Player Matchup

Artemis
Artemis
JoshintoC
Artemis
Level 26
God Stats
40W - 31L
1,576 SR
Queue Stats
240W - 253L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Kastanito
Aphrodite
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 30L
1,509 Elo+
Solo
Tiamat
Tiamat
RutshiZ
Tiamat
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TerraFlame
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,633 Elo+
Party 2
Da Ji
Da Ji
redsansbrove
Da Ji
Level 8
God Stats
4W - 6L
1,535 SR
Queue Stats
5W - 9L
1,330 Elo+
Solo
Team Averages
Level 19
1,475 SR
1,496 Elo+

VS

Team Averages
Level 26
1,583 SR
1,396 Elo+
Set
Set
EzzRoyce
Set
Level 26
God Stats
2W - 0L
1,772 SR
Queue Stats
74W - 60L
1,253 Elo+
Solo
Kukulkan
Kukulkan
KiiIDD
Kukulkan
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 18L
1,416 Elo+
Solo
Zeus
Zeus
ShuangShengZi
Zeus
Level 27
God Stats
28W - 11L
1,672 SR
Queue Stats
44W - 43L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
Terminator丶ADC
Amaterasu
Level 28
God Stats
7W - 8L
1,436 SR
Queue Stats
15W - 16L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gambaon
Tsukuyomi
Level 25
God Stats
4W - 4L
1,535 SR
Queue Stats
346W - 412L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoshintoC
Artemis
19
10 / 4 / 9
12,603
504
17,441
18,582
6,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
Kastanito
Aphrodite
17
4 / 6 / 12
11,220
449
6,584
13,355
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
RutshiZ
Tiamat
9
1 / 3 / 3
8,094
324
1,107
5,171
2,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TerraFlame
Fenrir
19
6 / 7 / 10
12,435
497
20,217
28,058
13,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 13 / 4
10,733
429
5,888
20,775
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 3
11,812
472
5,501
17,446
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
KiiIDD
Kukulkan
18
4 / 2 / 8
11,894
476
8,222
9,032
5,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 4 / 7
14,452
578
26,060
13,117
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
20
11 / 6 / 6
14,611
584
13,810
27,276
22,296
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
gambaon
Tsukuyomi
19
2 / 6 / 6
12,280
491
8,745
22,242
11,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
62
25
Kills
32
33
Deaths
25
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
7
3
0.64
L
Artemis
JoshintoC
Artemis
10
4
9
3.63
L
Aphrodite
Kastanito
Aphrodite
4
6
12
1.67
W
Kukulkan
KiiIDD
Kukulkan
4
2
8
4
L
Tiamat
RutshiZ
Tiamat
1
3
3
0.83
W
12
4
7
3.88
W
Amaterasu
11
6
6
2.33
L
Fenrir
TerraFlame
Fenrir
6
7
10
1.57
W
Tsukuyomi
gambaon
Tsukuyomi
2
6
6
0.83
L
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,237
Damage
62,338
85,941
Taken
89,113
37,581
Mitigated
52,215
21,824
Healing
26,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,501
2,146
0
4,776
17,446
7,920
956
2,101
15,345
0
71,646
L
Artemis
JoshintoC
Artemis
17,441
9,392
0
6,235
18,582
6,736
1,067
8,518
9,820
0
76,395
L
Aphrodite
Kastanito
Aphrodite
6,584
1,604
3,201
3,986
13,355
6,494
440
6,578
6,479
35,275
0
W
Kukulkan
KiiIDD
Kukulkan
8,222
648
0
1,370
9,032
5,286
281
753
8,279
50,284
0
L
Tiamat
RutshiZ
Tiamat
1,107
390
0
627
5,171
2,282
591
3,330
1,525
18,239
0
W
26,060
902
0
3,634
13,117
5,413
73
1,879
11,238
109,424
0
W
Amaterasu
13,810
5,764
0
6,818
27,276
22,296
1,956
1,479
25,703
0
78,447
L
Fenrir
TerraFlame
Fenrir
20,217
4,841
0
7,525
28,058
13,259
0
6,202
21,615
0
86,325
W
Tsukuyomi
gambaon
Tsukuyomi
8,745
1,583
0
9,818
22,242
11,300
0
1,479
20,763
0
99,121
L
5,888
1,871
0
250
20,775
8,810
1,118
8,299
12,220
0
30,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,085
Gold Earned
65,049
373
Minions Killed
608
0
Camps Cleared
0
1,890,938
Distance Traveled
2,202,728
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,812
472
105
4
0
461,142
2
L
Artemis
12,603
504
119
5
0
440,349
5
L
Aphrodite
11,220
449
67
3
0
452,678
3
W
Kukulkan
11,894
476
77
3
0
408,894
6
L
Tiamat
8,094
324
44
2
0
220,951
2
W
Zeus
14,452
578
157
6
0
434,276
1
W
Amaterasu
14,611
584
132
5
0
419,232
0
L
Fenrir
12,435
497
103
4
0
440,199
0
W
Tsukuyomi
12,280
491
137
5
0
479,184
1
L
Da Ji
10,733
429
40
2
0
336,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role