Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
AceBloodstar
Cthulhu
Silver I
Level 124
God Stats
1W - 3L
1,294 SR
Queue Stats
12W - 10L
1,555 MMR
Solo
Tyr
Tyr
Silver I
Lo3e_99
Tyr
Silver I
Level 143
God Stats
15W - 14L
1,567 SR
Queue Stats
35W - 34L
1,640 MMR
Solo
Chang'e
Chang'e
Bronze III
jackbishbam98
Chang'e
Bronze III
Level 71
God Stats
1W - 1L
1,677 SR
Queue Stats
17W - 20L
1,540 MMR
Solo
Nemesis
Nemesis
Bronze III
jorjinator2_0
Nemesis
Bronze III
Level 103
God Stats
5W - 7L
1,885 SR
Queue Stats
415W - 398L
1,549 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,585 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,552 SR
1,567 MMR
Anubis
Anubis
Bronze III
ChRiS__080
Anubis
Bronze III
Level 41
God Stats
1W - 1L
1,321 SR
Queue Stats
2W - 5L
1,600 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
CraZyy_Adi
Sun Wukong
Gold II
Level 71
God Stats
83W - 60L
1,711 SR
Queue Stats
240W - 235L
1,596 MMR
Solo
Apollo
Apollo
Gold II
GazpacioHD
Apollo
Gold II
Level 124
God Stats
13W - 10L
1,601 SR
Queue Stats
166W - 150L
1,562 MMR
Solo
Geb
Geb
Bronze III
GodTatSon
Geb
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,541 MMR
Solo
Fenrir
Fenrir
Platinum V
LéVèL
Fenrir
Platinum V
Level 156
God Stats
36W - 38L
1,628 SR
Queue Stats
155W - 145L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 8 / 8
12,274
438
16,027
22,382
8,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
AceBloodstar
Cthulhu
16
3 / 5 / 8
11,659
416
12,141
24,375
30,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
20
5 / 6 / 4
14,500
518
19,186
38,817
38,114
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
20
6 / 7 / 6
13,608
486
20,220
20,922
7,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
20
4 / 6 / 3
14,067
502
12,924
24,334
13,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
JanusDanzaburouSetKhepriScylla

VS

Bans
SkadiVulcanHeimdallrCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChRiS__080
Anubis
19
1 / 5 / 11
13,449
480
8,523
13,033
6,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
CraZyy_Adi
Sun Wukong
20
3 / 0 / 15
16,413
586
25,651
27,065
25,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
GazpacioHD
Apollo
20
12 / 5 / 7
16,912
604
27,506
26,854
13,035
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
1 / 5 / 18
13,270
474
9,687
27,567
29,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
LéVèL
Fenrir
20
15 / 6 / 10
16,408
586
26,388
24,662
15,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
21
Kills
32
32
Deaths
21
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
8
8
0.88
L
Cthulhu
AceBloodstar
Cthulhu
3
5
8
1.4
W
Anubis
ChRiS__080
Anubis
1
5
11
1.3
W
Sun Wukong
CraZyy_Adi
Sun Wukong
3
0
15
10.5
W
Apollo
GazpacioHD
Apollo
12
5
7
3.1
W
1
5
18
2
L
Tyr
5
6
4
1.17
W
Fenrir
LéVèL
Fenrir
15
6
10
3.33
L
Chang'e
6
7
6
1.29
L
Nemesis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,498
Damage
97,755
130,830
Taken
119,181
97,777
Mitigated
89,837
32,704
Healing
40,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,027
7,499
0
2,403
22,382
8,412
2,144
2,298
20,084
0
72,816
L
Cthulhu
AceBloodstar
Cthulhu
12,141
753
1,054
4,213
24,375
30,212
40
3,970
20,405
47,810
0
W
Anubis
ChRiS__080
Anubis
8,523
70
0
2,033
13,033
6,603
1,022
7,613
5,420
58,500
0
W
Sun Wukong
CraZyy_Adi
Sun Wukong
25,651
5,035
0
11,766
27,065
25,541
63
7,641
19,424
0
131,633
W
Apollo
GazpacioHD
Apollo
27,506
19,305
0
12,714
26,854
13,035
6,326
8,949
17,905
0
159,226
W
9,687
1,830
0
7,927
27,567
29,268
750
8,243
19,324
29,689
0
L
Tyr
19,186
2,718
0
15,413
38,817
38,114
294
3,796
35,021
14,250
89,108
W
Fenrir
LéVèL
Fenrir
26,388
14,112
0
6,437
24,662
15,390
321
5,665
18,856
0
124,313
L
Chang'e
20,220
811
2,621
5,359
20,922
7,743
1,426
5,542
15,380
87,942
0
L
Nemesis
12,924
7,429
0
1,641
24,334
13,296
0
2,604
21,730
0
135,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,108
Gold Earned
76,452
673
Minions Killed
694
0
Camps Cleared
0
2,474,719
Distance Traveled
2,690,014
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,274
438
113
4
0
434,515
4
L
Cthulhu
11,659
416
68
2
0
497,563
8
W
Anubis
13,449
480
121
4
0
474,608
0
W
Sun Wukong
16,413
586
216
8
0
585,050
5
W
Apollo
16,912
604
185
7
0
512,597
9
W
Geb
13,270
474
25
1
0
555,861
9
L
Tyr
14,500
518
180
6
0
541,743
5
W
Fenrir
16,408
586
147
5
0
561,898
4
L
Chang'e
13,608
486
129
5
0
468,977
2
L
Nemesis
14,067
502
183
7
0
531,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role