W - 19L
1,397 SR
Queue Stats
33W - 52L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nicotinum
Tsukuyomi
Level 123
God Stats
24W - 19L
1,705 SR
Queue Stats
163W - 131L
1,540 Elo+
Party 1
Ganesha
Ganesha
daveperquin
Ganesha
Level 37
God Stats
2W - 3L
1,690 SR
Queue Stats
194W - 194L
1,496 Elo+
Party 2
Izanami
Izanami
lazyman13
Izanami
Level 90
God Stats
4W - 4L
1,582 SR
Queue Stats
145W - 148L
1,445 Elo+
Party 2
Pele
Pele
smackova
Pele
Level 107
God Stats
53W - 31L
1,629 SR
Queue Stats
89W - 77L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 2 / 3
6,008
462
5,558
5,224
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Ratilla08
Serqet
10
0 / 4 / 0
5,724
440
1,135
9,173
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Vindycator
Amaterasu
11
0 / 4 / 0
5,861
451
2,635
11,142
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
10
3 / 1 / 1
6,044
465
4,694
7,179
4,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Сиго
Discordia
12
0 / 0 / 0
6,318
486
2,446
2,879
734
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 0 / 1
7,201
554
1,228
3,513
861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Nicotinum
Tsukuyomi
13
3 / 0 / 5
7,420
571
7,941
6,913
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
daveperquin
Ganesha
11
0 / 3 / 3
6,391
492
940
7,835
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
lazyman13
Izanami
11
0 / 1 / 2
6,435
495
2,772
5,012
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pele
13
8 / 0 / 1
8,121
625
6,312
5,290
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
3
1.25
W
Janus
0
0
1
0.5
W
Tsukuyomi
Nicotinum
Tsukuyomi
3
0
5
5.5
L
Serqet
Ratilla08
Serqet
0
4
0
0
L
Amaterasu
Vindycator
Amaterasu
0
4
0
0
W
Ganesha
daveperquin
Ganesha
0
3
3
0.5
L
Ymir
3
1
1
3.5
W
Izanami
lazyman13
Izanami
0
1
2
1
W
Pele
8
0
1
8.5
L
Discordia
Сиго
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
19,193
35,597
Taken
28,563
13,753
Mitigated
11,348
13,904
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,558
2,199
0
1,834
5,224
1,420
315
256
4,943
0
38,789
W
Janus
1,228
0
432
1,648
3,513
861
138
1,356
2,157
40,952
0
W
Tsukuyomi
Nicotinum
Tsukuyomi
7,941
2,103
0
3,732
6,913
3,024
200
922
5,807
0
38,302
L
Serqet
Ratilla08
Serqet
1,135
129
0
3,903
9,173
2,644
0
114
8,969
0
33,550
L
Amaterasu
Vindycator
Amaterasu
2,635
1,650
0
5,334
11,142
4,110
0
0
10,746
0
26,058
W
Ganesha
daveperquin
Ganesha
940
0
0
2,077
7,835
4,192
349
1,662
6,173
13,759
0
L
Ymir
4,694
675
0
2,103
7,179
4,845
0
684
6,474
29,120
0
W
Izanami
lazyman13
Izanami
2,772
1,371
0
2,434
5,012
1,570
682
2,136
2,876
0
42,372
W
Pele
6,312
2,595
99
464
5,290
1,701
358
1,064
4,226
0
44,136
L
Discordia
Сиго
Discordia
2,446
269
0
730
2,879
734
0
922
1,780
37,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
35,568
322
Minions Killed
354
0
Camps Cleared
0
1,217,840
Distance Traveled
1,225,887
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,008
462
57
4
0
247,452
6
W
Janus
7,201
554
82
6
0
224,958
4
W
Tsukuyomi
7,420
571
70
5
0
258,368
3
L
Serqet
5,724
440
73
6
0
238,455
0
L
Amaterasu
5,861
451
60
5
0
245,892
6
W
Ganesha
6,391
492
7
1
0
256,803
1
L
Ymir
6,044
465
54
4
0
240,833
1
W
Izanami
6,435
495
116
9
0
216,437
2
W
Pele
8,121
625
79
6
0
269,321
2
L
Discordia
6,318
486
78
6
0
245,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role