Player Matchup

Scylla
Scylla
Knin_h
Scylla
Level 12
God Stats
18W - 30L
1,320 SR
Queue Stats
448W - 542L
1,242 Elo+
Solo
Set
Set
Matheusdock1507
Set
Level 15
God Stats
3W - 12L
1,105 SR
Queue Stats
25W - 58L
1,158 Elo+
Solo
Cerberus
Cerberus
PedroFavaro1
Cerberus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 37L
1,217 Elo+
Party 2
Hel
Hel
SDG_king1
Hel
Level 26
God Stats
20W - 23L
1,573 SR
Queue Stats
81W - 94L
1,408 Elo+
Solo
Bellona
Bellona
rca_1981
Bellona
Level 4
God Stats
0W - 3L
1,150 SR
Queue Stats
6W - 12L
1,205 Elo+
Party 2
Team Averages
Level 17
1,330 SR
1,246 Elo+

VS

Team Averages
Level 28
1,513 SR
1,344 Elo+
Yemoja
Yemoja
KyKyLKG
Yemoja
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 114L
1,163 Elo+
Solo
Thoth
Thoth
MagicsMeMoRy
Thoth
Level 67
God Stats
3W - 4L
1,425 SR
Queue Stats
109W - 125L
1,384 Elo+
Party 1
Nemesis
Nemesis
MaltMilkMalc
Nemesis
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
115W - 136L
1,372 Elo+
Party 1
Tyr
Tyr
Minzatti
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,445 Elo+
Solo
Izanami
Izanami
rutto_de
Izanami
Level 8
God Stats
18W - 11L
1,642 SR
Queue Stats
27W - 22L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Knin_h
Scylla
1
0 / 0 / 0
1,680
187
0
0
0
7
0 / 1 / 0
4,308
479
973
3,162
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
PedroFavaro1
Cerberus
6
0 / 4 / 0
4,189
465
2,067
6,286
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 3 / 0
4,535
504
837
6,183
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
rca_1981
Bellona
6
0 / 4 / 1
4,101
456
2,521
5,195
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KyKyLKG
Yemoja
9
1 / 0 / 7
5,372
597
1,901
2,993
1,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 0 / 0
5,354
595
3,347
2,282
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
MaltMilkMalc
Nemesis
8
2 / 0 / 1
4,970
552
1,709
2,453
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
6 / 1 / 2
5,313
590
4,407
5,836
3,292
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
rutto_de
Izanami
10
1 / 0 / 1
5,429
603
1,249
3,005
787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
11
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Knin_h
Scylla
0
0
0
0
W
Yemoja
KyKyLKG
Yemoja
1
0
7
4.5
W
1
0
0
1
W
Nemesis
MaltMilkMalc
Nemesis
2
0
1
2.5
L
0
1
0
0
W
6
1
2
7
L
Cerberus
PedroFavaro1
Cerberus
0
4
0
0
L
0
3
0
0
L
Bellona
rca_1981
Bellona
0
4
1
0.13
W
Izanami
rutto_de
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,398
Damage
12,613
20,826
Taken
16,569
8,496
Mitigated
7,317
4,838
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Knin_h
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
KyKyLKG
Yemoja
1,901
876
939
377
2,993
1,213
464
360
2,533
16,117
0
W
3,347
109
0
500
2,282
573
824
626
1,656
28,272
0
W
Nemesis
MaltMilkMalc
Nemesis
1,709
449
0
375
2,453
1,452
0
221
2,232
0
18,318
L
973
329
0
248
3,162
781
0
318
2,804
0
13,704
W
4,407
2,617
0
2,364
5,836
3,292
582
1,697
3,964
0
15,178
L
Cerberus
PedroFavaro1
Cerberus
2,067
472
0
1,513
6,286
2,924
137
643
5,643
14,256
0
L
837
40
0
2,639
6,183
1,293
0
2,869
3,068
21,200
0
L
Bellona
rca_1981
Bellona
2,521
764
0
438
5,195
3,498
93
1,132
4,063
0
9,808
W
Izanami
rutto_de
Izanami
1,249
969
0
620
3,005
787
1,269
0
3,005
0
30,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,813
Gold Earned
26,438
133
Minions Killed
225
0
Camps Cleared
0
684,192
Distance Traveled
843,952
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
1,680
187
0
0
0
0
0
W
Yemoja
5,372
597
32
4
0
167,764
2
W
Thoth
5,354
595
58
6
0
160,142
2
W
Nemesis
4,970
552
39
4
0
195,634
0
L
Set
4,308
479
30
3
0
163,066
0
W
Tyr
5,313
590
24
3
0
159,137
1
L
Cerberus
4,189
465
43
5
0
178,229
0
L
Hel
4,535
504
41
5
0
169,525
0
L
Bellona
4,101
456
19
2
0
173,372
0
W
Izanami
5,429
603
72
8
0
161,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role