Player Matchup

Heimdallr
Heimdallr
APCHHERIY
Heimdallr
Level 25
God Stats
7W - 16L
1,174 SR
Queue Stats
124W - 145L
1,642 Elo+
Solo
Cthulhu
Cthulhu
BrotherTsoker
Cthulhu
Level 4
God Stats
9W - 12L
1,449 SR
Queue Stats
9W - 14L
1,425 Elo+
Solo
Ra
Ra
GuacamoleChipz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,410 Elo+
Solo
Ares
Ares
MagnumOpus27
Ares
Level 6
God Stats
1W - 1L
1,436 SR
Queue Stats
10W - 7L
1,687 Elo+
Solo
Erlang Shen
Erlang Shen
kanapka99
Erlang Shen
Level 19
God Stats
7W - 6L
1,577 SR
Queue Stats
259W - 279L
1,608 Elo+
Solo
Team Averages
Level 12
1,427 SR
1,554 Elo+

VS

Team Averages
Level 22
1,557 SR
1,549 Elo+
Mercury
Mercury
H4T3BR33D3R
Mercury
Level 19
God Stats
9W - 10L
1,695 SR
Queue Stats
229W - 237L
1,499 Elo+
Solo
Sobek
Sobek
JPacheS
Sobek
Level 44
God Stats
3W - 2L
1,655 SR
Queue Stats
27W - 31L
1,545 Elo+
Party 1
Chernobog
Chernobog
Oskeriso
Chernobog
Level 14
God Stats
3W - 2L
1,267 SR
Queue Stats
27W - 28L
1,453 Elo+
Party 1
Janus
Janus
kaludjerr
Janus
Level 27
God Stats
2W - 4L
1,270 SR
Queue Stats
31W - 29L
1,584 Elo+
Solo
Cthulhu
Cthulhu
炸鱼丸和小土豆
Cthulhu
Level 7
God Stats
1W - 5L
1,898 SR
Queue Stats
38W - 60L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APCHHERIY
Heimdallr
11
1 / 4 / 1
6,707
447
4,334
9,486
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
9
0 / 2 / 0
5,665
378
2,824
10,497
4,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 8 / 1
5,970
398
3,715
7,056
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 7 / 2
5,195
346
2,812
10,611
7,341
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
kanapka99
Erlang Shen
10
2 / 5 / 1
6,714
448
6,039
11,093
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
H4T3BR33D3R
Mercury
13
8 / 1 / 5
8,134
542
8,061
10,843
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
JPacheS
Sobek
12
5 / 0 / 13
7,794
520
5,526
12,601
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Oskeriso
Chernobog
13
5 / 2 / 7
7,806
520
5,610
6,649
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
kaludjerr
Janus
15
8 / 0 / 8
9,246
616
9,986
4,482
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 1
7,362
491
2,660
3,635
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
26
26
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
APCHHERIY
Heimdallr
1
4
1
0.38
L
Cthulhu
0
2
0
0
L
0
8
1
0.06
W
Mercury
H4T3BR33D3R
Mercury
8
1
5
10.5
W
Sobek
JPacheS
Sobek
5
0
13
11.5
L
0
7
2
0.14
W
Chernobog
Oskeriso
Chernobog
5
2
7
4.25
W
Janus
kaludjerr
Janus
8
0
8
12
L
Erlang Shen
kanapka99
Erlang Shen
2
5
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
31,843
48,743
Taken
38,210
21,782
Mitigated
19,436
10,112
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
APCHHERIY
Heimdallr
4,334
1,919
0
3,011
9,486
3,229
777
2,246
7,142
0
31,604
L
Cthulhu
2,824
145
240
1,283
10,497
4,097
0
4,307
6,113
20,618
0
L
3,715
282
896
345
7,056
2,250
252
4,176
2,644
29,184
0
W
Mercury
H4T3BR33D3R
Mercury
8,061
4,579
0
4,933
10,843
3,793
0
993
9,850
0
49,882
W
Sobek
JPacheS
Sobek
5,526
831
0
4,008
12,601
10,194
156
5,011
7,590
14,014
0
L
2,812
196
0
250
10,611
7,341
111
1,987
8,512
13,060
0
W
Chernobog
Oskeriso
Chernobog
5,610
3,933
0
1,708
6,649
2,288
486
1,101
5,544
0
39,844
W
Janus
kaludjerr
Janus
9,986
1,173
0
751
4,482
1,581
59
1,264
3,218
74,440
0
L
Erlang Shen
kanapka99
Erlang Shen
6,039
3,733
195
3,892
11,093
4,865
88
4,741
6,160
0
24,931
W
2,660
103
440
943
3,635
1,580
423
982
2,653
33,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
40,342
203
Minions Killed
394
0
Camps Cleared
0
1,341,383
Distance Traveled
1,566,874
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,707
447
67
4
0
253,545
1
L
Cthulhu
5,665
378
24
2
0
225,445
1
L
Ra
5,970
398
52
3
0
293,180
4
W
Mercury
8,134
542
92
6
0
326,856
6
W
Sobek
7,794
520
15
1
0
316,237
1
L
Ares
5,195
346
11
1
0
297,107
8
W
Chernobog
7,806
520
74
5
0
312,108
4
W
Janus
9,246
616
138
9
0
317,331
5
L
Erlang Shen
6,714
448
49
3
0
272,106
0
W
Cthulhu
7,362
491
75
5
0
294,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role