Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BelmungOAS
Hera
Level 109
God Stats
15W - 7L
1,688 SR
Queue Stats
157W - 167L
1,532 Elo+
Party 1
Chronos
Chronos
PR_MonkeyKing
Chronos
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 43L
1,512 Elo+
Party 1
King Arthur
King Arthur
WNKGATOR
King Arthur
Level 148
God Stats
15W - 13L
1,683 SR
Queue Stats
615W - 581L
1,584 Elo+
Party 1
Medusa
Medusa
ibby9116
Medusa
Level 108
God Stats
30W - 14L
1,619 SR
Queue Stats
531W - 522L
1,539 Elo+
Party 1
Team Averages
Level 118
1,598 SR
1,534 Elo+

VS

Team Averages
Level 107
1,500 SR
1,566 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Drown1182
Tiamat
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 128L
1,772 Elo+
Party 2
Chang'e
Chang'e
Master X Kato
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 147L
1,599 Elo+
Solo
Anhur
Anhur
Motoi Miyazaki
Anhur
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 114L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
Muzza1213
Cthulhu
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
14W - 21L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
7 / 5 / 3
8,884
523
7,231
11,846
4,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 4 / 5
11,380
669
14,215
7,961
3,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
16
5 / 3 / 8
9,839
579
9,972
11,732
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
WNKGATOR
King Arthur
17
7 / 1 / 3
10,687
629
9,838
14,444
10,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
ibby9116
Medusa
13
5 / 4 / 8
8,868
522
10,273
12,946
4,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
9 / 8 / 3
8,683
511
12,974
18,064
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Drown1182
Tiamat
14
0 / 7 / 1
8,162
480
6,648
11,436
12,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
14
7 / 4 / 6
9,266
545
10,320
13,150
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 5
7,396
435
3,601
12,385
3,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Muzza1213
Cthulhu
9
0 / 7 / 1
6,368
375
2,816
12,517
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
31
Kills
17
17
Deaths
31
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
5
3
1.7
L
Hun Batz
 
Hun Batz
9
8
3
1.31
W
7
4
5
2.38
L
Tiamat
Drown1182
Tiamat
0
7
1
0.07
L
Chang'e
7
4
6
2.5
L
1
5
5
0.7
L
Cthulhu
Muzza1213
Cthulhu
0
7
1
0.07
W
Chronos
5
3
8
3
W
King Arthur
WNKGATOR
King Arthur
7
1
3
8.5
W
Medusa
ibby9116
Medusa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,529
Damage
36,359
58,929
Taken
67,552
26,510
Mitigated
31,900
20,308
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,231
4,888
0
3,945
11,846
4,007
2,686
4,712
7,101
0
36,124
L
Hun Batz
 
Hun Batz
12,974
5,526
0
1,620
18,064
6,186
0
9,536
8,528
0
42,313
W
14,215
4,383
0
1,869
7,961
3,653
1,163
4,197
3,764
77,023
0
L
Tiamat
Drown1182
Tiamat
6,648
930
0
2,863
11,436
12,128
0
760
10,603
47,972
0
L
Chang'e
10,320
1,007
2,164
4,702
13,150
4,351
0
7,336
5,814
58,706
0
L
3,601
1,511
0
1,772
12,385
3,382
908
3,257
9,128
0
30,045
L
Cthulhu
Muzza1213
Cthulhu
2,816
41
0
423
12,517
5,853
0
3,417
9,100
17,265
0
W
Chronos
9,972
4,545
0
2,927
11,732
4,383
0
2,525
9,207
69,371
0
W
King Arthur
WNKGATOR
King Arthur
9,838
1,106
0
6,072
14,444
10,329
0
5,470
8,508
2,293
62,477
W
Medusa
ibby9116
Medusa
10,273
4,304
554
4,941
12,946
4,138
1,271
2,381
10,565
0
37,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
39,875
481
Minions Killed
367
0
Camps Cleared
0
1,696,399
Distance Traveled
1,587,601
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,884
523
58
3
0
327,833
0
L
Hun Batz
8,683
511
70
4
0
337,392
1
W
Hera
11,380
669
148
9
0
349,546
0
L
Tiamat
8,162
480
124
7
0
273,712
2
L
Chang'e
9,266
545
96
6
0
328,196
1
L
Anhur
7,396
435
47
3
0
320,926
4
L
Cthulhu
6,368
375
30
2
0
327,375
3
W
Chronos
9,839
579
108
6
0
359,960
0
W
King Arthur
10,687
629
126
7
0
325,723
0
W
Medusa
8,868
522
41
2
0
333,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role