Player Matchup

Ao Kuang
Ao Kuang
Ag_ent_47___
Ao Kuang
Level 67
God Stats
15W - 3L
1,500 SR
Queue Stats
275W - 317L
1,545 Elo+
Solo
Tiamat
Tiamat
DaeVaZ
Tiamat
Level 138
God Stats
13W - 6L
1,559 SR
Queue Stats
17W - 13L
1,472 Elo+
Solo
Izanami
Izanami
Doinkza
Izanami
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,407 Elo+
Party 2
Hercules
Hercules
ShugokiBonk
Hercules
Level 129
God Stats
1W - 0L
1,284 SR
Queue Stats
12W - 20L
1,384 Elo+
Party 2
Fenrir
Fenrir
thecroftinator
Fenrir
Level 67
God Stats
51W - 49L
1,421 SR
Queue Stats
448W - 498L
1,496 Elo+
Solo
Team Averages
Level 97
1,453 SR
1,461 Elo+

VS

Team Averages
Level 69
1,384 SR
1,394 Elo+
Ymir
Ymir
Bahamut6832
Ymir
Level 107
God Stats
19W - 24L
1,424 SR
Queue Stats
357W - 590L
1,418 Elo+
Party 1
Discordia
Discordia
MISTER TACO 420
Discordia
Level 69
God Stats
1W - 4L
1,309 SR
Queue Stats
117W - 152L
1,408 Elo+
Solo
Ullr
Ullr
NotBadJay
Ullr
Level 36
God Stats
9W - 15L
1,340 SR
Queue Stats
219W - 356L
1,393 Elo+
Party 1
Ares
Ares
Praedyth3711
Ares
Level 18
God Stats
21W - 15L
1,349 SR
Queue Stats
109W - 266L
1,305 Elo+
Party 1
Fenrir
Fenrir
doomsoldier889
Fenrir
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 131L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ag_ent_47___
Ao Kuang
14
3 / 5 / 6
8,442
528
9,627
12,331
5,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
DaeVaZ
Tiamat
15
7 / 3 / 4
9,081
568
8,268
8,655
7,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Doinkza
Izanami
15
2 / 2 / 1
8,776
549
5,122
10,306
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
ShugokiBonk
Hercules
12
1 / 1 / 6
7,726
483
5,386
10,141
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 1 / 2
8,014
501
4,602
10,887
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,466
529
8,234
12,450
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
MISTER TACO 420
Discordia
9
0 / 5 / 0
6,350
397
2,994
5,377
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
1 / 2 / 2
7,730
483
4,158
9,925
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 6
7,540
471
3,862
9,061
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 5 / 3
8,969
561
7,839
13,219
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
12
12
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ag_ent_47___
Ao Kuang
3
5
6
1.2
L
4
3
4
2
W
Tiamat
DaeVaZ
Tiamat
7
3
4
3
W
Izanami
Doinkza
Izanami
2
2
1
1.25
L
Discordia
MISTER TACO 420
Discordia
0
5
0
0
L
Ullr
1
2
2
1
L
1
2
6
2
W
Hercules
ShugokiBonk
Hercules
1
1
6
4
L
6
5
3
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
27,087
52,320
Taken
50,032
28,690
Mitigated
25,115
20,468
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ag_ent_47___
Ao Kuang
9,627
967
0
4,107
12,331
5,414
240
4,035
8,046
41,896
0
L
8,234
1,835
0
3,453
12,450
10,018
0
6,032
6,418
40,327
0
W
Tiamat
DaeVaZ
Tiamat
8,268
2,009
0
3,980
8,655
7,389
611
3,810
4,775
53,135
0
W
Izanami
Doinkza
Izanami
5,122
3,168
0
5,531
10,306
3,606
1,472
1,191
9,115
0
66,467
L
Discordia
MISTER TACO 420
Discordia
2,994
262
0
444
5,377
1,738
369
3,180
2,197
30,049
0
L
Ullr
4,158
2,541
0
3,906
9,925
3,130
220
580
9,345
0
48,780
L
3,862
41
0
2,171
9,061
5,114
318
2,957
6,104
21,298
0
W
Hercules
ShugokiBonk
Hercules
5,386
1,576
0
4,469
10,141
7,427
19
2,028
8,113
0
17,855
L
7,839
1,646
0
3,600
13,219
5,115
0
5,146
8,073
0
44,413
W
4,602
886
0
2,381
10,887
4,854
0
3,606
7,181
0
47,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
39,055
415
Minions Killed
343
0
Camps Cleared
0
1,450,832
Distance Traveled
1,428,694
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,442
528
81
5
0
263,031
2
L
Ymir
8,466
529
83
5
0
281,376
4
W
Tiamat
9,081
568
106
7
0
293,167
3
W
Izanami
8,776
549
120
8
0
247,244
4
L
Discordia
6,350
397
66
4
0
200,042
4
L
Ullr
7,730
483
80
5
0
305,265
4
L
Ares
7,540
471
42
3
0
329,661
2
W
Hercules
7,726
483
34
2
0
315,726
1
L
Fenrir
8,969
561
72
5
0
312,350
1
W
Fenrir
8,014
501
74
5
0
331,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role